The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
Từ 63,142 nhận xét, các khách hàng đã đánh giá Game Developers 4.9 trên 5 sao.Game Development is the use of software to create video games and other interactive content that users can play. With the right skills, knowledge and creativity, a Game Developer has the potential to bring any idea or concept to life. The unique combination of art, logic and technology is what makes game development such an exciting and sought-after profession in today’s market.
At Freelancer.com, the world's largest freelancing and crowdsourcing marketplace, we are proud to offer skilled game developers for hire who specialize in tools such as Unity 3D, Unreal Engine, 3D Pedestrian-Vehicle Simulation, Roulette for Android and iOS platforms and more. By creating a profile with us customers can post their own project on any game development platform with all specifications and requirements from the comfort of their own homes.
Here's some projects that our expert Game Developers made real:
Game Development on Freelancer.com is always in high demand thanks to our excellent network of professionals who are able to tailor their efforts according to each individual client’s needs. So if you have a project in mind, a story you want brought to life or an innovative concept you’d like to explore, post it now on Freelancer.com so our skilled game developers can make it a reality.
Từ 63,142 nhận xét, các khách hàng đã đánh giá Game Developers 4.9 trên 5 sao.I’m ready to create a standout digital experience designed specifically for professionals and I need a specialist who can take it from concept to launch. I’m open to the medium—whether that turns out to be Virtual Reality, Augmented Reality, or a highly Interactive Website—as long as it serves the project goals effectively. Your first task will be to help refine the core objective (training, education, engagement, or a blend) and recommend the most suitable technology stack. From there, I’ll look for: • A clear concept document and storyboard that map out user flow and key interactions • A working prototype or MVP I can review with stakeholders • The fully developed experience, polished for usability and performance, with all source fi...
I need a web-based crypto cricket fantasy game. The game should include: - Player selection and management - Live scoring updates - Crypto wallet integration Ideal skills and experience: - Game development experience, especially in fantasy sports - Strong knowledge of cryptocurrency and blockchain technology - Proficient in web development - Experience with real-time data integration for live updates Please provide detailed project proposals.
Games with minimum 20 levels. Engine preference - Unity3D If you’ve published a game on the Play Store or App Store and the sales haven’t met your expectations, we’re open to an outright purchase. The game and all associated rights will need to be fully transferred to us.
Greetings! In need of an Unreal Engine developer who can help us push our prototype across the finish line in time for Steam NextFest submission and funding rounds. The game; think Heavy Metal co-op based PVE bot action on other planets with old school inspirations from SWG and MechWarrior! We're looking for someone experienced with both C++ and Blueprint visual scripting who can help optimize systems, implement features, and polish our prototype for public testing. A key part of this work will involve converting Blueprint functionality to C++ for performance optimization. Experience with multiplayer, specifically co-op PVE mechanics, lobby systems, would be a major plus for certain functionality we're implementing. We currently have one other developer (aside from me) on the ...
I'm looking for an experienced game developer to create a realistic PC climbing game, similar to "Only Up" or "Climb Better Together". Key Requirements: - Development of a challenging and immersive climbing gameplay mechanic. - Creation of diverse, realistic environments for players to explore. - Implementation of multiplayer features for cooperative or competitive play. - High-quality, realistic graphics and animations. Ideal Skills & Experience: - Proficiency in game development engines (e.g., Unreal Engine, Unity). - Strong background in 3D modeling and realistic texture creation. - Experience in multiplayer game design. - A portfolio showcasing similar genre and style games. - needs to have keybinds to be able to thow things at my character, knock him d...
Overview Bean Breaker is a small-scale, round-based survival game built in Roblox. Each player has a personal “Bean” that represents their life. If their Bean is destroyed, they are eliminated from the round. Players gather resources, build simple structures, and engage in close-range melee combat. The goal is to outlast all other players by protecting your Bean while attempting to destroy theirs. This project is an MVP prototype focused purely on testing the core gameplay loop. No monetization systems are included in this phase. Core Gameplay • 8 players per match • Each player has: 100 HP A pickaxe (25 base damage) A personal Bean (100 HP) • If a player’s Bean is destroyed → they are instantly eliminated • Last remaining player wins C...
I have a complete concept for a 30-level mobile adventure game and and we can search for publishers. They normally work on a 60/40 or 50/50 split; once we sign, that leaves either 20% or 25% of the net revenue for each of us. I’m offering a full partnership on those terms, with no upfront payments from my side. What I bring • All level ideas, core mechanics and monetisation plan (free download, rewarded ads after wins or losses, optional ad-free purchase). • Publisher contact and the account that will host the final build. • Joint decision-making on every creative and business step. What I need from you • End-to-end production of the game: programming, art direction, animation, UI, sound integration and optimisation for iOS and Android. • A polished...
I'm seeking an experienced C++ developer to write a patch for an old Windows 98/XP game to make it stable on Windows 10. The game currently crashes or freezes during gameplay, seemingly at random after playing for a while. The game is designed for 32bit, not 16, so it should probably be a bit easier. But I have very little knowledge of coding Requirements: - Expertise in C++ - Experience with legacy software and Windows compatibility issues - Ability to diagnose and fix crashes in games Ideal Skills: - Game development background - Familiarity with Windows 10 internals - Strong debugging skills
Looking for Experienced Metin2 Developers (C++ / Python) – Paid Project Hi, I’m looking for 1–2 experienced Metin2 developers for a long-term paid project. Project: Custom Metin2 private server with unique systems (runes, custom drops, balance changes, PvE/PvP improvements). The goal is to build a stable, long-term server, not a quick copy-paste project. Requirements: Proven experience with Metin2 server core (C++) Experience with Metin2 client modifications (Python/UI) Ability to create custom systems (e.g. rune system, special bonuses, dungeon mechanics, drop systems) Bug fixing, optimization, performance improvements Good communication and reliability Nice to have: Previous work on known Metin2 private servers Experience with server security / basic anti-che...
Seeking new games to publish on the Apple AppStore and Google Play Store. If you have a completed game, either one that you have not yet published or you have published but sales are not as you'd hoped. we will purchase the game from you. Games with minimum 20 levels. Engine preference - Unity3D
I will hand you the current Worldbox assemblies (, , ) together with either or NeoModLoader.dll. Using those files as a base, I need a self-contained fantasy-themed mod that drops straight into the mod-loader folder and runs without errors. Scope of the build • New game mechanics: a deeper combat system, a working resource-gathering loop, and periodic world events that can reshape kingdoms. • Additional fantasy characters and items that integrate with the above mechanics and respect Worldbox’s art style and balance. Once I give you the source pack you’ll have seven calendar days to deliver. After we talk through final details I expect a single fixed price for this sprint; no hourly or “starting from” figures. Deliverables (all required for project ...
I’m creating a Swift-based Sudoku app whose primary mission is to teach people how to crack puzzles rather than simply letting them play. I already have the general UI vision; what I need now is a developer who can write the underlying Sudoku engine and weave in an engaging learning layer. Core objectives • Generate valid Sudoku boards on demand, analyse the current grid in real time and expose every classic solving technique (singles, pairs, X-Wing, etc.) through a clean API. • Provide instructional modes—contextual hints & tips —triggered by the user’s choice or by their mistakes. • Cover the whole spectrum of difficulty: beginner, easy, intermediate, tough and devious. Internally I’d like five granular levels, so please make the lo...
Nine Sols benzeri bir oyun üzerinde çalışıyorum ve ana karakterimin tüm temel hareket setini baştan tasarlatmak istiyorum. Tamamen yeni, çizgi film tarzında bir 2D karaktere ihtiyacım var. Pixel Art olmayacak. Aşağıdaki aksiyonların her biri için akıcı sprite animasyonları (frame sayısı dengeli, loop’lar temiz) ve düzenli adlandırılmış PNG sıraları veya tekil sprite sheet teslimatını bekliyorum: • Idle • Koşma • 3’lü kombo yakın dövüş saldırısı • Koşarken saldırı • Yukarı doğru vurma • Koşarken yukarı vurma • Zıplama animasyonu • Zıplarken aşağı vurma • Zıplarken yukarı vurma • Duvardan duvara sekme (wall jump) • Dash • Can potu içme + a...
Earthlets: Garden & Gather Roblox Game Commission Brief A brief for the development of a character-led, LiveOps-ready Roblox game built on the Earthlets IP. 1. Project Overview Earthlets is a premium Roblox experience designed around original companion characters, environmental restoration gameplay, and long-term progression. Players clean polluted environments, grow evolving gardens, unlock eco-abilities, and cooperate in events and boss encounters. The game is designed for short, satisfying sessions with deep retention and monetisation potential. 2. What We Are Building We are commissioning an experienced Roblox studio to design, build, and support a full-scale Roblox game based on the Earthlets IP. This is a paid, milestone-based commission (not revenue-share only), with a cle...
I have a fully working Match-3 core in Unity and now need a seasoned developer who can wrap a persistent meta layer around it. Here is what the first release of that layer must do: • Award experience every time a player finishes a level and grant bonus XP when they post a particularly high score. • Track the running total, handle level-ups, and trigger new abilities or power-ups the moment a threshold is crossed. • Keep all data durable (local save plus cloud ready) so the loop survives reinstalls and is easy to tune through live updates. • Leave the underlying swap-and-match gameplay untouched—your work sits beside it, not inside it. • Use placeholder UI where needed; architecture, logic, and scalability matter more than visuals right now. The co...
Estou iniciando um jogo de sobrevivência dentro do Roblox e preciso de um artista 3D que crie todo o conjunto de assets em baixa poligonagem, porém com toque semirrealista, no mesmo espírito das coleções “ohow” que deixei como referência (). O pacote completo deve abranger: • Ambientes naturais (florestas, rochas, vegetação, estruturas rudimentares); • Personagens jogáveis compatíveis com os rigs padrão do Roblox, prontos para animação em primeira e terceira pessoa; • Itens e recursos típicos de sobrevivência medieval/RPG, como ferramentas, armas simples, alimentos e materiais de crafting. Tenho baixo orçamento então preferiria comprar por unidade...
The PHP Laravel Ludo tournament website needs to be customized, details of which are given below. 1. I have 2-3 phones, all with the same Game ID login. When I play a game on one phone and upload a screenshot after the game is finished, when I try to join a new game/bet from another phone, or sometimes from the same phone, it displays "You are already in a game," even though no game is currently in progress. This prevents me from joining another game immediately, and users face significant inconvenience. 2. The game should have the option to allow players to place 2-3 bets simultaneously. For example, let's say I log in and set three separate bets of ₹100, ₹200, and ₹500. Now, if another player bets any of these amounts, they can match me on the same bet and start the gam...
I'm looking for an experienced Unity game developer to create an engaging 2D platformer game. Key requirements are: - Design and develop multiple levels - Integrate various power-ups Ideal candidates should have: - Proven experience in Unity and 2D game development - Strong skills in level design and game mechanics - Portfolio showcasing similar platformer games
I'm looking for a skilled Unity game developer to create an adventure-themed 2D platformer. The main player objective is to defeat enemies. Key Requirements: - Unity 2D expertise - Experience in platformer game mechanics - Enemy design and AI development - Level design for an adventure theme - Ability to create engaging gameplay Ideal skills include: - Strong background in game design - Proficiency in C# programming - Creativity in enemy and level design Please share your portfolio with relevant projects.
Project: Next-Generation Mobile Racing Game (Ultra-Modern, 2026+) I am looking for an experienced mobile game developer or game studio to build a next-generation car racing game inspired by fast-paced arcade racers like Asphalt, but significantly more modern, more refined, and more visually impressive. This project is not a clone. The goal is to create a fresh, futuristic racing experience that feels like a premium 2026–2027 mobile racing title, with its own identity, advanced visuals, and smooth gameplay. Core Game Requirements Platform: Android & iOS (cross-platform preferred) Engine: Unity or Unreal Engine (developer recommendation welcome) Target: High-end mobile visuals with scalable performance for mid-range devices Camera Views Dynamic third-person racing camera ...
Greetings from CS Direkt! We are an experience design and execution company with 25+ years of expertise in delivering large-scale museums, exhibitions, government events, corporate conventions, and immersive brand experiences across India. Our scope spans concept development, content curation, technology integration, fabrication, and turnkey execution for both public and private sector clients. We are currently looking to develop multiple Unity-based interactive softwares for our ongoing museum projects. These would be simple in operation but high-quality in experience—for example: A virtual book where users can digitally turn pages with realistic page-turn animations A Unity-based jigsaw/puzzle game for touchscreen panels, with smooth touch response, proper UI graphics, and enga...
I'm looking for an experienced developer to build a QBCore-based FiveM roleplay server. The server should include a comprehensive economy system, custom jobs, and housing options. Key Requirements: - QBCore framework expertise - Ability to implement a detailed economy system - Development of various custom jobs - Creation of a housing system Ideal Skills and Experience: - Proven track record in FiveM server development - Strong understanding of QBCore and its functionalities - Prior experience with economy systems and job creation in roleplay servers - Good communication skills and ability to meet deadlines Please provide examples of previous work and an estimated timeline.
I'm looking for a skilled game developer to create a cartoonish brainrot game. The game involves players entering a zone to collect dismembered brain parts (like heads, arms, torsos) and assembling them at their base to complete the "brainrot." The finished pieces can then be placed in a money-making base. Key Requirements: - Design and develop a game for PC, Mobile, and Console platforms - Create engaging gameplay mechanics for collecting and assembling brain parts - Develop a cartoonish art style that is visually appealing Ideal Skills and Experience: - Proven experience in multi-platform game development - Strong background in cartoonish art and design - Ability to create detailed project proposals and demonstrate previous work Please include your portfolio and relevan...
I am just brainstorming ideas and looking to create a TCG horror game and am looking for someone to help me in the process with card creation and printing
I need a bite-sized Block Blast game that runs entirely as a Telegram mini app, so anyone who opens it inside Telegram—whether on iOS, Android, or desktop—gets the same seamless experience. The core mechanic can follow the familiar block-clearing format; I’m open to your suggestions on pacing, art style, and sound as long as the gameplay feels snappy and satisfying. Key features I must see: • Real-time leaderboards so players instantly know where they rank • A rotating set of daily challenges to keep the game fresh • Streak-based rewards that pay out daily, weekly, and monthly • A referral system that tracks who invited whom and credits both users accordingly In app purchases and ads Please build on Telegram’s Web Apps framework (HTML5...
We are looking for a developer to create a content-heavy blog or an engaging web-based game and integrate it with PopAds for monetization. The platform should be designed to attract strong traffic and start generating ad revenue within the first week after launch. For a blog, this means SEO-optimized, high-quality articles with proper structure and internal linking. For a game, it should be engaging, replayable, and optimized for user retention. PopAds must be properly integrated with effective ad placement to maximize earnings without harming user experience. The website or game should be fast, mobile-friendly, and scalable. Experience with traffic generation, ad monetization, and SEO is preferred. ONLY SERIOUS FREELANCER PLEASE
I’m developing an indie video game in Unity (single-player, snowy environment with robots and technological systems). I’m looking for a narrative designer to help improve and structure the story, dialogues, and worldbuilding. The game already has a solid narrative and gameplay foundation: -main mission involving terminals, blackout events, generators, and a pursuing robot -narrative events (sabotaged airplane, evidence to recover, final escape) -minimalist (low poly) snow atmosphere I’m looking for someone who can help me: improve the plot without completely changing it make radio dialogues (3 characters + robot) stronger and more impactful better structure narrative missions give coherence and emotional weight to the story suggest realistic and sustainable ideas suitab...
I need the core logic of a 2-D cash-machine training game built in Unreal Engine (paper2D is fine). The whole focus right now is mechanical accuracy, not visuals, so placeholder sprites, boxes or rectangles are all that’s required. Gameplay flow • A customer appears with a basket of items (expect multiple-item purchases every time). • Their total is displayed in pounds and pence. • The player clicks notes and coins laid out on screen to build the amount tendered, then clicks again to choose the change to hand back. Drag-and-drop or keyboard entry could be added later, but click-to-select is essential for this prototype. • When the player confirms, your code checks the transaction. If the change is mathematically perfect the session continues; any mistake ...
Hi, I’m looking to commission a Fortnite map similar to "Escape the Tsunami for Brainrot" but with a twist. I want to keep the core UI and mechanics but replace the tsunami zone with a PVE combat system. Here are the specific features I need: PVE Progression: Instead of a rising zone, the map should feature video-game-style mobs (guards) and bosses. The further the player travels, the stronger the mobs become. Mystery Box Loot System: Killing mobs and bosses should drop Mystery Boxes. The quality and rarity of the box (and the Brainrot inside) depend on how far the player has progressed. Trading System: Include the in-game Brainrot exchange/trading mechanic from the original map. Double Economy & In-Game Shop: Brainrot Currency: Players earn money through their B...
Saya ingin sebuah game sederhana namun menarik yang dibuat sepenuhnya di Bubble. Platform utama yang saya sebut sebagai “Freelancer bubble” akan menjadi tempat game ini diluncurkan, jadi pastikan seluruh workflow—dari database hingga UI—berjalan mulus di sana. Fokus saya adalah: • Gameplay dasar yang cepat dipelajari agar pengguna betah bermain berulang kali. • Mekanisme monetisasi bawaan (contoh: rewarded video ads, in-app purchase, atau marketplace item virtual) sehingga game segera bisa “menghasilkan duit.” • Desain antarmuka yang responsif, cukup ringan untuk perangkat desktop maupun seluler tanpa harus membuat build terpisah. • Dashboard admin di Bubble yang memungkinkan saya memantau pemain aktif, pendapatan, dan menyesua...
Don't bid if there's no demo. I need full source-code replicas of the slot titles released by Pragmatic Play. Every visual, audio, math model and game mechanic must match the originals exactly, including bonus rounds and free-spins sequences, while delivering the same high RTP percentages players expect from the provider. The build has to sit inside a back-office that lets me create, credit and deduct balances for whoever plays i want login screen, review detailed game logs and change RTP settings per title. An RNG that can be certified is essential, as is clean, well-documented code that my own dev team can later extend. Progressive jackpots are not required at this stage, but keep the architecture flexible so we can bolt that on later without a rewrite. Feel free to use any p...
Below is the Project OMEGA – Performance Specification Sheet (Optimized for Bedrock survival, large-scale base) PROJECT OMEGA — MAX OUTPUT FARM SPECS All farms must be: Fully automatic AFK-safe Storage-linked Lag-optimized Scalable Chunk-aligned when required CROP MEGA FLOOR (2F2) Wheat / Carrot / Potato (Villager Powered) Best Version: 4-villager auto farm module × 4 per crop Target Output: 4 double chests per hour per crop (combined modules) Sugar Cane (Observer/Piston flying machine) Best Version: 0-tick style not possible in Bedrock — use long piston line Target Output: 6 double chests per hour Bamboo Best Version: Flying machine harvest strip Target Output: 8+ double chests per hour Kelp Best Version: Vertical piston auto-harvest towers T...
I’m looking to licence a fully-functional 3D Snooker game that already plays and looks close to Snooker Blitz, with clean code and polished assets. It must export to both Android and iOS without re-engineering the core, so please only respond if your build is already running on these two storefronts. Once I receive the project, I’ll need a handful of feature tweaks and small additions—nothing that rewrites the engine, just quality-of-life changes (UI texts, ad hooks, maybe a new cue upgrade or two). Because of this, well-structured code and clear documentation are essential; I’d prefer to work in Unity or any comparable cross-platform framework that lets me adjust these elements quickly. When you message me, link me straight to your past work that proves the game ...
A roblox battle ground game i need help with the combat systems and ability's of each character. Its a battlegrounds game about the anime vinland saga.
I'm looking for an experienced game programmer to troubleshoot issues with NES 6502 assembly code base. This is an action adventure game that is nearly complete and needs some engineering polish, Key Requirements: - Expertise in action game mechanics - Proficiency in side-scrolling game design - Experience with game development for PC, console, or mobile platforms Ideal Skills and Experience: - Strong programming skills (C++, Unity, or similar) - Previous experience in game projects - Ability to collaborate and integrate creative ideas Here is a list of the issues -player slides while crouching (should not move) -screen tiles that contain pickups must not refresh on screen reentry -boss rooms (5) must be gated to lock player in room until boss is destroyed -ladders code needs a...
I'm looking for a skilled 3D artist to create a playable VRChat avatar of the Pokémon Banette. The avatar should be well-made and incorporate GoGoLoco and PhysBones. Requirements: - Designed for VRChat - Use of GoGoLoco and PhysBones for advanced movement and physics - Facial expressions Ideal Skills: - Experience with VRChat avatar creation - Proficiency in 3D modeling and animation - Familiarity with GoGoLoco and PhysBones integration - Attention to detail and ability to create expressive facial animations Please provide examples of previous work with your bids.
I’m building a light-hearted, pick-up-and-play PvP game where players fight with anything but the usual guns and knives. The core idea is simple: small teams drop into compact, purpose-built arenas and scramble for randomly spawned items—rubber chickens, enchanted brooms, exploding soccer balls—anything that feels quirky and fun. Matches should stay quick, chaotic and above all casual. Match Formats The game must recognise three queue options and load the correct map layout automatically: • 1 v 1 • 2 v 2 • 3 v 3 Arena System Each format gets its own self-contained arena. I’m open on visual style for now, so feel free to propose an art direction that suits a playful, non-violent tone. What matters most is tight level design that keeps pla...
I need an experienced modder to help with software modifications on my Xbox 360. The project is urgent and needs to be completed ASAP. Key Requirements: - Install homebrew applications - Set up for loading game backups - Custom firmware installation is a plus Ideal Skills and Experience: - Proven experience with Xbox 360 software modifications - Familiarity with homebrew applications and game backup loading - Ability to complete the project quickly and efficiently Please provide your portfolio and estimated completion time. Thank you!
I want to expand Jujutsu Kaisen: Cursed Clash by adding fresh character skins and turning several NPCs into fully playable fighters. All visuals can rely on the game’s existing animation set; I only need new textures, models, and the code or configuration that unlocks those NPC slots for player control. Here is what I am expecting: • High-quality skins that match the art style and fit flawlessly over current rigs. • NPC conversion so they appear on the character-select screen with functional moves, UI portraits, and voice lines already present in the game. • A simple installation package plus a short read-me explaining folder paths and any mod manager settings. No extra animations or ability reworks are required right now—just visual assets and the necessa...
Configuração de Discord para Guild de WoW + Integração de Bot de IA Descrição do Projeto: Olá! Estou em busca de um especialista em Discord para profissionalizar o servidor da nossa guild de World of Warcraft. Queremos um ambiente organizado, automatizado e com recursos modernos para melhorar a experiência dos nossos membros. Escopo do Trabalho: Organização de Canais e Permissões: Estruturar categorias (Raids, Mítico+, PvP, Social) com permissões refinadas por cargos. Configuração de Bots Essenciais: Configurar bots de utilidade (como Wycliff, Raid-Helper para calendários ou bots de logs/armory). Integração de IA: Implementar um bot de Inteligência Artificia...
Job Description We are looking for an experienced game development freelancer or studio to design and develop a set of simple, popular multiplayer casual games. Deliverable For each game, we expect: • Fully functional multiplayer game • Source code with clear structure and documentation • Deployable Build files (ZIP / APK / IPA as applicable) • Basic deployment & build instructions Scope of Work • The initial set includes (but is not limited to) following 5 -10 real-time multiplayer games: o Ludo o Snakes and Ladder o Bubble Shooter o Pool o Poker o Archery o Candy Blast o Rummy o Carrom • Web + Android and iOS support (Unity preferred) • Real-time matchmaking and multiplayer sync • Capable of rejoining on disconnection • Session managemen...
We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
Saya ingin membeli HP Android baru yang benar-benar tangguh untuk bermain game. Prioritas utama saya adalah performa yang cepat; kamera dan daya tahan baterai hanya menjadi nilai tambah. Yang saya butuhkan dari Anda: • Daftar 3–5 pilihan HP terbaru yang resmi beredar di Indonesia. • Spesifikasi kunci tiap model (chipset, RAM, storage, layar, baterai, sistem pendingin). • Skor benchmark gaming atau ulasan performa tepercaya sebagai bukti kecepatan. • Kelebihan dan kekurangan singkat per model, khususnya saat dipakai bermain game berat. • Perkiraan harga resmi/rata-rata toko online serta tautan pembelian yang masih aktif. Bila memungkinkan, lampirkan tips pengaturan (mis. mode game, opsi grafis) agar performanya optimal. Saya akan memilih satu r...
I’m building a new PC game and need an Unreal Engine expert to take charge of the entire multiplayer layer. The exact genre is still open, but the core requirement is rock-solid online play that feels seamless to end users on Windows. You’ll work inside Unreal Engine 5 (Blueprints and C++) to prototype, iterate, and ultimately ship a vertical slice that proves: • A dedicated-server or listen-server architecture is in place, handling lobbies, matchmaking, and session persistence • Movement, combat, and interactables replicate correctly for at least 8 simultaneous players with <100 ms latency variance • A complete flow from lobby → match → post-match results runs without crashes or desyncs at 60 FPS on mid-tier hardware Once the vertical slice...
I’m building a new PC game and need an Unreal Engine expert to take charge of the entire multiplayer layer. The exact genre is still open, but the core requirement is rock-solid online play that feels seamless to end users on Windows. You’ll work inside Unreal Engine 5 (Blueprints and C++) to prototype, iterate, and ultimately ship a vertical slice that proves: • A dedicated-server or listen-server architecture is in place, handling lobbies, matchmaking, and session persistence • Movement, combat, and interactables replicate correctly for at least 8 simultaneous players with <100 ms latency variance • A complete flow from lobby → match → post-match results runs without crashes or desyncs at 60 FPS on mid-tier hardware Once the vertical slice...
I’m building a full-scale online gambling website whose core lobby will launch with Slots and Poker, and I also need room in the codebase for custom game additions later on. The entire experience has to feel lively and immersive—think smooth page transitions, animated reels, chip movements, and subtle micro-interactions that keep players engaged without sacrificing speed. Scope of work • Design and front-end: A responsive UI with an animated lobby, game thumbnails that react on hover, and in-play effects built with HTML5 canvas, WebGL, or comparable animation libraries. • Game modules: Fully functional Slots and Poker engines plus a clean plugin structure so new titles (whether table games or bespoke concepts) can be dropped in with minimal refactor. • Cor...
I already have high-resolution fire and smoke VDB sequences on disk and I want them living inside Unreal Engine 5, ready for cinema-quality rendering. Your role is to take those files, bring them into UE5 through the most reliable volume workflow (Sparse Volume plug-in, Niagara volume, or any approach you trust), build the necessary materials and lighting, and stage them so I can hit Sequencer and render frames that stand up on a big screen. Visual fidelity tops my list; performance only needs to be “comfortable enough” for look-dev. Once everything is in place I’ll need a short sample camera move rendered out as proof, plus a brief set of notes outlining the exact steps and settings so I can repeat the process on future shots. Hand back an Unreal 5 project (or level) w...
We are seeking an experienced Unreal Engine game developer to join our team for the development of a Bronze Age survival RPG. The ideal candidate will have a passion for creating immersive gameplay experiences and a strong understanding of game mechanics. You will be responsible for designing, prototyping, and implementing game systems. If you have a portfolio showcasing your previous work in Unreal Engine and an enthusiasm for survival RPGs, we would love to hear from you!
Retro Game Console 3D Programmer on RISC Architecture (Assembly Language or C) DEMO Looking for a talented programmer who is interested in challenging themselves and pushing the limits in the retro video game console realm to create a true 3D demo for the Atari Jaguar game console. This is intended as a proof of concept project, that upon proving the skillset required to program the console, will lead to future programming gigs for creating games with the help of a dedicated 3D modeler, Musician and SFX for creating assets. This will require previous experience or the ability to adapt and understand the interesting but intricate RISC hardware of the game console (both GPU and DSP), assembly language, both new and legacy DOS/Windows tools and comprehension of the console's technical ...
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