Sprite Animation (OR) Unity Bone Animation for a 2D Character
- Tình trạng: Closed
- Giải thưởng: $50
- Các bài thi đã nhận: 12
- Người chiến thắng: harsamcreative
Tóm tắt cuộc thi
Hello guys !
! Important notifications
- for this contest, only RUNNING and JUMPING ANIMATIONS will be provided and the winner will have to make the rest
- you can send a GIF or what you like
- I have updated the file with some in_game_screens, maybe they will help you !
- I need the animations to be close to reality meaning that :
1. When running, if you touch the ground with your foot, they are moving/rotating somehow
2. You never jump in reality with 1 leg in front and 1 behind
3. When touching the ground with 1 leg you scale on the OX with 0.02 or something similar
4. When jumping, you scale on the OY and on landing you scale on OX/OY... it depends
I have this 2D character called Red Riding Hood from the EnvatoMarket : https://graphicriver.net/item/little-red-riding-hood-sprite-character/18966636.
In the package, it comes with animations, but they are very weak and unpleasant.
I need the following:
- idle animation in 60 samples - > 1 second ( loop mode )
- collecting something from the ground in the basket in 60 samples -> 30/40 seconds ( loop mode )
- running -> in 60 samples -> 35/40 seconds (loop mode)
- jumping -> in 60 samples -> 1 second ( try to make something with landing effect also )
! Important for jumping :
- Don't move the center of the red riding hood when making the jumping animation ( this will be made by me with jumping and gravity )
I need the files in PNG SpriteSheet for sprite animation or Unity Package for Bone Animation.
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Phản hồi của người thuê
“Hard to find a good Animator these days. Will work with him for future animations. He worked more than requested, and that revealed his passion. Don't hesitate to contact him!”