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I need a fresh Roblox character rig that keeps the overall proportions of the standard “Boy” package yet upgrades the hands with articulated fingers—moderate detail, including visible knuckles, much like the models you see in the game “Fight in School.” I only need the rig itself; no animation sets are required for this stage. Key points you’ll want to know: • Clothing must behave exactly like a normal avatar, so the player’s 2-D classic shirt and pants textures should map cleanly onto the torso, arms, and legs without distortion. • The rig should remain plugin-agnostic. If it loads in Studio and binds correctly to default Motor6Ds, I’m happy; any extra compatibility you add is a bonus. • Clean hierarchy, sensible naming, and zero stray parts will help me drop it straight into existing projects. Deliverables: the finished .rbxm or .rbxmx file, plus a short note explaining any custom joints or constraints you introduced. If you have sample work or a quick proof of concept, feel free to share so I can see how you handle finger topology within the Roblox limits.
Project ID: 40677544
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13 freelancers are bidding on average $36 USD for this job

Lend me your Roblox project, and I promise to bring your vision into vivid reality. As a seasoned multi-skilled Engineer, CAD Designer, 3D Artist, and proficient user of software such as AutoCAD, SolidWorks, Revit, SketchUp, Tekla, Blender, and 3ds Max among others - I have the expertise needed to create a top-grade and plugin-agnostic model for you. I am quite familiar with Roblox's platform constraints and can create a custom rig that retains the proportions of the standard "Boy" package while incorporating intricate finger articulation. My extensive array of skills stretches beyond 3D modeling – specializing also in Graphic Design & Branding alongside Website Design & Development. This makes me well placed to ensure that your clothing behaves exactly as expected during mapping - without any distortion. Adding to that, my experience in delivering manufacturing-ready designs ensures clean hierarchies and zero stray parts in the final product.
$66 USD in 1 day
7.5
7.5

With over a decade of robust experience in 3D Animation, Design, Modelling, and Rigging, I am sincerely convinced that I can deliver the results you're seeking with your brand-new Roblox character rig. I have an acute understanding of Roblox's unique limitations and demands; my skills in Maya and expertise in 3D Modelling will significantly ensure that the rig I provide keeps the overall proportions consistent with the "Boy" package while equipping it with top-tier articulated fingers for greater user immersion, creating an experience much like the “Fight in School” game. Lastly, I value the importance of delivering on time without compromising quality. In that vein, not only will I provide you with a plugin-agnostic rig perfectly compatible with default Motor6Ds upon loading but also add extra compatibility as a bonus. My strong dedication to client satisfaction signifies that I'll delve deeper into your specific requirements, making certain that each joint and constraint meets your expectations: all this within a cost-effective investment. Choose me today-powered project.
$40 USD in 1 day
7.5
7.5

Hi, To meet your Roblox rig requirements, I'll create a custom character model using the standard "Boy" package proportions with articulated fingers matching the "Fight in School" level of detail. The hand topology will maintain Roblox's technical limits while adding visible knuckle definition. I'll ensure clothing textures map cleanly to the existing UV layout without distortion. The rig will be built with a clean hierarchy using standard Motor6D binding points as requested, tested in Studio for proper functionality. Joint naming will follow clear conventions, and I'll include documentation of any custom joints in the delivery notes. This would take me about 2 days to complete and test thoroughly. Looking forward to hearing from you. Firoo
$149 USD in 2 days
6.2
6.2

3D modeling and animation specialist, I have spent years refining my skills in creating custom rigs and models. My extensive background in 3D modeling with software like Blender, SolidWorks, Fusion 360, AutoCAD, and Maya 3D alongside a comprehensive familiarity with industry-standard file formats will help me produce exactly what you need: a plugin-agnostic rig that loads perfectly in Studio and maps clothing textures onto the character without distortion. Moreover, I understand your need for clean hierarchy, sensible naming, and zero stray parts to make the integration into existing projects seamless. With this project, attention to detail is paramount. My history of creating high-quality and print-ready dimensionally accurate models can be directly translated to meet your demand for a Roblox rig with articulated fingers that maintain visual integrity on important joints like visible knuckles. Lastly, I pride myself on not only meeting but exceeding clients' expectations. In that spirit, I will deliver more than your requested deliverables; along with the finished .rbxm or .rbxmx file, I'll provide a short note explaining any custom joints or constraints introduced in the design. With me on board, you can rest assured that your project's demand for fresh Roblox character rigging with finger articulation will be met to perfection.
$27 USD in 1 day
5.6
5.6

As an experienced 3D artist with a strong background in graphic and web design, I bring diverse expertise to the table. Although relatively new to this platform, I assure you that my industry experience far surpasses my online presence. I have worked extensively with several high-end design software, including 3ds Max and Maya, which are highly relevant to your project. Using these tools and my proven expertise in 3D modeling and rigging, I will craft a Roblox character rig that not only keeps proportions accurate but also incorporates the articulated fingers you require. Finally, allowing your player's clothes to be mapped neatly onto the rig, without distortion, will be crucial for a uniform gaming experience. Having handled similar challenges before, rest assured that I can ensure your player's classic 2-D shirt and pants texture will work smoothly with the torso, arms, and legs of this custom rig. To give you a glimpse into my capabilities and attention to detail, I can share samples showcasing how I strictly adhere to given project limitations while innovatively addressing specific needs such as finger topology within platform constraints - making intricate
$25 USD in 1 day
5.2
5.2

Saima Qaisar — I have 5 years of experience in 3D modeling and character design, including custom game-ready characters and detailed hand topology. I understand you need a Roblox-compatible Boy-proportioned rig with articulated fingers and visible knuckles, while keeping classic 2-D shirt and pants textures mapped cleanly and maintaining compatibility with default Motor6Ds. I can create a clean hierarchy with sensible naming and no unnecessary parts, then deliver the finished .rbxm/.rbxmx with a clear note on any custom joints or constraints. I’ve worked on similar character modeling projects and can share relevant samples. Please share your reference or existing setup so I can review the requirements and get started.
$25 USD in 2 days
3.9
3.9

I’d love to create your custom Roblox character rig with articulated, moderately detailed fingers while preserving the overall proportions and avatar functionality of the standard Boy package. I can model clean finger topology with defined knuckles, maintain a clean hierarchy and sensible naming, and ensure the hands, arms, torso, and legs work properly with classic 2-D shirt and pants textures without unwanted distortion. I’ll build the rig to remain plugin-agnostic and compatible with Roblox Studio’s default Motor6D setup, keeping the structure clean with no stray parts. I’ll also provide the finished .rbxm or .rbxmx file along with a concise note documenting any custom joints or constraints used. I have experience with 3D modeling, character topology, rigging, Maya, and Roblox workflows, and can provide a quick proof of concept or relevant sample work if needed. Give me one opportunity to handle your project. I assure you of dedicated work, accuracy, clean execution, and timely delivery.
$15 USD in 2 days
3.5
3.5

Hi, The important part is keeping the familiar Roblox Boy proportions and classic clothing UV behavior while adding clean, usable finger articulation. I’d build the hands with moderate knuckle and finger detail, keep the hierarchy and naming clean, and use standard Motor6Ds so the rig works naturally in Studio without tying it to a specific plugin. I have 13+ years of 3D and game-development experience with Blender, Unity, Unreal, and game-ready assets. I understand the importance of clean topology, sensible hierarchy, and production-ready exports, and I can provide the .rbxm/.rbxmx plus a short note covering any custom joints or constraints. I’d expect around 3–5 days for the rig depending on the exact finger detail required. Let's connect and get started soon. Best regards, Binaya T.
$25 USD in 3 days
0.0
0.0

I recently helped a client create a custom character rig with articulated features that matched their vision for a game environment. I can help you achieve a seamless rig that maintains the proportions of the standard "Boy" package while upgrading the hands for enhanced detail. I offer a free consultation and fast project planning to get started immediately. I understand the importance of a clean hierarchy and the need for clothing textures to map accurately without distortion. With my expertise in character rigging, I can begin right away and deliver a quick action plan tailored to your requirements. What specific features do you want to prioritize for the finger articulation? Regards, quinlannh.
$20 USD in 7 days
0.0
0.0

I understand the rig needs to keep the standard Roblox Boy proportions while adding properly articulated fingers with visible knuckles, without breaking classic 2D shirt and pants mapping. I’d build it around a clean Motor6D hierarchy, keep naming and part structure predictable, and make sure there are no unnecessary dependencies. The important part here is getting the hand detail without making the rig awkward to use inside normal Roblox workflows. I can deliver the finished .rbxm or .rbxmx file with a short note covering any custom joints or constraints used. Would you like the fingers built as separate rigid segments or as a skinned mesh setup?
$20 USD in 2 days
0.0
0.0

The main challenge is adding articulated fingers without breaking normal Roblox avatar behavior. I’d keep the standard Boy proportions, preserve clean classic shirt and pants mapping, and build the hands with moderate finger detail and visible knuckles. The rig would use a clean hierarchy with sensible naming and default Motor6D compatibility, so it can drop into Roblox Studio without depending on a plugin. I’d also keep the hand setup as simple as possible because overcomplicated finger rigs usually create more problems than they solve. You’ll receive the finished .rbxm or .rbxmx file plus a short note explaining any custom joints or constraints. Do you want each finger fully articulated, or only the main finger bends needed for posing?
$20 USD in 1 day
0.0
0.0

The important part is keeping the standard Boy proportions and classic clothing mapping intact while upgrading the hands with articulated fingers and visible knuckles. I’d build the rig with a clean Roblox hierarchy, sensible naming, and default Motor6D compatibility so it drops straight into Studio without extra plugins. The finger setup would stay detailed enough for posing, but not so heavy that it becomes awkward to use. You’ll get the finished .rbxm or .rbxmx file plus a short note on any custom joints or constraints. Do you want fully bendable fingers, or just enough articulation for natural hand poses?
$20 USD in 1 day
0.0
0.0

Houston, United States
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