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Hello I need a developer to create a custom minecraft plugin for classes. There will be 4 main classes which will divert into different specializations as well as i will need weapon levels which unlock spells.
becausrcurrently designing a video game and also designing a campaign to be kick starter for funding. I'm seeking a team or individuals that would like to be part of a mind blowing opportunity to make a main stream video game. The game take place is a SciFi/urban future society. There will be weapon customization, character customization, open world environment, vehicles, and more. I am aiming to make it a mmo game so you can play with people or against.A lot of the game I have already designed so its just putting everything together. I have been using unity3d engine because its easy to publish to multi platform and also because because Sony PlayStation has announced that they are working with unity3d so indie and small developer teams can make games for their systems without...
I started this business a month ago but my team has a wide source of selling techniques., I should know cause i'm the one who trained the fact that we got the latest gadgets and gizmo as a weapon to box in customers leaving them saying yes to each and every sales that were up to..and not to mention I've been doing this for almost 9 years now.
...for the upcoming game Hearthstone: Heroes of Warcraft. I noticed an interesting piece of code on this website: Basically, in TablePress, the table is populated with a bunch of information from , specifically I need this card information. I need tables for: -Ability cards -Minion cards -Weapon cards -Hero cards -Hero Power cards I'd also like to implement WoWhead's deckbuilder, If you can provide code to implement that as well, you're much more likely to receive the job. Some simple code should be able to pull the information and populate the table for me. I need you to provide for me the code to do so. I'd prefer not to use
I am have developed an iPhone game in unity and I am in need of some 3D models for the ships that will be used in the game. These should be low poly models but that will depend on how everything behaves when its all plugged in. I will also need 34 weapon images, 5 character images and 1 low poly space station.
Looking for an experienced coder that can code a Counter Strike Global Offencive (CSGO) cheat to bypass VAC (Valve anti cheat) Cheat must be up to date to regularly withstand constant VAC updates I need you to be able to make sure ...VAC proof and if I get banned that you must refund _______________________________________________________________________________________________ It MUST be able to bypass VAC1&2&3. Windows 7 (32&64 bit) Aimbot System: Aimbot Mode - Intelligent Aimbot Mode - Vector Aimbot Button Aimbot Field of Vision Aimbot Smooth Aimbot Bullet Delay Aimbot Area Aimbot Target Switch Aimbot Per Weapon Settings Aimbot Recoil Control ( RCS ) Radar: Extra Radar Extended In-Game Radar Misc: Global Panic Button Aimbot Panic Button...
Looking for an experienced coder that can code a Counter Strike Global Offencive (CSGO) cheat to bypass VAC (Valve anti cheat) Cheat must be up to date to regularly withstand constant VAC updates I need you to be able to make sure ...VAC proof and if I get banned that you must refund _______________________________________________________________________________________________ It MUST be able to bypass VAC1&2&3. Windows 7 (32&64 bit) Aimbot System: Aimbot Mode - Intelligent Aimbot Mode - Vector Aimbot Button Aimbot Field of Vision Aimbot Smooth Aimbot Bullet Delay Aimbot Area Aimbot Target Switch Aimbot Per Weapon Settings Aimbot Recoil Control ( RCS ) Radar: Extra Radar Extended In-Game Radar Misc: Global Panic Button Aimbot Panic Button...
...would like to say this one thing before i give details of the project is that i will communicate only in English/Hindi. And also that the project however does require understanding of the requirements as they are very specific. If the work is even a little bit off the requirements and specifications, it will not be accepted. List of specifications will be provided. You have to design a full Armor, Weapon and shield for an existing character from the references being given. The full Body Armor set and weapons should be artistically good and are LOW POLY. If the current work is properly done, there will be many more projects with higher payouts in future to work with. References will be given once you understand the following requirements : 1.) For geometry source content use .SMD...
...and foregrounds. - 1 hero character (body parts/joints must be able to separate). - There will be multiple animation states for the character, so some body parts need to be redrawn multiple times. - 12 cinematic scenes (backgrounds). - 6 portraits (for characters to talk to each other in cinematic scenes). - 12 distinct enemy characters, will also have separable body parts. - 10 weapons (weapon+projectile) the hero uses. - 10 upgrade/power-up items. Deadline: - Work ideally completed 90 days after winning the bid. - We will require a weekly progress report. - Since the game's development is in progress, we will also need original assets during development. So you must be comfortable in doing so. - We will release funds at our discretion. Typical when we de...
i want someone make full game graphic from background to the character and monster... i want it something like this cute style ...like anime and manga but the game will be more free like this one ...and each character have they own weapon and style i will give the detail later ...
I'm looking for people who would be able to model and UV map game ready 3D models of melee weapons based on images that I provide them. The types of weapons would include two-handed swords, scythes, katanas, dual blades and so forth. Your bid should be based on the cost per model. If I accept your proposal, I will ask for one weapon and if I am pleased with what you create I will order more afterwards. Please provide examples of your previous work. New Freelancers are welcome to post bids as well.
...bow and arrow, AND have it connected to the inside of his hands, 1mm arrows in his back, thicker belt detail around he waist model6 - make each hand fingers in shape of a solid fist, 1mm thick head bandana, 1mm thick weapon on hand model7- refer to photo , 1mm thick teeth (or have them connected to face) , 1mm thick antennas (both sides) , 1mm thick cable at the end that goes into right-side walkie, 1mm thick eye lens model8- thicker teeth, thicker fingers (or connect them) , thicker edges of each layer "chip" nnmodel9- more defined fist, thicker weapon on both wrist model10 refer to photo, minor things.. But most importantly make body hollow with 2mm wall thickness Unfortunately the original models were designed in multiple programs such as Z-Br...
...would like to say this one thing before i give details of the project is that i will communicate only in English/Hindi. And also that the project however does require understanding of the requirements as they are very specific. If the work is even a little bit off the requirements and specifications, it will not be accepted. List of specifications will be provided. You have to design a full Armor, Weapon and shield for an existing character from the references being given. The full Body Armor set and weapons should be artistically good and are LOW POLY. If the current work is properly done, there will be many more projects with higher payouts in future to work with. References will be given once you understand the following requirements : 1.) For geometry source content use ....
...bow and arrow, AND have it connected to the inside of his hands, 1mm arrows in his back, thicker belt detail around he waist model6 - make each hand fingers in shape of a solid fist, 1mm thick head bandana, 1mm thick weapon on hand model7- refer to photo , 1mm thick teeth (or have them connected to face) , 1mm thick antennas (both sides) , 1mm thick cable at the end that goes into right-side walkie, 1mm thick eye lens model8- thicker teeth, thicker fingers (or connect them) , thicker edges of each layer "chip" nnmodel9- more defined fist, thicker weapon on both wrist model10 refer to photo, minor things.. But most importantly make body hollow with 2mm wall thickness Unfortunately the original models were designed in multiple programs such as Z-Br...
Hello Im making an information website for an upcoming game. What i require making is a tool of some sort. The Script 4 drop down menus Class weapon attachment 1 attachment 2 end of this or below to show the statistics of the weapon, fire rate, ammo size, range, accuracy etc The above data changes per attachment so if no attachment selected then it shows stock gun stats, 1 attachment selected then only stats for that weapon and attachment shows. etc. Pictures to be added above or below drop down box. Same as above for vehicles but only 3 boxes. I would like it where i myself can edit the items on the drop down menus and edit the information for each item on the menu and also add images myself. I would like this to be...
CREDITS PURCHASE Create a UI with horizontal slider type for in game purchases. There are 8 in app purchases UPGRADE MENU Create a UI with horizontal slider type for in-game upgrades. Total of 15 upgrades When item is touched in store, pop-up box appears showing attack animation. Purchase and Cancel buttons at bottom of pop up box. UPGRADES Implement 13 Weapon Upgrades with unique graphics, attack animations and hit animations IN GAME add music on/off button add sound FX on/off button Implement sound FX Implement background music show level being played IN GAME GRAPHICS Each attack creates unique 'hit' animation IN GAME ADS Integrate Chartboost and RevMob SDK Only display ads after 10 deaths Display 1 Ad every death, rotate between chartboost an...
...bow and arrow, AND have it connected to the inside of his hands, 1mm arrows in his back, thicker belt detail around he waist model6 - make each hand fingers in shape of a solid fist, 1mm thick head bandana, 1mm thick weapon on hand model7- refer to photo , 1mm thick teeth (or have them connected to face) , 1mm thick antennas (both sides) , 1mm thick cable at the end that goes into right-side walkie, 1mm thick eye lens model8- thicker teeth, thicker fingers (or connect them) , thicker edges of each layer "chip" nnmodel9- more defined fist, thicker weapon on both wrist model10 refer to photo, minor things.. But most importantly make body hollow with 2mm wall thickness Unfortunately the original models were designed in multiple programs such as Z-Br...
We are currently working on a game that is heavily inspired by Norse Mythology. For this game we are going to be in need of a large number weapon concepts to be equipped by our main characters. We are looking to find someone who can maintain our current style and provide us with a wide variety of additional weapon concepts. We are looking for weapons that would fit into Norse Mythology and range how elaborate they are ( ranging from starter weapons to higher level more elaborate weapons). I am attaching images from our game below so that you can take a look at the overall style of the game as well as see some of the simpler weapon concepts we have created. Additional game reference images can be found here: . They would be created from a flat
We have an existing shopify store which would need some categories added to the existing themes. Currently we have weapon cleaning products. We would need two or three categories and some kind of documentation how these categories were added.
I would like a plugin created for minecraft using the bukkit api. The plugin would be a minigame inside minecraft and resemble call of duty style gameplay. Include killstreaks and perks and use a bow and arrow as the weapon. It should also integrate with permissions ex. If you have any questions let me know.
Hi, We are developing a FPS (first person shooter) mobile game. We need the design of this items: - In game items GUI (life, weapon selected, bullets left, 4 buttons) - Scene selector screen - Upgrades screen (for buying upgrades such us life, aiming skills, etc (4 skills). - Game icon for market. A font used for the game is YOUMURDERER BB.
Hi, i'm looking for someone to build me a fully functional zombie PC/IOS/Android game. A game with the same purpose as DayZ and Call of Duty Zombies, But into a full core game. I...looking for someone to build me a fully functional zombie PC/IOS/Android game. A game with the same purpose as DayZ and Call of Duty Zombies, But into a full core game. I am wanting the game to be fully open world Multiplayer survival with full server management. Game Details You start off with almost nothing and must wonder around the undead world and do anything to survive by searching for weapon, food and means of transportation. The winning person/team must be able to code and design the game in full and be willing to hand over all source codes. More details will be given to the w...
Hi, i'm looking for someone to build me a fully functional zombie PC game. A game with the same purpose as DayZ and Call of Duty Zombies, But into a full core game. I am wanting the game to be fully open world Multiplayer survival with full server management. Game Details You start off with almost nothing and must wonder around the undead world and do anything to survive by searching for weapon, food and means of transportation. The winning person/team must be able to code and design the game in full and be willing to hand over all source codes. More details will be given to the winning bidder..
We are looking for someone to design 5-7 design prototypes (you can choose any medium suitable for silicone casting). We would like a variety of weapon styles(dagger, axe, hand tools) Really the choice is up to you as we are not the creative ones. There is no coloring that needs to be done on the models but we would like either hand drawn or image renders(low-medium detail) of your choices before the models are made. Similar styles can be found here:
Unity 3D car racing game:nnmultiplayernarcade / championshipncomplete menunin game weapon store / tuning storenin game buildings ntuning and weapon objectsn20 different multi-layered tracksn3D physicsn8 different carsn
...up the first time someone creates a new account explaining the basics of how to play. This screen does not need to pop up each additional time that someone logs in (maybe just have a check box so player can disable the screen from popping up in the future)n3) Add a "countdown" on the left side for "Brothel" for recruiting hookers, Missions for Quick Mission timer, Shop for weapon training, Streetrace, and Lotteryn4) Show me how to make certain jobs NOT start at 0% chance of success, but rather to start at 50% success (to help new players get started)n5) Add an optional Sound (like a ding) when timers run down to 0 so players know when to go back to the website tab to perform new jobsn6) Fix forum buttons so we can Edit and Delete posts without going into the ...
like game graphics.. This graphics will be used in a mobile game. 5 kind of tanks (weak, moderate, strong, powerfull, monster) 5 kind of enemies (enemy tank, strong enemy tank, monster, knight, bomber) 1 platform (should be line photo) 1 castle 1 life bar 1 weapon bar 1 joystick 3 type of explotion (big explotion, nuklear explotion, organism smash)
The trade mark is Desert Shield. The product i...vehicles. The sign illuminates at night enhancing operating safety. I want a great logo that represents this awesome new product to my potential customers. When you are thinking of your design I encourage you to think; this sign is about safety, think military precision , it is designed to provide the vehicle with the best level of protection much like a shield or force field, it is the latest weapon in the fight against workplace vehicle accidents at night and in poor weather conditions. Desert Shield is a strong catchy brand name and will need a strong logo to do it justice. You are free to use Desert Shield, the product motto is "Positive Identification at First Glance" but remember Desert Shield is the...
...have it connected to the inside of his hands, 1mm arrows in his back, thicker belt detail around he waistnnmodel6 - make each hand fingers in shape of a solid fist, 1mm thick head bandana, 1mm thick weapon on hand nnmodel7- refer to photo , 1mm thick teeth (or have them connected to face) , 1mm thick antennas (both sides) , 1mm thick cable at the end that goes into right-side walkie, 1mm thick eye lens - ** MAKE body hollow with 2mm wall thickness nnmodel8- thicker teeth, thicker fingers (or connect them) , thicker edges of each layer "chip" nnmodel9- more defined fist, thicker weapon on both wrist - ** MAKE body hollow with 2mm wall thicknessnnmodel10- refer to photo, minor things.. But most importantly ** MAKE body hollow with 2mm wall thickness nnn- IF YOU ARE...
...“traits” at the top it has trait score and modifier text (I need that text)nAlong with the stats Adrenaline, Agility, Dominance, Quickness, Strength. You can use that black squiggly design behind the wording and even use the circle and the octagon like shape. Please create small icons to the left of those words to represent the stat, (like the small icons you see for gauntlets, shield or weapon,)n4. I need the panel and words labeled. “Combo Attacks” which is the title and then only 2 of the 4 lines used in the attached card. The two lines should include the lettering …..Type, TV, TT, Location, Ad Cost, back of the card should have the following panels.n1. The title Damsels of Darkmyren2. At the top a small panel to showcase the actual miniaturen3...
Hi, we need someone to create background art for our mobile game - size: 200x4...Sci Fi style, no cartoonish. The setting is realistic, the atmosphere should be like in Gotham city. Should be similar to art from Ghost Recon Online and Warface games. I've attached 2 illustrations from the game, your work should be in the same style. You should picture a Predator. He is chained with the heavy armor of brushed metal mask on his face, in his hands he has a huge strange weapon. You can draw a man in a suit like the costume from the movie Predator. The most important thing is that the picture should show the vast size of the predator. This can be demonstrated by comparing him with the environment. In the future, if we have successful cooperation, I have a dozen more illus...
I require some animation work done to my main character. Model is complete with weapon and fully rigged. Animation List Note - Character is "LEFT HANDED" Note - Shotgun can be rescaled to suit character model. Note - Fire animation should include the "reload" being slide back and forward. "NOT" the magazine being changed. Note - Animation for weapon magazine being changed is NOT required. Note - No animation for "Hip to Iron Sight" is required. It will not be featured in game. Walk 1 - Idle 2 - Walk Forward 3 - Walk backward 4 - Strafe left 5 - Strafe Right 6 - Walk forwards /Fire Run 1 Run Forward 2 Run Forward / Fire Jump Basic Jump Full list and all files are inside the ZIP file.
...labeled “traits” at the top it has trait score and modifier text (I need that text) Along with the stats Adrenaline, Agility, Dominance, Quickness, Strength. You can use that black squiggly design behind the wording and even use the circle and the octagon like shape. Please create small icons to the left of those words to represent the stat, (like the small icons you see for gauntlets, shield or weapon,) 4. I need the panel and words labeled. “Combo Attacks” which is the title and then only 2 of the 4 lines used in the attached card. The two lines should include the lettering …..Type, TV, TT, Location, Ad Cost, Damage. The back of the card should have the following panels. 1. The title Damsels of Darkmyre 2. At the top a small panel to sho...
I need done the corset and weapon holsters that Alice wears in Resident Evil Afterlife. I am a size 10/12 but the items should be either a few sizes bigger or (preferably) adjustable. I am only thirteen so I can't really offer much for a payment. My offer is 25-35 dollars depending on the quality of the work. I've included a picture of the corset and holsters
Hi cgiteach, I'm looking for someone to model and texture the first level for a 3d first-person puzzle game. I've attached some overview images. I need to explain the concept of the game, and the first level. Concept A first-person puzzle game in the same genre as Portal and Portal 2. - You have a 'weapon' which has the ability to change the direction of gravity. This weapon is used throughout the game to solve puzzles. The main character is a human. The game is set in the future and contains science-fiction style elements, such as space-travel and exploration in the storyline. Level 1 (Prototype first level) You are the only person on a large space ship. You are the pilot of the ship. You are flying the ship high above a planet, when a large '...
My project is all about empowering underprivileged women all across the world. Creating awareness through educational blogs, articles, social sites etc. Most women across the world are a victim to subjugation in one way or the other. Must their silent tears and cr...through educational blogs, articles, social sites etc. Most women across the world are a victim to subjugation in one way or the other. Must their silent tears and cries go unheard? Are we letting them to live with fears and insecurities of what curse might befall on them any moment? Are we losing our humanity to vile behemoth plotted by ruptured mind of human? Mankind are blessed with most powerful weapon "Choice". We can change the way we live if we choose. These divine beings deserve heaven. **I'm still...
...rantonen, available for android and iphone) but with some diferences: The game should have only one game mode: arcade. In this mode the dishes are thrown from both sides of the screen (in landscape mode). You have two shells per round and two dishes per round. When you shot the two shells, apears reloading on the screen, but this function is automatic. So you throw 2 dishes, you make two shots, the weapon reloads and the a new round (without round indicator, the game is round based but the rounds comes automatic, like and unlimited game without rounds). With unlimited rounds. Every round is harder because the dishes move faster. The dishes are thrown randomly (from random side and random trace) You move the shotgun with a virtual pad that can be placed on the right or on th...
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I want an app that works like a GPS drop pin. From this drop pin you track what you were doing(either hunting or fishing) and from that log what type of fish were biting from a collection alphabetized, if hunting, you select what you were hunting, what weapon was used. With each option you have the ability to put in the time of the event, the date will be automatic, and select temperature. These "Pins" will be readily accessible from the map screen. I would like all options of "fish" caught to be in a scrolling list as well as animals hunted for in a scrolling list. Once an animal is selected (say, "Waterfowl") a secondary option opens up to describe what type ("Wood Duck").
Thanks for looking at my Project This project is for a Android Device Game The Game is a Shooter type with a simple touch to kill the oncoming AI opponents before they reach the wall. The AI opponents come in waves which get heavier with each "day" you pass. Features are you get gold for each day you complete related to the amount of kills, and then buy a new weapon ammo or upgrade the walls health 2 different game modes added menu- such as as cheats and a spot to Purchase gold with real cash. I have all Photo's background images and an everything ready just need someone to make it happen!
...often in The last of us. You walk trough the level a audio file is starting and you can hear the minds of the player. 3. I found a very great Desolve Shader inside the unity asset store. It would be great when I have the possibility to activate the shader on a enemy or not. If activated, the enemy is decease with the great desolve effect. 4. How we speak, it would be great to have just one weapon for the player and just switch the munition. It also would be great to have a upgrade system like in The last of us. In this system the player have to collect some items and with enough items he can bring for example standard munition to the next level. 5. Last but not least, I have some Spawn points who comes with the Chest package. This is a great feature, because I can use them ...
I am looking for a concept artist to do around 15-20 concept designs for my upcoming campaign and launch into the wargaming world. The design are of basic dinosaurs with weapon options attached and as well as the concept are i will be looking for a breakdown of the models for the sculptor to work with. Any queries or advice, please PM me. Thanks All James
I am looking for a concept artist to do around 15-20 concept designs for my upcoming campaign and launch into the wargaming world. The design are of basic dinosaurs with weapon options attached and as well as the concept are i will be looking for a breakdown of the models for the sculptor to work with. Any queries or advice, please PM me. Thanks All James
Looking for expert mechanical design engineers to develop a part assembly which is an adapter between butt stock and a milled receivers of a weapon. The part could be produced in Hard Polycarbonate or Light Weight Metal like aluminum. This assembly unit has to be produced according to the highest standards as it will be used in real weapon. More information will be shared once the designer is selected. We have dimensions, photos and other resources for the graphics designer to understand the requirement well. The overall part dimensions is approximate 10 x 4 x 3 inches. Company logo will also be printed on this part including "MADE IN THE USA" Engineers/Designer who have 5+ years only need apply with sample of the industrial design work. We need 3d, auto-...
...character will solely be controlled with a 360 controller. 5) the player character has to support the following movements (walk, run, jump, crouch.) 6) the player character has to support these shooting mechanics/animation (aim a gun in all directions, while standing up and crouch). 7) the player character has to support these fighting mechanics/animation (punch or kick). 8) a weapon switch system with simple weapon models, minimum 2, but the system has to support any number of transitions. 9) a working gun fire with raytracing. Bullet needs to show impact on walls/floors/NPCs. 10) a working grenade throwing trajectory. Projectile needs to show impact on walls/floors/NPCs. 11) a NPC (no advanced AI required, just standing or walking, and ready to be shot and dies...
I want to pay someone to create a program to work as an automated aiming system that is trigger activated for the game warZ. I wa...trigger activated for the game warZ. I want a sort of radar to come along with it, as well as color separations for the enemy players and enemy npc's. I'd like to have the program allow the character to "noclip" throught building/walls, and unlimited sprint, as well as color separation for items based on rarity in game. I've seen similar programs that allow a satelite view of entire map, as well as a weapon/money generator. This must be undetectable to punkbuster/VAC/any other anti-cheating system implemented. I'm new here, so I don't know going rate of this sort of task, but let me know how much it costs/time to compl...
...one i am working with which i bought from warriorforum and trying to customize it but my god im so stuck :P i saw some of these too i like the idea of the yukata (kimono male version) and the hat also if you think it would be great for the character to have a paintbrush instead of a sword? because the character is an artist so i want it to have a weapon lolx but with a friendly face (japanese face) just like the first sample. Also i want few poses to be ready and facial expresions :D poses like: sitting hands on hips hands holding something (the brush) pose that "acting like it was thinkg of something" pose that "i just had an idea" happy pose hands up? i guess. facial expressions: happy sad angry thinking :P wink here is
I wall do replicate Sera Farron's weapon in Solidworks. Only the weapon is needed. Use Solidworks 2012 or 2013.
I need you to replicate Sera Farron's weapon in Solidworks. Only the weapon is needed. Use Solidworks 2012 or 2013.
Basically we want to make a smaller & cooler version of the other product you helped us design. We want it the design to be inspired from Square's hardwa...hardware () in it's sleek and simple nature, but at the same time we want it to look a little like a weapon. Most of the product should be in plastic but there should be a top transparent cover and two lenses (one with 1cm diameter and the other with 0.5 cm diameter). You can inspire yourself from this to make the top look more like a weapon (). I am attaching the dimensions of the product. Feel free to contribute to the design creatively to ultimately make it look like a futuristic weapon.
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