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I’m ready to bring a new hero into Unity, but I need a complete suite of stylized animations before the character can hit the scene. You’ll receive the rigged model, rig specs, and video reference for timing and attitude. From there, I’m looking for polished, game-ready clips that feel snappy and heroic while remaining 100 % retargetable to my humanoid rig. What I need you to create • Idle (loop) • Walk (loop) • Run (loop) • Jump up, in-air loop, and land • Light and heavy attacks (root motion where it sells the move) • Hit / stagger reactions Unity-specific setup Once the clips are finalized, export them as clean FBX files, import them into Unity, and wire everything into a single Animator Controller with sensible parameters and blend trees so I can drop the prefab into a scene and press Play. All loops should be seamless; any root motion clips must track correctly at the origin; pivots need to be consistent across all files. Acceptance check • No visible pops or foot-skate on loops • Animator Controller plugged into a demo scene showing each state transition • Files named logically and organized in a Unity package If you thrive on stylized motion and know Unity’s mecanim system inside out, I’d love to see your reel and discuss timing.
Project ID: 40665546
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7 freelancers are bidding on average ₹1,029 INR/hour for this job

Hi there, I specialize in 3D character animation and have experience creating game-ready animation sets for Unity, including idle, movement, attacks, and reactions. I understand the importance of seamless loops, consistent pivots, and clean FBX exports for Mecanim retargeting. I can deliver the full suite: All animations (idle, walk, run, jump, attacks, hit reactions) Clean FBX files with proper naming Full Animator Controller with blend trees and parameters A demo scene showing all state transitions I've worked with stylized character motion before and can match the heroic, snappy timing you're looking for. I'm also comfortable working from rig specs and video references to ensure the animations feel right in-game. Let me know your timeline and I can start as soon as I receive the rig and references. Looking forward to collaborating.
₹1,100 INR in 20 days
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Hey, I read your requirement and want to work with you in making these animations. I have a background of hardcore gaming, and always wanted to work in Game design field. I have also worked in UNITY and BLENDER and have created various Character controllers and animations which were smooth and snappy. I would love to work with you on this project and also on future projects. Looking forward to your reply. We will then discuss about timing then
₹1,000 INR in 40 days
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Hi, I am a Computer Science Diploma student with training in XR and Game Development from BrightXR Phase 1 and Phase 2. I have experience with Unity, C#, UI, basic game development and XR concepts. I can work on small Unity changes, UI updates, bug fixes and simple features. I am detail-oriented, willing to learn, and can communicate clearly throughout the project. I would be happy to discuss your requirements and complete the work accurately.
₹1,000 INR in 20 days
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Bhubaneswar, India
Member since Aug 22, 2026
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