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I need a photorealistic, high-poly 3D model of a vehicle for product-design use. The model will serve as the hero asset in marketing visuals and technical presentations, so every crease, panel gap, and interior element must read as real-world manufacturable. Scope • Full exterior and visible-interior modeling in clean, subdivision-friendly topology • Physically based materials and 4K textures (base color, normal, roughness, metallic) ready for real-time or offline rendering • Scene organised with named collections/layers and correct metric scale Deliverables 1. Native file from your preferred DCC (Blender, 3ds Max, Maya, etc.) 2. Exported FBX or OBJ with embedded or separate texture folder 3. Short turnaround render or viewport turntable proving shading and lighting integrity Acceptance criteria: model opens error-free, holds form under one level of subdivision, and textures link without manual relinking. If you also work in SolidWorks or similar CAD tools, let me know—the ability to supply a STEP file later would be an advantage. I’m happy to answer technical questions before you start, and I’ll provide reference sketches and dimensional data once we agree. Show me at least one previous vehicle project that matches this quality level so I can see your style.
Project ID: 40635642
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Active 6 days ago
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9 freelancers are bidding on average $51 USD/hour for this job

Hi there, I specialise in high-poly vehicle modelling and creating a photorealistic hero asset with clean subdivision-friendly topology, real-world panel gaps and interior detail, 4K PBR textures, and an organised named scene at correct metric scale — delivered as native file, FBX/OBJ, and turntable render — is exactly the kind of marketing-grade vehicle project I deliver at a high standard. Allow me to share my recent work over a chat!
$50 USD in 40 days
8.7
8.7

Being a part of MHTechFusion, a company which specializes in providing professional mechanical design and CAD services, I am confident in our ability to meet and exceed your expectations for this high-poly 3D modeling project. Our scope of expertise aligns perfectly with your requirements: from clean, subdivision-ready topology to the precise placement of every crease, panel gap, and interior element. In terms of deliverables, we can supply the native file from any DCC you prefer; an exported FBX or OBJ file along with an embedded or separate texture folder and finally rendered viewport turntable ensuring shading and lighting integrity is maintained. Our creations not only hold form under one level of subdivision but also link textures without requiring manual relinking. When it comes to SolidWorks or similar CAD tools, we've got you covered. The ability to supply a STEP file later is certainly something we can do. As for any technical queries, feel free to reach out before starting and I’ll be more than happy to provide swift answers alongside any reference sketches and dimensional data needed to perfect our final output. Allow me to showcase our previous vehicle project work of relevance, so you know you're getting someone who's seasoned in delivering quality at this scale - what say?
$50 USD in 40 days
6.9
6.9

Having successfully navigated the world of 3D modeling, I have cultivated a keen eye for detail and a meticulousness that's primed to deliver your vision of a photorealistic, high-poly vehicle. My proficiency in 3Ds Max enables me to create clean, subdivision-friendly topology that ensures every crease, panel gap, and interior element reads as real-world manufacturable. Moreover, my skills in 3D Animation can be leveraged to provide you with a compelling viewport turntable that highlights the model's shading and lighting integrity.
$56 USD in 6 days
6.4
6.4

Hello! I'm enthusiastic about your animation project. With a strong track record in creating diverse animations, I bring a decade of experience to the table. I've collaborated with various companies and brands, showcasing my versatility. My background includes work as a motion graphics designer for a TV channel. Feel free to explore my portfolio on: https://www.freelancer.in/u/subhrajitmitra Let's discuss your project details further. Thank you for considering my bid!
$50 USD in 40 days
5.5
5.5

A photorealistic, high-poly vehicle model built to hold up under real scrutiny — clean subdivision-friendly topology, physically based 4K materials, and panel details that read as genuinely manufacturable rather than stylized — is exactly the kind of precision hard-surface modeling I do in Blender. I'll deliver the model organized with named collections at correct metric scale, exported as FBX or OBJ with textures properly linked, along with a turntable render proving the shading holds under subdivision. You can see my 3D modeling and rendering work here: https://www.freelancer.com/u/ApexAline
$50 USD in 30 days
4.9
4.9

I understand what you're looking for - a high-poly 3D model of a vehicle with photorealistic details. As a skilled 3D designer and animator, I can help you achieve this goal. My strengths in 3D modeling, 3ds Max, and texturing will be beneficial in creating a detailed and accurate model. Although my expertise leans more towards animation and motion graphics, I've worked on projects requiring photorealistic 3D models and have experience with physically based materials and textures. I'll ensure the model is clean, subdivision-friendly, and ready for real-time or offline rendering. To execute this project, I'll follow a structured approach: first, I'll review your reference sketches and dimensional data to get an understanding of your requirements. Next, I'll create the 3D model using 3ds Max, paying close attention to topology and subdivision. Finally, I'll add physically based materials, textures, and organize the scene for easy rendering. If you'd like to discuss further or have any technical questions, feel free to reach out - let's chat on Freelancer!
$50 USD in 1 day
5.1
5.1

I understand you require a photorealistic, high-poly vehicle 3D model with manufacturable detail, akin to the precision seen in professional CAD renderings. My expertise lies in creating precisely this type of asset, ensuring every surface, seam, and interior component is meticulously crafted to meet your product design and marketing visualization needs. My approach involves using Autodesk Maya for modeling, prioritizing clean, subdivision-ready topology that facilitates seamless detailing and deformation. I will implement a PBR workflow utilizing Substance Painter for advanced texturing, generating 4K maps (Albedo, Normal, Roughness, Metallic) optimized for both real-time and offline rendering engines like Arnold or V-Ray. Scene organization will strictly adhere to your specifications with named collections and accurate metric scaling. Could you clarify the specific type of vehicle and any key reference images or CAD data available? I'm also curious about the target rendering engine for the marketing visuals. I'm confident I can deliver an exceptional asset; let's schedule a brief call to discuss your project in more detail.
$50 USD in 7 days
4.7
4.7

Poonch, India
Member since Jul 10, 2026
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