
Closed
Posted
Paid on delivery
Hi! Looking for a 2D animation artist / Spine specialist to make animation. We already have: - Figma design with all character and scene elements (NOT sliced) (see image) - Animation reference video (see video) - Detailed specification (for similar animation, how we plan animate it) - Sliced character parts for Spine animation (see image) We need finished animation in Spine like in the video. Your task is to: • Rig the character with proper bones, meshes, weights and constraints • Reproduce the full animation sequence so it mirrors the reference video frame-for-frame • Keep everything editable inside Spine so we can tweak poses later • Export the final .spine project plus JSON and atlas files ready for our game build I’ll review MP4 or GIF previews at each milestone and give rapid feedback so we stay on course. Once the final export drops into our engine exactly as in the reference, the job is done.
Project ID: 40515709
50 proposals
Remote project
Active 4 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
50 freelancers are bidding on average $134 USD for this job

Note: My bid may not be the lowest, but my past 400+ clients hired me and get thoughtful execution, clear communication, and no surprises during the project. Hello, I will start by rigging your character with the right bones and meshes to ensure it moves fluidly, just like in your reference video. I approach this by breaking down each movement, ensuring everything feels natural and matches the timing of the original animation. This way, we can maintain the quality you’re looking for while keeping the process straightforward. I recently worked on a similar animation project where I successfully translated a complex character design into a smooth sequence, which allowed the client to easily make adjustments throughout the process. What outcome are you really hoping to see from this? Ramandeep K.
$197 USD in 4 days
8.0
8.0

With years of experience as a 2D animation artist with specialization in Spine, your project aligns perfectly with my skills and expertise. I have an exceptional ability in creating high-quality animations that mirrors the reference frame-for-frame while ensuring full editability within Spine. This means that you will have the flexibility to tweak poses and make any necessary adjustments even after the completion of the project. I understand the vital importance of milestones and quick feedback in any project, and rest assured, I'm fully committed to keeping our communication channels open throughout the project. You can be confident that the final export will be delivered exactly as in the reference video, ready for seamless integration into your game build. Lastly, my proficiency extends beyond 2D Animation to various other design domains such as engineering, architectural designs, 3D modeling and more. This broad skill set enables me to appreciate not just the artistic aspects of your project but also consider its functional and technical requirements. Trust me with this project; we'll successfully bring your characters to life in an exciting and captivating manner that will elevate your game experience. Let's discuss how I can exceed your expectations starting now!
$95 USD in 3 days
7.7
7.7

Hello, I am excited about the opportunity to bring your Spine 2D game animation to life. With over 6 years of experience in 2D animation, I have developed a strong expertise in Spine and Figma, ensuring detailed, frame-by-frame animation that is fully customizable for future tweaks. I understand the importance of maintaining an editable project that can easily adapt to your evolving game needs. I will meticulously rig your character with bones, meshes, and weights to match your reference video, replicating each animation frame accurately. My approach guarantees a polished, professional output exported as JSON and atlas files ready for integration. Could you please share your primary gameplay goals so I can tailor the animation style accordingly? What are the core gameplay mechanics or emotional tones you want the animation to convey? Thanks, Sahil.
$30 USD in 1 day
6.7
6.7

Greetings! This is Lutfur from the Australia. I’m an experienced and skilled Motion Graphic Artist and one of the best 2D Animated Explainer Video creators who work routinely on this platform. I’ve extensive creativity and professionalism with more than 7 years of experience, creating high-quality explainer videos is not only my passion but also my expertise. I have a deep understanding of the key elements that make an explainer video extraordinary- from storytelling to visual communication and conversion-driving content. It's been my routine to turn complex ideas into simple, engaging material that leaves a lasting impact on the viewers. And I can do the same for you. I understand that this explainer video is not just meant for information dissemination but also serves as a means to push your sales and conversions. I've successfully created several commercial and promotional videos that have helped my clients meet their business goals. From start to finish, your project is my priority. I'll work closely with you to ensure your vision is met and deliver the exceptional quality you deserve within the designated time frame. Feel free to message me for samples — I'm happy to chat more about your project!
$100 USD in 1 day
6.3
6.3

Hi, Regarding your project: "Spine 2D Game Animation Needed" I'm Firoo, and I'd love to create modern and eye-catching motion graphics that make your content more dynamic and professional. I reviewed your project and understand that you need animations that are smooth, visually appealing, and aligned with your brand identity. Looking forward to hearing from you. Firoo
$149 USD in 2 days
6.2
6.2

With 20 years of experience in 2D and 3D animation, as well as familiarity with the Spine software, I am confident that I would be the perfect fit for your project. My extensive background in creating animations and my unmatched commitment to delivering on time ensures your animation will be done to the highest quality and standard. What sets me apart is my strong comprehension of the core elements needed in making not just a good animation but also ensuring its compatibility for any adjustments or preferences you may have after it's done using Spine. This allows you to have full control over poses, angles, and scenes - crucially important for ensuring cohesive integration with your game. Moreover, I’m well versed in working in an iterative process receiving feedback and pivoting on it promptly to ensure alignment with your vision. By employing me for your project, you can rest assured that every milestone will be met promptly and effectively. I'll ensure fidelity to your original design while animating each scene frame by frame mirroring the reference video exactly as instructed. I am here not only to provide what you're looking for but to exceed your expectations. Thank you for considering my application, let's animate your vision into reality!
$200 USD in 7 days
6.2
6.2

Hi, there. I have carefully reviewed the project requirements for Spine 2D Game Animation Needed. It is clear that you are looking for a design that is not only visually modern but also highly effective at turning your visitors into active customers. My team and I specialize in UI/UX design and frontend development that balances aesthetic appeal with high-conversion functionality. We have a proven track record of helping businesses in Ukraine improve their user engagement by focusing on intuitive navigation, clean interface design, and responsive performance using Figma, Game Development. Our approach is to treat your interface as a tool for business growth. Before we start with any design work, we focus on understanding your specific user journey to ensure every element on the screen serves a purpose. We have helped other clients move from high bounce rates to improved retention by refining the user experience. To help me understand the specific design direction you are aiming for, I have one quick question: Are you looking to refresh an existing interface to improve current performance, or are you building a new user experience from the ground up? Knowing this helps me determine the best way to approach the wireframes and design logic. I am available for a discovery call to discuss your vision and current design needs whenever you are ready. Best regards Kausar and the Team
$180 USD in 3 days
5.7
5.7

Hello there, We have the expertise to create Spine 2D character animation exactly matching your reference video. We will rig the character using proper bones, meshes, weights, and constraints for smooth and editable animation. We ensure frame-accurate reproduction of the animation sequence based on your Figma assets and sliced parts. We deliver the final Spine project with JSON and atlas files ready for game integration. We are professional animator with over 5 years of experience creating smooth, engaging, and high-quality animations. We work on logo animations, explainer videos, social media animations, and motion graphics tailored to your brand style. We focus on clear communication, fast turnaround, and offer unlimited revisions to make sure the final animation meets your expectations. Please visit our profile for portfolio; https://www.freelancer.com/u/Internative123/graphics Best regards, Internative Labs.
$40 USD in 2 days
5.6
5.6

Hi, Aashiq (Ash) here from Cape Town, South Africa. This project instantly caught my eye, so I had to reach out. I see you're looking for a Spine specialist to create 2D animations mirroring reference videos, maintaining editability within Spine for future tweaks. My experience includes helping businesses achieve their goals through high-converting websites and performance marketing strategies. I'm confident in delivering the results you seek and invite you to request samples of my successful projects. Based on what you mentioned, here is how we would approach the project: - Rig character with precise bones, meshes, weights, and constraints - Replicate animation sequences frame-by-frame - Ensure Spine editability for future adjustments - Deliver final .spine project, JSON, and atlas files for seamless integration Rest assured, I prioritize clear communication and user-focused solutions optimized for performance. Best Regards, Aashiq
$150 USD in 7 days
5.0
5.0

Hi, I can handle the Spine 2D rigging and animation for your game character, using your Figma assets, sliced parts, reference video, and detailed Skuf Fishing animation brief. I understand you need a finished Spine animation with proper bones, meshes, weights, constraints, editable poses, and exports ready for game integration including .spine project, JSON, and atlas files. I can recreate the sequence closely to the reference, including character body motion, facial expression changes, fishing action, hands, props, boat scene elements, and smooth timing suitable for MP4 or GIF milestone reviews. I have experience with 2D character animation, game assets, rigging workflows, and production ready animated exports. I’ll keep everything clean, editable, and structured so your team can tweak poses later inside Spine. Estimated delivery: 5 to 7 days depending on full sequence length. Portfolio: https://www.freelancer.com/u/Humaumair12 Warm Regards, Huma
$200 USD in 7 days
5.2
5.2

Hi there, Are you in need of a Spine animation specialist to rig characters and recreate frame-by-frame animation from your reference video. I will ensure smooth animation, clean rigging, and fully editable Spine files for your project. You can see an example of one of those projects in my portfolio here: https://www.freelancer.com/portfolio-items/7563834-engaging-2d-animations (2D Animations) https://www.freelancer.com/portfolio-items/9313289-logo-reveal-animations (Logo Animations) Thanks & Regards, Humayo.
$45 USD in 2 days
5.2
5.2

Hello,
$140 USD in 7 days
3.6
3.6

Hey Hello, Fluid, responsive character animation is exactly what breathes life into a game, keeping players engaged and immersed in your world. I specialize in skeletal 2D motion graphics and dynamic rigging using Esoteric Spine, focusing on creating seamless, high-performance character behaviors that feel natural and impactful. To bring your assets to life flawlessly, I will first evaluate your layered source artwork to build a clean, highly optimized skeleton structure with precise weight painting and mesh deformations. Next, I will construct advanced IK constraints and controllers to ensure fluid, intuitive bone transitions during complex actions. Finally, I will animate a cohesive suite of core game cycles—including idle, walk, and attack states—meticulously fine-tuning the keyframe interpolation graphs to deliver lightweight JSON and atlas exports perfectly optimized for smooth engine integration. Are your character assets already sliced into separate layers, or will we need to prepare the artwork before starting the rigging phase? Lets discuss this over a chat
$200 USD in 7 days
3.8
3.8

Hi, I’ve carefully reviewed your detailed project description and reference materials. With extensive experience in 2D animation, character design, and specifically Spine rigging, I am confident I can deliver an animation that precisely matches your reference video, while keeping everything editable for future tweaks. My skills in 3D modeling also enhance my understanding of complex visual elements, which I can translate into high-quality 2D animation. I will ensure the bones, meshes, weights, and constraints are perfectly set, resulting in a seamless frame-by-frame reproduction. I am committed to providing the final Spine project along with JSON and atlas files, optimized for your game build. I look forward to collaborating and delivering an animation that meets your exact specifications within the agreed timeline. Please let me know your preferred timeline for milestones. Could you share the specific emotional tone or personality traits you envision for the character's animation to ensure alignment with your game's narrative? Thanks, Gourav.
$30 USD in 1 day
3.6
3.6

"⭐ I handled a similar project ⭐, Happy to show you what works before you commit." Briefly, I recently completed a project involving Spine 2D game animation, ensuring high-quality and precise animations. Briefly showing alignment with your goal, I am dedicated to rigging characters effectively, replicating animations accurately, and ensuring full editability within Spine. Mentioning a specific detail from the job post, I understand the importance of reproducing the animation sequence to mirror the reference video frame-by-frame. Specializing in Spine animation, I prioritize performance, security, and a polished user experience to deliver exceptional results. Invite you to chat further about your project needs. Worst case, you walk away with a free consultation and a clearer understanding of your project. Kind regards, Curtley
$150 USD in 7 days
3.2
3.2

༺❖༻ Dear Client ༺❖༻ Thanks for posting about my specialist job area. Your required skills perfectly match my experience and work style. I have experience in Spine 2D animation, character rigging, and game ready animation production using bones, meshes, constraints, and clean keyframe workflows. For your project, I will rig your Figma based character into Spine with proper bone structure, skinning, and constraints so it stays fully editable. I will then recreate the animation sequence based on your reference video with smooth motion, accurate timing, and game ready optimization. You will receive preview exports (MP4 or GIF) during milestones for feedback and adjustments. Final delivery will include the complete Spine project file plus JSON and atlas files ready for direct engine integration. I focus on clean rigs, reusable animation setups, and production ready output. Let’s discuss timeline and animation details before we start. Best regards Glenn Bondoc
$150 USD in 7 days
2.4
2.4

Hi Have a Pleasant day ! I carefully had read your requirements in your job post on freelancer.com I am glad to inform you that I have same extensive experience that you are looking for. I have done similar work earlier in my past and I will share during project discussion. Please share your exact project requirements, So, I can understand your requirements & I will come to know that what do you exactly needs to develop and I will be feeling happy to work with you. Cost and timeline depends on your project or task requirements Price is negotiable and I will work in your budget. No upfront payment will be charged. Always work in milestones. Looking forward for your positive response. Kind Regards, Sneha Kanwar
$140 USD in 7 days
1.7
1.7

Hi, Great game animations bring characters to life with smooth movement, personality, and responsiveness. I can create high-quality Spine 2D animations, including idle, walk, run, attack, and other custom actions. My focus is on delivering fluid, game-ready animations that match your art style and enhance the player experience. I'd be happy to review your character assets and discuss the animation requirements. Best regards, Diksha L.
$41 USD in 1 day
1.4
1.4

Hello, I have carefully analysed your requirements and understand that you need a Spine specialist who can faithfully recreate the reference animation while keeping the entire setup clean, editable, and production-ready for future adjustments. I have experience working with Spine animation pipelines, including character rigging, mesh deformation, bone hierarchies, constraints, and preparing assets for seamless integration into game engines. I have also reproduced animations from references while preserving timing, motion quality, and editability. For your project, I will rig the provided character using proper bones, meshes, weights, and constraints, then recreate the complete animation sequence to closely match the reference video frame-by-frame. Throughout the process, I will provide MP4/GIF previews at milestones for quick feedback and revisions. The final delivery will include the fully editable Spine project, along with JSON and atlas exports ready for implementation in your game build. I am available to start immediately and committed to delivering high-quality animation within the shortest possible timeframe. Kind regards, Oleh
$150 USD in 4 days
1.6
1.6

Hey there, I hope you are doing well. I’ve reviewed your Spine animation requirement, and I understand you need a fully rigged 2D character animation recreated from your reference video, using your provided Figma assets, sliced parts, and specifications, with a clean Spine project setup ready for game integration. I have 8+ years of experience working with 2D animation pipelines in Spine, including character rigging, bone setup, mesh deformation, weight painting, constraints, and animation sequencing for game-ready exports. For your project, I can: -Rig the character properly in Spine with clean bone structure, meshes, weights, and constraints -Recreate the full animation sequence to closely match the reference video frame-by-frame -Ensure animations remain fully editable for future pose or motion adjustments -Work with your provided Figma assets and sliced parts efficiently -Deliver intermediate MP4/GIF previews for feedback at each milestone -Export final Spine project files along with JSON and atlas files ready for engine integration -Ensure smooth playback and clean animation structure suitable for production use My focus will be on accuracy, smooth motion matching the reference, and maintaining a clean, editable Spine setup for your team’s future updates. I can start immediately once assets are provided and follow milestone-based feedback to ensure alignment. Looking forward to hearing from you soon! Best regards, Shameel
$30 USD in 4 days
1.3
1.3

Kyiv, Ukraine
Payment method verified
Member since Oct 23, 2006
$30-250 USD
$30-250 USD
$10-30 USD
$30-250 USD
$10-30 USD
$30-250 USD
$10-30 USD
₹1500-12500 INR
$250-750 USD
$250-750 USD
$30-250 USD
$30-250 USD
£1500-3000 GBP
$30-250 USD
$250-750 USD
€250-750 EUR
€250-750 EUR
$250-750 USD
$250-750 CAD
€30-250 EUR
₹12500-37500 INR
$250-750 USD
€8-150 EUR
£10-20 GBP
$15-25 CAD / hour