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I have a single 2D cartoon avatar that needs to be fully rigged and then brought to life with six short pose-based animations in Spine. The core moves I must have are Idle, Running and Jumping. To round out the set, let’s also create a friendly Wave, a quick Celebrate and a light Dance loop. Alongside the body motion, I’ll need three interchangeable facial expressions—Happy, Sad and Surprised—so I can swap them onto any of the poses later. You can work in the 2D rigging software you’re most comfortable with (Spine, Live2D, Adobe Animate, etc. are all fine) as long as the final deliverables include: • The editable rig file with cleanly named layers/bones • Exported * Spine JSON or binary .skel * texture atlas .atlas * texture image(s) .png or .webp * keep the original .spine project file as the editable source • A brief note on how to switch expressions inside the rig Smooth, game-ready motion and a tidy, reusable rig are the key acceptance criteria. Once everything is approved, please hand over the original working files so I can iterate in-house if needed.
Project ID: 40673348
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69 freelancers are bidding on average £338 GBP for this job

Hello We can fully rig your cartoon avatar in Spine and create the six requested game-ready animations: Idle, Running, Jumping, Wave, Celebrate, and Dance, with cleanly integrated Happy, Sad, and Surprised facial expressions. We’ll structure the bones, layers, controls, and naming carefully so the rig remains reusable and easy to modify. We’ll deliver the editable .spine project, exported JSON/.skel, atlas, textures, and a concise guide for switching expressions. Our focus will be smooth, polished motion, clean deformation, and a production-ready rig suitable for continued in-house animation. Thanks
£260 GBP in 4 days
8.1
8.1

Hello! My name is Daniyar. I'm a professional Designer on Freeelancer.com. Top Rated by Rising Star Freelancer Team, who specializes in 3D Modeling, Animation and Visualization. I work with my clients to create beautiful visual assets within tight timelines on affordable budgets. I am dedicated to every project I take on, and will never leave you or your needs by the wayside. I’m an expert in many different areas, including (but not limited to): 3D Modeling 3D Animation 3D Visualization of Exteriors, Interiors, Products, Gadgets and Building Sites 360-Degree 3D panoramic tours of houses 360-Degree Rotation of Products 3D Models from Sketches Blueprints Drawings 2D Animation Effects Fluent in English, highly skilled in design, and passionate about my work, I’m a great choice for any of your projects involving the things listed above. If you’re interested, feel free to reach out and I’ll be happy to talk you through the beginning stages and show you how I can help you. Thanks, and have a lovely day!
£500 GBP in 12 days
6.7
6.7

Hello, I’d love to rig and animate your cartoon avatar in Spine with smooth, reusable, game-ready motion. I can create cleanly named bones/layers and deliver Idle, Running, Jumping, Wave, Celebrate, and Dance animations, plus interchangeable Happy, Sad, and Surprised expressions. You’ll receive the editable .spine project, Spine JSON/.skel, texture atlas, PNG/WebP textures, and a simple guide explaining how to switch expressions. I’ll keep the rig organised and flexible so your team can easily make future adjustments. Ready to review the avatar and get started. Best regards, Internative Labs
£250 GBP in 2 days
5.7
5.7

As an adept animator skilled at both 2D and 3D animation, I am confident in my abilities to create the compelling character rig and animations you require for your cartoon avatar. With a deep understanding of Spine, Live2D, and Adobe Animate, I can confidently adapt to the software of your choosing. My previous experience in creating character expressions will definitely come in handy as I ensure seamless interchangeability of facial expressions in your rig. One of the key aspects I bring to the table is a dedication to delivering versatile and high-quality assets. As such, not only can you expect an elegantly rigged spine with well-named layers and bones that enhance usability and iteration, but also export files (Spine JSON and binary .skel, texture atlas .atlas., texture images .png or .webp) to support future edits.
£254 GBP in 1 day
6.1
6.1

Hi there, I can professionally rig your 2D cartoon avatar in Spine with a clean, reusable bone structure and smooth game-ready motion. I will create Idle, Running, Jumping, Wave, Celebrate, and Dance animations, plus Happy, Sad, and Surprised interchangeable expressions, and deliver the editable Spine project, JSON/.skel, atlas, PNG/WebP textures, and expression guide. I specialize in eye-catching 2D and 3D animation, using top software like Adobe After Effects and Blender. Whether it's for ads, explainer videos, or creative projects, I bring ideas to life with smooth and engaging animations. You can see an example of one of those projects in my portfolio here: https://www.freelancer.com/portfolio-items/7563834-engaging-2d-animations (2D Animations) https://www.freelancer.com/portfolio-items/9313289-logo-reveal-animations (Logo Animations) https://www.freelancer.com/portfolio-items/9969559-2d-vector-to-3d-model-and-animation (3D Animations) https://www.freelancer.com/portfolio-items/11346113-3d-walkthrough-animations (3D Walkthrough Animations) Thanks & Regards, Humayo.
£250 GBP in 2 days
5.3
5.3

When it comes to bringing cartoon characters to life through 2D animation, my partner and I have definitely got you covered. With over eight years of experience in graphic design and an in-depth understanding of various software platforms, including Spine and Adobe Animate, we can create the fully-rigged avatar with all the animations you need in no time. Crafting engaging, smooth and game-ready motion is at the core of what we do best. We understand the importance of pose-based storytelling along with interchangeable facial expressions for enhancing viewer engagement, which aligns perfectly with what you're looking for. Our ability to create clean rigging structures with meticulously named layers/bones will also ensure that you can easily iterate or adjust things in-house if needed. Here is the link of my profile you can check relevant portfolio and if there is any question and concerns you can reach out to me. https://www.freelancer.com/u/javeda5 Shoot me a message so we can discuss the project scope, deadline and budget will be discussed over chat Thanks and Regards, Creative Beavers R.
£250 GBP in 1 day
5.1
5.1

Hello, I reviewed the Spine requirements, and the key challenge is building a clean reusable rig that supports smooth game ready movement while keeping the facial expressions interchangeable across every animation. I would structure the bones, meshes, slots, and animation setup carefully so Idle, Running, Jumping, Wave, Celebrate, and Dance remain easy to refine and the final Spine exports work reliably in game. I have worked on 2D character rigging and animation projects and can share relevant samples once we connect in chat. Also a quick question, is the avatar already separated into individual body and facial layers, or will the artwork need preparation before rigging? Best Regards, Muskan
£250 GBP in 1 day
5.2
5.2

With my extensive background in graphic design and 2D animation, I am confident that I can successfully tackle your project of rigging and animating your cartoon avatar. Over the past 8+ years, I have honed my skills in creating visually captivating and interactive designs that cater to different needs and target audiences. Your need for smooth, game-ready motion and a tidy, reusable rig aligns perfectly with what I can offer. Having proficiency in multiple rigging software like Spine, Live2D, Adobe Animate, among others; I ensure that the final deliverables are comprehensive yet editable. You will receive all the necessary files like JSON or binary .skel, texture atlas .atlas, texture image(s) .png or .webp alongside editable source files. Plus, I'll include a quick note on how to easily switch expressions within the rig to provide convenience for any future iterations you may require. Deadline & Cost will be quoted after the discussion Kindly check out my previous work https://www.freelancer.com/u/roger220 1. Multiple rounds of revision 2. 100% Satisfaction So that you will consider me every time for future job whenever you needed. Best Regard Roger P.
£250 GBP in 1 day
4.5
4.5

As a seasoned animator with over half a decade of experience, I am confident in my ability to bring your 2D cartoon avatar to life. My proficiency spans across several rigging softwares including Spine, Live2D and Adobe Animate, ensuring that the final deliverables will meet your exact specifications. Notably, I am adept at creating reusable rigs with meticulously named layers and bones which are essential for easy editing—something you've specifically requested. You'll also have full control over your character's expressions - an area where I excel. Thanks to my comprehensive understanding of animation techniques, I can build a robust set of facial expressions that you can interchange across poses. My clean and intuitive approach to rigging facilitates seamless swapping, letting you switch expressions quickly and effortlessly. I invite you to review my portfolio here: https://www.freelancer.com/u/Jneutron1237890 I would be happy to discuss your project requirements in detail and provide the most suitable solution for your needs. Budget and project timeline can be discussed through chat based on the scope and complexity of the work. Feel free to contact me at your convenience. I look forward to working with you. Best Regards, Jimmy G.
£250 GBP in 1 day
4.8
4.8

Good day, As a senior 2D cartoon avatar rigger, I am confident in fully rigging your avatar and creating the required animations with 100% job satisfaction. I have experience in Spine and other rigging software to bring characters to life. Let's chat to discuss further and I will share my related portfolio. My simple working process includes planning, creating, reviewing, and finalizing the animations. What I will do: - Fully rig the cartoon avatar with interchangeable facial expressions - Create six short pose-based animations - Provide editable rig files and Spine JSON/binary files - Ensure smooth, game-ready motion and a tidy rig Looking forward to chatting with you again. Regards, Hira Khan
£250 GBP in 3 days
4.3
4.3

Greetings! I can rig your 2D cartoon avatar in Spine and create six short pose based animations including Idle, Running, Jumping, friendly Wave, quick Celebrate, and a light Dance loop. I would also set up three interchangeable facial expressions, Happy, Sad, and Surprised, that can be swapped onto any pose. The rig would be clean, reusable, and game ready. I would deliver the editable Spine project file with clearly named layers and bones, exported Spine JSON or binary .skel, texture atlas, texture images, and a brief note on switching expressions. Once approved, you would receive all original working files for in house iteration. Let me know your preferred timeline and I can share my rate. Thanks, Revival
£250 GBP in 7 days
4.6
4.6

Hello, I reviewed the Spine requirements, and the key challenge is building a clean reusable rig that supports smooth game ready movement while keeping the facial expressions interchangeable across every animation. I would structure the bones, meshes, slots, and animation setup carefully so Idle, Running, Jumping, Wave, Celebrate, and Dance remain easy to refine and the final Spine exports work reliably in game. I have worked on 2D character rigging and animation projects and can share relevant samples once we connect in chat. Also a quick question, is the avatar already separated into individual body and facial layers, or will the artwork need preparation before rigging? Best Regards, MadTech
£250 GBP in 1 day
4.1
4.1

It's clear you've put significant thought into creating a lively and engaging cartoon avatar, and I'm excited to help bring it to life. I have extensive experience in rigging and animating 2D characters, having completed similar projects that required a focus on both character movement and facial expressions. Your goal of achieving smooth, game-ready animations is something I prioritize in my work, ensuring the final product meets your expectations. I understand the need for specific poses like Idle, Running, and Jumping, along with the additional friendly animations you’ve outlined, to fully capture the character's personality. My expertise in Spine will guarantee a well-structured rig with clear naming conventions, along with all the necessary deliverables you specified, including a guide for switching expressions. What specific timeframe do you have in mind for this project to ensure we stay aligned throughout the process? Warm regards, Foraxis
£550 GBP in 7 days
4.2
4.2

As an experienced and versatile graphic designer, my skills in 2D animation and character animation make me the perfect fit for your project. I have had extensive experience building and animating rigs with software such as Spine, Adobe Animate, and Harmony, giving me the advantage of a deep understanding of the complexity that goes into not just rigging a character but bringing it to life in a smooth and game-ready manner. What sets me apart from other freelancers is my commitment to excellence and the ability to offer you options. I understand the value of flexibility, especially when it comes to animated characters. Thus, I assure you that the final deliverables will be packed with all you need: editable rig files with cleanly named layers/bones, Spine JSON or binary files for exportation, texture atlas, image(s), and the original source file. To ensure full flexibility, I'll even provide clear instructions on switching expressions inside the rig. Moreover, being based in Australia has given me a skill set that has adapted well to various cultures and requirements from around the world. I am confident in delivering not only a top-notch product but also excellent communication throughout our collaboration. Let’s connect via chat to discuss your requirements and expectations in detail so I can deliver the best possible results. You can review my work and experience here: https://www.freelancer.com/u/monicac421 Thanks and regards, Yousra D.
£250 GBP in 1 day
3.9
3.9

Hello, I reviewed the project and the main challenge is building a reusable 2D rig that keeps the avatar’s proportions and expressions consistent across all six animations while remaining clean and easy to modify in Spine. I would properly separate and rig the character, create reusable Happy, Sad, and Surprised facial expressions, then animate Idle, Running, Jumping, Wave, Celebrate, and Dance with smooth, game-ready motion. I would deliver the editable Spine project along with the required JSON/skel, atlas, and texture files. I have experience with 2D character rigging, Spine animation, reusable game assets, and animation workflows and can share relevant examples once we connect in chat.
£255 GBP in 1 day
4.0
4.0

Having focused my career on design and animation, I understand the importance of breathing life into characters and providing top-notch quality. I've had extensive experience working with various e-commerce brands, service businesses, and content creators, instilling trust, professionalism, and growth through design. My abilities aren't limited to simply the animation process - I tackle projects from an integrated standpoint - functioning likewise as a Brand Designer. This multifaceted approach enables me to cater to not only your project's technical requirements but also its overarching aesthetic and branding needs. The Spine software is familiar turf for me, as I've worked with it extensively on numerous animated video contents that required precise attention to movement and rigging. My proficiency extends across all the key deliverables of this role—from creating an editable rig file with cleanly named layers/bones to exporting multiple Spine JSON or binary .skel files, texture atlases .atlas, texture images .png or .webp, and keeping the original Spine project file as the editable source. Please feel free to reach out so we can connect and explore how I can contribute to your project’s success. My Portfolio: https://www.freelancer.com/u/fuzailq Looking forward to your response. Best regards Fuzail H.
£250 GBP in 1 day
4.1
4.1

Hello, The key challenge is turning the supplied 2D character into a reusable Spine rig where the body animations and interchangeable facial expressions remain clean and independent. The rig needs to support smooth deformation and consistent motion across all six animation clips without becoming difficult to edit later. I’d structure the Spine rig with clearly named bones and layers, then build Idle, Run, Jump, Wave, Celebrate, and Dance animations alongside Happy, Sad, and Surprised expression states. I’d also prepare the required JSON/.skel, atlas, textures, and original Spine project with a simple expression switching workflow. Do you already have the character artwork separated into layers, or is the supplied avatar a flattened image?
£250 GBP in 1 day
3.9
3.9

✅ Game-ready motion, seamless expression swapping. Hello, I specialise in 2D rigging and animation for games and interactive media. I will deliver smooth, reusable animations with cleanly organised bones and layers, plus interchangeable expressions for easy in-house iteration. I have experience with similar projects. I am available to start immediately. Let's discuss your avatar and animation requirements. Best regards.
£500 GBP in 7 days
3.3
3.3

Hi there, I’m AniWizard, a 2D animator, 3D modeler, and digital illustrator with extensive experience in skeleton-based 2D rigging, mesh deformation, and game-ready animation setup in Spine. Execution Strategy *Rigging & Mesh Setup: Separating your 2D avatar into clean layers, setting up weighted bones, mesh deformation, and IK constraints for smooth limb and torso movements. *Animation Set: Crafting six distinct, fluid animations—Idle, Running, Jumping, Wave, Celebrate, and a seamless Dance loop—tuned for responsive, game-ready playback. *Expression Slot Swapping: Structuring interchangeable attachment slots for Happy, Sad, and Surprised facial expressions so you can trigger face swaps cleanly across any body animation. Deliverables *Original editable .spine project source file with neatly organized bones, slots, and attachments. *Exported game runtime assets: Spine JSON/.skel, .atlas texture file, and optimized .png/.webp sprite sheet(s). *Integration note explaining how to toggle expression slots and keyframe facial swaps. Ready to review your 2D avatar file and get your character rigged and animated!
£250 GBP in 2 days
2.7
2.7

A smooth, game‑ready rig for your 2D cartoon avatar with six polished pose animations and three interchangeable facial expressions. I have delivered over 30 Spine rigs for indie games, including a recent character that required identical idle, run, jump, wave, celebrate and dance loops, so I know the exact layer naming and export settings you need. The trick is keeping the bone hierarchy clean while allowing facial swaps without breaking the animation timing, something many overlook. I’ll hand you a fully editable .spine project, JSON, atlas and PNG, and will tweak any animation until it feels perfect, making the hand‑off effortless for your team. Here's my previous related work according to your needs: https://www.freelancer.com/portfolio-items/11314074-unique-cartoon-and-mascot-designs https://www.freelancer.com/portfolio-items/11313983-hand-drawn-illustrations Regards, Faseeh A.
£588.40 GBP in 7 days
2.4
2.4

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