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I’m developing a hand-drawn 2D action RPG / Metroidvania and am looking for an experienced 2D animator to create and animate one important boss character. The character is an old, heavy reptilian warrior. He should feel powerful and dangerous, but also aged and physically tired. His movement should communicate weight, experience, and personality rather than simply being fast or exaggerated. The visual direction is cartoonish, hand-drawn, and game-oriented, with strong silhouettes and expressive frame-by-frame animation. Animation Deliverables The character will require: Breathing idle animation Walk cycle Run cycle Jump animation Three distinct attack animations Damage / hit reaction Dramatic death animation The attacks should include clear anticipation, impact, follow-through, and recovery, and should transition naturally back to the idle/combat state. Walk and run animations should communicate the weight and anatomy of a heavy reptilian creature. Leg movement, shoulders, hips, head, body and tail should work together naturally rather than moving independently. Animation Style I am specifically looking for hand-drawn frame-by-frame 2D animation. Smooth motion is important, but animation quality, timing, weight, anatomy and readable poses are more important than simply using a high number of frames. Consistent proportions and clean silhouettes throughout all animations are essential. Deliverables Final delivery should include: Individual PNG frames and/or sprite sheets Transparent backgrounds Clearly named animation sequences Smooth gameplay-ready loops where applicable Original editable source files (Krita, PSD, Procreate or equivalent) The assets should be ready for implementation in a game engine. Application Please include: Examples of previous frame-by-frame character animation Your preferred drawing/animation software Estimated completion time Your animation workflow, from rough sketch to final colored frames I will provide the character reference and additional animation direction to the selected animator. I am ready to start immediately.
Project ID: 40636149
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Active 6 days ago
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38 freelancers are bidding on average $105 USD for this job

Having 9 years of experience specifically in 2D and 3D designing, I am a seasoned professional confident enough to execute this project beyond your expectations. Though my illustrated works lean more towards the 3D realm, I'm no stranger to 2D drawings and animations as well. Let's talk about why I would be the best fit for this project. My previous work emphasizes on clear and readable poses, timing, weight and anatomy - quintessential for bringing your aged reptilian warrior to life. Whether it is breathing idle animation or a dramatic death animation, you can count on me to deliver precisely what you envision. My workflow begins with rough sketches and concept ideation before moving onto cleaner, higher fidelity frames. Once we lock the style and overall artistic direction, I'll proceed to animating each sequence one frame at a time meticulously. I use Krita primarily; ensuring transparent backgrounds, clearly named sequences and game-ready smooth loops. No need to worry about implementation either - I am proficient in delivering industry-standard source files compatible with game engines. To further assure you of my dependability, I provide high-quality results quickly and efficiently which means you could expect your boss character ready to roll in (insert estimated completion time). I look forward to bringing your vision into reality!
$75 USD in 1 day
8.5
8.5

Hello, I get what you're aiming for with this old reptilian warrior. My plan is to focus on his personality and weight through every animation. We’ll start with some rough sketches to nail down his silhouette and expressions, then move into the breathing idle, making sure he feels heavy and tired. I’ve done similar work before, and my last client loved how we captured the character’s essence without making him overly flashy. This approach keeps the animations grounded and relatable, which is key for a character like this. Before we dive in, can you tell me what specific traits or backstory you want to highlight in his animations? Also, how do you envision the pacing of his movements during combat? Ramandeep K.
$120 USD in 4 days
8.0
8.0

Hello, With my extensive experience in 2D drawing and animation, I am the perfect freelancer for your hand-drawn 2D RPG boss character project. Over the years, I have created numerous expressive and detailed frame-by-frame animations that capture characters' form, personality, and movement—characteristics that you have specifically emphasized as important for this reptilian warrior boss. Considering the importance of having consistent proportions, clean silhouettes, and gameplay-ready loops in your project, I can assure you of my close attention to detail and dedication towards delivering work that meets these specifications. My accustomed workflow includes starting with a rough sketch to ensure the idea is sound before progressing to final colored frames. This ensures the final result retains your vision while leaving room for necessary amendments along the process. Thanks, and I hope we can start contributing to your game immediately!
$110 USD in 1 day
8.1
8.1

As an experienced and multi-skilled Designer and Animator, I believe I'm perfectly suited for your hand-drawn 2D RPG Boss Character project. My broad experience spans across various platforms, utilizing programs such as Photoshop, Illustrator, InDesign, Blender, 3ds Max, Maya and other tools which form a sound foundation for fulfilling your requirements.
$66 USD in 1 day
7.6
7.6

As a multidisciplinary creative, I bring a unique set of skills to the table. My extensive experience in 2D and 3D animation, specifically very familiar with hand-drawn frame-by-frame character animation aligns perfectly with the vision for your game. I have honed my skills to focus not just on creating smooth motion but a more immersive animation experience, giving weight, anatomy and proper timing to communicate emotions of the character effectively. When working on projects like yours, I emphasize consistent proportions, clean silhouettes and clear transitioning to smoothly looped gameplay-ready animations. My mastery over modern animation software and my ability to provide original editable source files in your preferred formats enhances post-deployment flexibility.
$60 USD in 1 day
7.5
7.5

With over a decade of experience in animation, specifically in 2D and 3D, your project to create and animate an old, heavy reptilian warrior for your Metroidvania game is right up my alley. I am well-versed with game-oriented hand-drawn animation, and have good command over important aspects like timing, weight, anatomy, and readable poses rather than relying on a high number of frames – qualities that you've stressed as being crucial.
$35 USD in 1 day
6.1
6.1

Hello there, Sir/Madam! I'm Sumit, a seasoned 2D and 3D artist with a passion for animation and a rich background in character design that perfectly aligns with your project requirements. Over the years, I've honed my skills to not only create captivating and unique animations but also fully understand the importance of consistency in proportion, clean silhouettes, and communicate emotions─traits vital for game-oriented designs like yours. Thank you for considering me; let's create something incredible together!
$55 USD in 1 day
5.1
5.1

Hello, I read through your project description and am excited about the opportunity to work on creating and animating the hand-drawn 2D RPG boss character for your action RPG/Metroidvania game. The concept of an old, heavy reptilian warrior with a mix of power and aged fatigue is intriguing, and I am confident in my ability to bring this character to life through expressive frame-by-frame animation. Having experience in 2D character animation, I understand the importance of conveying weight, personality, and fluidity in movements. My previous work includes similar projects where I have successfully captured the essence of characters through animation. I look forward to discussing the project details further and collaborating with you to create a compelling boss character for your game. Best regards, Aqsa
$45 USD in 3 days
4.3
4.3

I'm Sahil Rao, a video editor, motion graphics artist, and animator with experience in 2D animation. Based on your project requirements, I can see that my skills in 2D animation will be highly relevant. Although I don't have direct experience with game-oriented animations, I've created hand-drawn frame-by-frame animations for various clients, which I believe can be adapted to meet your needs. To approach this project, I'll start by reviewing the character reference and animation direction you provide. Next, I'll create a detailed rough sketch of the boss character's idle animation, walk cycle, and other required animations. This will help me understand the visual style and movement requirements for each animation. Once I have a clear understanding of your vision, I'll proceed with creating individual PNG frames, sprite sheets, and smooth gameplay-ready loops where applicable. My preferred drawing/animation software is Adobe Animate (formerly Flash), but I'm also comfortable working with Krita or Procreate if needed. My estimated completion time for this project will depend on the complexity of the animations and the number of revisions required.
$30 USD in 1 day
5.5
5.5

Greetings, I can bring your aged reptilian boss to life with hand-drawn frame-by-frame animation that emphasizes weight, personality, and combat presence rather than simply adding speed or excessive frames. I’ll approach the character as a complete animation system, maintaining consistent anatomy, proportions, silhouette, tail movement, and body mechanics across the idle, walk, run, jump, attacks, damage reaction, and death animation. For the attacks, I’ll build clear anticipation, impactful contact poses, follow-through, and recovery so each move feels readable and responsive in gameplay. My workflow can progress from rough key poses and timing, to refined animation, cleanup, colour, and final export. I’ll deliver clearly organized transparent PNG frames or sprite sheets, gameplay-ready loops, and editable source files suitable for your game-engine pipeline. I’d be happy to review the character reference and discuss the animation style, frame approach, and implementation requirements before starting. Send me a message
$200 USD in 7 days
3.7
3.7

Hi, I understand the requirements for the hand-drawn 2D RPG boss character and animations project. With my experience in 2D Animation and character design, I assure you of professional quality, prompt communication, and clean file delivery. I have worked on similar creative tasks before, ensuring a seamless process. In approaching this project, I will meticulously craft each animation frame using hand-drawn techniques to bring the reptilian warrior to life. I will focus on conveying weight, personality, and smooth transitions for each movement. My preferred tools for this project include Adobe Photoshop and After Effects to ensure a polished final product. I invite you to review my portfolio: https://www.freelancer.com/u/laibaamir1 Please feel free to message me for further discussion or to see samples related to your project. I am excited about the opportunity to work together. Thank you, and I look forward to working with you. Best regards, Laiba
$65 USD in 3 days
3.6
3.6

I understand you’re building a hand-drawn 2D boss for a Metroidvania and need frame-by-frame animation that reads as weighty, aged, and dangerous. Solution: - Frame-by-frame 2D animation pipeline (Krita/PSD/Procreate) with strong silhouettes and consistent proportions; I bring 2D Drawing and Animation expertise, with optional 3D Modelling references for pose planning to keep mass and anatomy coherent. - Idle breathing, weighty walk/run, and grounded jump accomplished through coordinated limb and tail movement to convey mass. - Three distinct attack animations with clear anticipation, impact, follow-through, and recovery; transitions back to idle/combat. - Damage reaction and dramatic death with readable poses and timing across frames. - Smooth transitions for gameplay loops; deliver assets as PNG frames or sprite sheets with transparent backgrounds and editable source files. Deliverables: - Final PNG frames or sprite sheets with transparent background - Clearly named animation sequences - Smooth gameplay-ready loops where applicable - Original editable source files (Krita, PSD, Procreate or equivalent) Budget + timeline: - Budget: Negotiable; Timeline: approximately 4-6 weeks after approval, depending on iterations. Portfolio reference: - See development samples on my Freelancer profile: https://www.freelancer.com/u/zarminagull189 Let’s bring this boss to life with expressive, game-ready animation.
$190 USD in 3 days
3.7
3.7

I have worked on similar 2D frame-by-frame character animation, game sprites, action animations and expressive cartoon characters. I can bring your aged, heavy reptilian warrior to life with strong silhouettes, readable poses, deliberate timing and convincing weight. I’ll focus especially on the character’s tired but experienced personality, with coordinated movement through the legs, hips, shoulders, head and tail rather than mechanical limb animation. Deliverables: Breathing idle Walk + run cycles Jump animation 3 distinct attacks with anticipation/impact/follow-through Damage/hit reaction Dramatic death animation Individual PNG frames / sprite sheets Transparent backgrounds Clearly organized animation sequences Editable source files Game-ready loops where applicable I can work in Krita, Photoshop, Procreate or equivalent, depending on your preferred pipeline. Best regards, Bilal
$50 USD in 3 days
3.9
3.9

Hi there, I’ve reviewed your project and I’m confident I can handle this smoothly and professionally. Your project for a hand-drawn 2D RPG boss character and animations aligns well with my experience in creating detailed and expressive character animations for game development. I can manage this task with a clear plan and make sure everything is done properly. I have a strong background in hand-drawn frame-by-frame 2D animation, ensuring that the character's movements convey weight, personality, and power as you envision. My focus is on delivering high-quality animations with readable poses, consistent proportions, and smooth loops for gameplay integration. I’m ready to take this on and ensure the final result meets your standards. If selected, I will provide examples of my previous character animations, detail my animation software, estimated completion time, and workflow process. Looking forward to the opportunity to bring your boss character to life. Best regards, Ameema 2D Animation Specialist
$30 USD in 7 days
2.9
2.9

Give me one opportunity to handle your 2D RPG boss character and animation project. I understand that the character needs to feel heavy, aged, powerful, and expressive, with strong silhouettes and hand-drawn frame-by-frame animation. I can create the complete animation set, including breathing idle, walk, run, jump, 3 attack animations, damage reaction, and dramatic death animation. I will focus on weight, anatomy, timing, anticipation, impact, follow-through, and smooth transitions. My workflow includes rough poses and keyframes → clean line art → frame-by-frame animation → coloring → final polish → export as transparent PNG frames/sprite sheets. I can also provide organized, clearly named, game-ready assets and editable source files. I am experienced with 2D drawing, character animation, game art, and frame-by-frame workflows, and can work with Krita, Photoshop, or equivalent software. I am ready to start immediately and will complete the project with full dedication, accuracy, and professionalism. I look forward to bringing your boss character to life.
$66 USD in 2 days
2.1
2.1

Dear Client, I reviewed your project requirements and I am interested in working with you. I have extensive experience delivering Animation, 3D Rendering, 2D Drawing, Character Animation, 3D Modelling, 3D Animation, 2D Animation, Game Animation, Game Art and 2D Game Art. I focus on understanding the requirements clearly, providing a practical solution, and delivering accurate, well-documented work on schedule. I can review your existing materials, identify the best technical approach, and manage the project from planning through final delivery. You will receive clear communication, regular progress updates, and full support throughout the project. I am available to begin immediately and would be glad to discuss the scope, timeline, and budget. Best regards, Elijah M.
$200 USD in 3 days
1.0
1.0

A fully animated, hand‑drawn boss character that feels heavy, experienced and ready for gameplay integration. I have delivered frame‑by‑frame 2D combat animations for a Metroidvania title, using Krita to produce clean PNG sprites that matched the exact timing and weight the client demanded. I know the toughest part is keeping the reptilian anatomy cohesive across weighty walk and run cycles while preserving clear silhouettes, something many rush and lose. I’ll iterate until the boss moves exactly as you envision, delivering loops and source files that slot straight into your engine smoothly. Here's my previous related work according to your needs: https://www.freelancer.com/portfolio-items/11314074-unique-cartoon-and-mascot-designs https://www.freelancer.com/portfolio-items/11313983-hand-drawn-illustrations Regards, Faseeh A.
$200 USD in 7 days
0.0
0.0

Hello, With over 16 years in the industry, I understand the perfect blend of skills to bring your hand-drawn RPG boss character to life. My experience with 2D and 3D animation, including Autodesk Maya, Blender, and 3ds Max, has honed my ability to fabricate stunningly intricate character designs with smooth and expressive movements that resonate with their visual identity. Moreover, I've got a deep understanding of game implementation and can deliver files that are ready-to-go into your game engine of choice. My team and I follow a meticulous process from the rough sketching stages all the way to final frame coloring. We have immeasurable experience in maintaining consistent proportions and clean silhouettes - two elements essential in any hand-drawn/cartoonish visual direction like yours. Lastly, but importantly, **we understand the value of on-going communication**. We will work collaboratively to incorporate your character's reference and any additional animation directions you provide - constantly keeping you informed about our progress. Partner with us, and rest assured that we'll deliver not just a professionally executed project, but an experience that will exceed your expectations._PERIOD Thanks!
$155 USD in 1 day
0.0
0.0

Hello, How are you? I’ve carefully reviewed your project, Hand-Drawn 2D RPG Boss Character & Animations, and it aligns well with my experience in Animation, 2D Animation, 2D Drawing, 2D Game Art, 3D Animation, Character Animation I can deliver a clean, efficient, and high-quality results that meets your requirements. I’m ready to start immediately and would be happy to work with you on this project. Portfolio: https://www.freelancer.com/u/alphatechca Warm regards, Sahar
$50 USD in 1 day
0.0
0.0

Greetings, The personality you want for this boss is what makes the animation particularly interesting. An old, heavy reptilian warrior should not move like a generic game enemy. His age, strength, fatigue, experience, and physical weight should all be visible in every pose. I can develop the animations with traditional frame-by-frame 2D techniques, focusing on strong silhouettes, readable key poses, deliberate timing, and believable body mechanics. The walk and run will coordinate the legs, hips, shoulders, head, torso, and tail, while the attacks will have distinctive anticipation, impact, follow-through, and recovery. I’ll keep the character visually consistent throughout the complete set and organize the final PNG frames/sprite sheets into clearly named sequences with transparent backgrounds. Editable Krita, PSD, Procreate, or equivalent source files can also be supplied for future adjustments. My workflow will move from rough animation and timing approval into cleanup, colouring, polish, and game-ready export. Let's discuss this over chat.
$150 USD in 7 days
0.0
0.0

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