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Project Overview Body Beat Space is an educational rhythm app for classrooms (web, [login to view URL]). One of the game modes — "Do Not Wake the Admiral" — is a stealth/volume-control mini-game where students must stay quiet while a character sleeps. The louder the class, the more the character wakes up. When the noise meter hits 100%, the mission fails. We need a skilled Rive animator to rig two flat-vector characters and build a state machine for each. The state machine will be driven at runtime by our React app — we control which state is active, you build the rig and the transitions. This is a technical animation brief, not an illustration brief. We supply the finished art. You rig, animate, and wire the state machine. What We Supply - Full-body character art for both characters in Adobe Illustrator (.ai) and SVG format - Layer-separated source files with named groups for each body part - This spec document (with complete technical requirements) - A minimal Vite + React app will be provided. It includes a stage slider (0–5) and a Mission Failed toggle wired to the state machine inputs. Ideal Candidate - Demonstrated experience rigging 2D characters in Rive (please share portfolio examples or a public .riv file) - Familiarity with Rive state machines (not just timelines) - Comfortable receiving layered vector art and separating it into a rig - Communicates clearly on what layer prep is needed from our side before rigging begins Questions to Answer in Your Proposal - Have you built Rive state machines driven by external runtime inputs (not just keyframe timelines)? - Can you share a .riv file or Rive community link showing character animation you have done? - What layer/group naming conventions do you need us to follow in the source files? - Do you need the art cleaned up or re-organized before you can rig, or can you handle that as part of the work? - What is your estimated timeline for M1–M3?
Project ID: 40399949
18 proposals
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Active 3 days ago
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18 freelancers are bidding on average $162 USD for this job

Hello Mate!Greetings , I’ve carefully checked your requirements and really interested in this job. I’m working as a freelance graphic designer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I have rich experienced in 2D Animation, 3D Animation, 2D Game Art, Unity 3D, Adobe Flash, Animation, Adobe Illustrator and Game Development. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. "Do Not Wake the Admiral" Looking forward to hearing you back and discussing all details.. Talk to you soon
$30 USD in 1 day
6.6
6.6

Hello, As a digital designer with more than a decade of experience, my expertise extends to various aspects of design, making me a perfect fit for your project. I've worked with a wide range of clients from different industries and have developed the skills to understand and bring their visions to life. I've had experience in character animation before, having worked with Adobe Illustrator and After Effects, which makes your requirement particularly exciting for me since it aligns perfectly with my skillset. I have a deep understanding of layer organization and manipulation, so I can take the provided vector art in SVG format and separate them into individual body parts, rig them accurately using Rive, and then build state machines that function precisely according to your runtime control. In terms of timeline, I am committed to delivering high-quality work within agreed-upon deadlines, so you can expect no compromise on quality or time management from me. Thanks!
$80 USD in 2 days
4.8
4.8

Hey Mate , Good afternoon! Your project, Rive state-machine animator needed — 2 game characters, 6 poses each, React-ready output sounds exciting! As a professional graphic designer with expertise in 3D Animation, Game Development, Adobe Illustrator, Adobe Flash, Animation, 2D Game Art, Unity 3D and 2D Animation, I’m confident in my ability to deliver exceptional results. Here’s what I bring to the table: - Creative designs aligned with your vision. - Quick delivery to meet your deadlines. - Complete file delivery, including source files. kindly check my work https://www.freelancer.com/u/LamisaSunesara Can you tell me more about the specific style or theme you’re aiming for? I’m ready to get started and bring your ideas to life! Looking forward to collaborating with you.
$50 USD in 1 day
4.5
4.5

Greetings , Good evening — building a true AI executive operator across multiple businesses sounds like an exciting challenge, and exactly the kind of system I specialize in! I am a skilled AI engineer and software developer with strong expertise in 2D Animation, Unity 3D, Animation, Adobe Illustrator, Adobe Flash, 2D Game Art, Game Development and 3D Animation, particularly in building autonomous AI agents, LLM-powered systems, and multi-platform integrations. I’ve reviewed your attachment and will follow up with more specific insights shortly. “AI assistant across three businesses” I’ve previously built similar AI systems that handle email triage, calendar management, document understanding, and proactive task execution using GPT/Claude, RAG pipelines, and secure API integrations (Gmail, Microsoft Graph, etc.). I understand this is not a chatbot but a fully operational system that must manage context, prioritize tasks, and act intelligently. Please contact me to discuss more about your project and how I can design a scalable, secure, and proactive AI system tailored to your businesses. Best Regards
$30 USD in 2 days
0.0
0.0

Hi there, I noticed you need a skilled Rive animator to rig two flat‑vector characters (you supply finished art) and build a state machine for each, driven at runtime by your React app (via stage slider 0–5 and Mission Failed toggle), for the "Do Not Wake the Admiral" mini‑game. I have built Rive state machines driven by external runtime inputs (integer inputs, triggers) for several interactive projects, including a character wake‑up sequence where noise level controlled eye openness and body tension. You can see a public .riv file of my character animation at the following portfolio link (the link points to a Rive community file). For layer prep, I need each movable part (head, torso, upper arm, lower arm, hand, eye, eyelid, mouth) as a separate group with clear names like "head", "left_arm_upper", etc. I can handle minor art re‑organization, but it saves time if you deliver already separated. Estimated timeline for M1 (rigging both characters) is 3 days, M2 (state machines and animations) is 4 days, M3 (integration testing with your Vite app) is 2 days. Please share your art files and the Vite app. Best regards, Mobasher Reza
$140 USD in 3 days
0.0
0.0

Hi there, I have 7+ years of experience in Adobe Illustrator, 2D Animation, Unity 3D and can deliver a clean, reliable solution for your project. I value clear communication and timely delivery, and I’m ready to get started immediately. Let’s connect and discuss your goals. Best regards, Dorian
$140 USD in 1 day
0.0
0.0

TØNSBERG, Norway
Member since Sep 5, 2013
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