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I need a 3D model of an aircraft that I can drop straight into a product-visualization scene. Think of it as the “hero” object: clean topology, correct proportions, and materials that hold up under studio lighting. The exact level of detail will depend on what you can achieve within a reasonable turnaround, so we can fine-tune that together. At minimum, I expect a polished exterior; if time and your workflow allow, cockpit and cabin detailing would be a welcome bonus. Please export in a common production format (.fbx or .obj preferred, with textures packed) and keep the polycount sensible for real-time rendering. If you work in Blender, 3ds Max, or Maya, send along the native file as well so I can make last-minute tweaks. Let me see examples of previous vehicle or hard-surface models you’ve built, and include an estimated timeline. I’m ready to get started as soon as I find the right fit.
Project ID: 40559937
36 proposals
Remote project
Active 57 yrs ago
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