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I'm looking for an experienced game designer to create a prototype for a third-person action mobile game. Key requirements: - Design a captivating and engaging game concept - Develop core mechanics and controls for a smooth gameplay experience - Create initial level layouts and enemy/player interactions Ideal skills: - Proficiency in mobile game design - Strong understanding of action game dynamics - Experience with third-person perspectives Please provide samples of previous work.
Project ID: 40398247
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41 freelancers are bidding on average $967 USD for this job

As a game design specialist and the leader of ZAWN Tech, a well-established IT & Engineering firm, I am convinced that my team and I are the paramount option for your Third-Person Action Game Prototype. With over 10 years of experience in game development utilizing Unity 3D and an intimate understanding of action game dynamics, I have all the necessary skills to bring your vision to life. Furthermore, our proficiency in mobile game design complements the specific needs you have. One of our core strengths lies in transforming complex concepts into engaging games that captivate players. We specialize in crafting smooth gameplay mechanics and controls for optimal user experience which aligns perfectly with your project requirements. Creating compelling level layouts and designing enthralling enemy/player interactions is another area where we excel; a skillset crucial for immersing gamers into the world you envision. When you choose ZAWN Tech, expect nothing short of a top-notch delivery. Our diversified expertise from hardware engineering to IoT lends depth to our projects by centering functionality and usability.
$750 USD in 7 days
9.0
9.0

Hello, Greetings , I’ve carefully checked your requirements and really interested in this job. I’m working as a freelance graphic designer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I have rich experienced in iPhone, 3D Modelling, Game Design, Mobile App Development, Game UI, Game Development, Game Art and 3D Animation. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. Looking forward to hearing you back and discussing all details.. Thanks for giving opportunity
$250 USD in 1 day
6.4
6.4

Hello sir, Did go through your job description and glad to share that I have enormous experience in working with Third-Person Action Game Prototype I'm a seasoned programmer and Engineer with quality experience in Flutter, React, Node.JS, SpringBoot, Frontend and Backend Development, Python, Matlab, R studio, C, C++, C#, OpenCV, OpenGL, Tesseract OCR, google vision, Statistical programming/R progamming data analysis Computing for Data Analysis Time Series & Econometric, Machine learning, AI, Deep learning, Matlab and Mathematica, 3D modeling, CAD/CAM,AutoCAD, 2D, Architectural Engineering, SolidWorks, Unity 3D, PCB, Electronics, Arduino, Automation, Embedded and Firmware , IOT, Electrical/Mechanical Engineering I am a TOP Rated Freelancer, and you can check my reviews here as well: https://www.freelancer.com/u/mzdesmag. Looking forward to potentially working together on this project. Thanks and Best regards, Adekunle.
$250 USD in 7 days
5.1
5.1

Hi, I have reviewed the details of your project. I can design and develop a prototype for your third person action mobile game with a strong focus on fun gameplay and smooth controls. I will create a solid game concept, define core mechanics, and design player and enemy interactions so the game feels engaging from the start. I can also build initial level layouts and basic gameplay flow to help you clearly visualize how the final game will play. The focus will be on responsive controls, balanced mechanics, and a clean third person experience suitable for mobile. I have worked on game prototypes before and understand how to turn early ideas into playable systems quickly. I can do this for you, lets have a quick meeting to get started Mughiraa
$500 USD in 7 days
5.0
5.0

As an experienced game designer and developer, I understand the nuanced intricacies of building engaging and exciting gaming experiences. I may specialize in web and mobile development, but my enthusiasm for exploring new platforms makes me a dynamic asset in the genre of game creation. With a strong foundation in action game design, I bring not only technical skill but also an intuitive understanding of gameplay dynamics to ensure your third-person action mobile game prototype is captivating. My vast experience in building out and testing game mechanics will be crucial in this project. Developing the core mechanics and controls for a smooth gameplay experience is where I truly shine. Over my 9+ years in this industry, I have learned how crucial it is to balance challenge and accessibility, ensuring players find your game engaging without feeling overwhelmed. I'm excited about the opportunity to transform your concept into reality with an initial level layout infused with enemy/player interactions that'll leave players wanting more. My effective cost management and commitment to delivering your project on time further solidifies me as the right fit for this job. Let's chat further about your vision for this action-packed mobile game and how I can bring it to life!
$500 USD in 7 days
5.2
5.2

Hi, I reviewed your requirement, and this is about building a solid gameplay foundation, not just a concept on paper. I can design a clear third-person mobile prototype with defined core mechanics, responsive controls, and a gameplay loop that actually feels engaging from the first session. The focus will be on movement, combat feel, and level flow so interactions between player and enemies feel intentional, not clunky. I’ll structure the prototype so it’s scalable, meaning you can expand it into a full game without reworking the core systems. Once we connect, I can share relevant work and walk you through how I’d approach the design and build. Quick question, do you have a preferred engine (Unity/Unreal) or should I select based on mobile performance? Best regards, Muskan
$350 USD in 2 days
4.4
4.4

Crafting a compelling core mechanic for mobile action games requires careful consideration of touch controls and player engagement – I’m confident I can deliver that for your prototype. I’ve previously designed and prototyped several mobile action titles, focusing on intuitive controls and rewarding player feedback loops, and I'm excited by the opportunity to apply that experience to your third-person game. I’ll focus on designing a core gameplay loop with initial level layouts and enemy interactions, ensuring a smooth and engaging experience within the 7-day timeframe, aiming for a playable prototype by day 6 to allow for review.
$409 USD in 7 days
3.7
3.7

Hi, I can design and prototype a third-person action mobile game with smooth controls, engaging combat mechanics, and a clear progression loop that makes the gameplay feel satisfying from the first build. I’ll focus on a strong core concept, responsive player movement/camera, and solid enemy interactions with a playable level that demonstrates the full experience. You’ll get a clean, testable prototype that can evolve into a full game. If you think I am a good fit, feel free to ping me anytime — GAZMIR
$500 USD in 7 days
3.0
3.0

Hi, This is a good fit — especially since you’re looking for a prototype, not a full game. I’d approach this by building a clean core experience first: Third-person controller (movement, camera, basic combat) One small playable level Simple enemy AI and interactions Smooth mobile-optimized controls The idea is to create something that feels good to play, not just something that works. For development, I’d use Unity, since it’s ideal for mobile prototypes and lets us iterate quickly on gameplay and performance. Once the core loop is solid, it’s much easier to expand into more levels, abilities, and polish.
$500 USD in 5 days
3.0
3.0

With over a decade of experience as a Graphic, 3D, and Motion Designer, I am no stranger to the world of captivating visuals and engaging experiences. This includes consistent production quality, clear communication, and efficient delivery. The core mechanics and controls that underpin an action game such as yours are an area in which I excel. My well-honed skills in 3D Animation and Modelling combined with my deep understanding of design aesthetics make me a key asset for this project. While my previous work does not directly include game design, it carries the same promise of demanding accuracy, clarity, and delivering a strong visual impact. This excellence is what characterizes every partnerhship I take on. Despite not being restricted solely to game development, I am capable of adapting my skill set to any medium and have the ability to quickly grasp new concepts and integrate them into strong design strategies. In conclusion, hiring me means availing yourself of my proficiency in Graphic Design, 3D & Interior Design and Video & Motion work all underpinned with the strength of my tools - Adobe Creative Suite Software and Cinema 4D - all aimed at delivering production-ready results with professional clarity. Let's collaborate to transform your mobile game idea into an enticing prototype!
$250 USD in 2 days
2.4
2.4

✨✨✨ ✨✨✨ ✨✨✨ ✨✨✨✨✨✨ ✨✨✨ ✨✨✨ ✨✨✨✨✨ Hi, Dear. Portfolio : https://www.freelancer.com/u/seandinwiddie I’m confident I can design a strong, playable prototype for your third-person mobile action game, focusing on tight controls, engaging combat loops, and scalable core mechanics suitable for future production. I have experience working on gameplay systems, mobile interaction design, and early-stage prototyping for action titles. I will start by defining the core gameplay loop, camera behavior (third-person follow system), and control scheme optimized for mobile (touch + aim + movement flow). Next, I will design enemy behavior patterns, basic combat mechanics, and initial level layouts focused on pacing and engagement. Finally, I will package everything into a prototype design document with wireframes, interaction flows, and Unity-ready implementation guidelines for developers. The goal is to create a clear, testable foundation that feels fun early, scales easily, and supports future expansion into a full production game. Looking forward to collaborating. Best Regards. Sean D.
$500 USD in 7 days
1.1
1.1

‼️ONLY PAY WHEN YOU'RE 100% HAPPY‼️ I see you need a prototype focusing on smooth core mechanics and engaging third-person action gameplay—nailing player controls and level flow is crucial for retention. I’d start by designing intuitive controls and dynamic enemy interactions, ensuring each level feels immersive and fun. Our small team excels at translating concepts into playable prototypes that highlight key mechanics early on. While new to Freelancer, I have crafted similar mobile action games off-platform that drove strong player engagement. Let’s chat! Worst case, you get a free consultation and real insight. Regards Pietie Lubbe
$550 USD in 14 days
0.0
0.0

Hello Client, I am Everett, an experienced mobile game designer focused on third-person action experiences. I have read your requirements and will deliver a tight prototype that demonstrates a captivating concept, smooth core mechanics, and initial level and enemy/player interactions suited for touch controls. I will design a core loop with responsive tilt and virtual-stick aiming, contextual dodge and combo inputs, and simple AI state machines for enemies to showcase combat variety. Level layouts will be greyboxed in Unity with modular pieces and scripted encounters to validate pacing and difficulty. I can communicate in real-time in your time zone and provide a simple playable demo within 12 hours of start. Q1: Which platforms and target devices should the prototype prioritize? (Proposal) Q2: Do you prefer art placeholders from an existing asset pack or bespoke low-poly models? (Proposal) Q3: Are there specific mechanics or inspirations you want prioritized in the prototype? (Proposal) Thanks, Everett Which single player mechanic—dodging, combo chaining, or cover shooting—should be the primary focus to showcase gameplay in the prototype?
$700 USD in 10 days
0.0
0.0

I am a perfect fit for your project as an experienced game designer adept at creating captivating, clean, and professional prototypes for third-person action mobile games. I understand your need for smooth gameplay through seamless core mechanics, user-friendly controls, and integrated enemy/player interactions to ensure an engaging experience from the initial level layouts. While I am new to Freelancer, I have tons of experience and have done other projects off-site, specializing in mobile game design and action game dynamics with a strong focus on third-person perspectives. I would love to chat more about your project! Regards, Byron Walbrugh
$550 USD in 14 days
0.0
0.0

Nailing third-person feel on mobile means the controls and camera become the game’s character — get those wrong and the rest won’t matter. Most teams ask for “smooth controls” but the real task is choosing a control paradigm that fits short mobile sessions and the combat pacing you want (swipe combos vs virtual stick + tap targeting change design decisions across levels). I built a Unity prototype for a mobile third-person action demo called Blade Rush that validated swipe-based combos, dodge timing, and an auto-orbit camera used in quick user tests. I’ll deliver a concise concept doc, core mechanics implemented in Unity (touch controls, camera, movement, basic AI), and 2 playable level layouts with enemy/player interactions and tuning based on quick feedback. You’ll get APK/IPA builds plus the project files for iteration. Which device class should I target first (low/mid/high), and do you prefer virtual stick, swipe-combo, or tap-to-auto-target as the primary control? I can send a short playable demo or video sample on request.
$500 USD in 7 days
0.0
0.0

I can design a strong, engaging prototype for your third-person action mobile game, focusing on gameplay feel, clarity, and player retention from the start. I’ll develop a compelling core concept, define smooth and responsive controls tailored for mobile (camera, movement, combat), and design gameplay systems that feel intuitive yet skill-based. You’ll also get structured level layouts with clear progression, enemy behaviors, and player interaction loops that keep players engaged. My approach balances creativity with practicality—ensuring the prototype is not just fun, but also scalable for future development. Deliverables include: Game concept document Core mechanics & control design Level and enemy interaction design I’m happy to share relevant past work and walk you through my design process.
$450 USD in 6 days
0.0
0.0

Hi! Hope you're well... I am Senior game developer and I can build your game accordingly to your requirements... DM.
$500 USD in 14 days
0.0
0.0

Hello, we are a game development team with strong experience in creating mobile projects. We have already developed many mobile games in different genres, and we also have an existing third-person game project with inverse kinematics, advanced character controls, and combat mechanics. We can help create an engaging prototype for your action game: develop the concept, implement smooth controls, combat dynamics, enemies, and first level layouts. We understand mobile game design well and know how to make gameplay fun and engaging from the first minutes. Ready to discuss details and share examples of our previous work in private messages.
$300 USD in 7 days
0.0
0.0

Hi, I’ve reviewed your project and I’m very interested in helping you bring this idea to life. I’m an Unreal Engine 5 developer currently working on a third-person survival game Parasite Z, so I’m very familiar with systems like character movement, combat, inventory, and open-world mechanics. For a project like this, the best approach is to start with a focused prototype. I can help you: Define and refine the core gameplay loop Design key systems (movement, combat, survival mechanics) Build a playable prototype to validate the concept Once we have a solid prototype, we can then expand it step by step into a larger experience. This approach saves time, reduces cost, and ensures the game is fun before scaling. I’d be happy to discuss your vision, references, and goals to plan the next steps. Best regards, Yasser
$500 USD in 7 days
0.0
0.0

Dear Client, Resonite Technologies has experience in mobile game design, gameplay prototyping, Unity/Unreal development, and action game mechanics, and we’d love to help build your third-person action game prototype. We can deliver: ✔ Engaging third-person action game concept and gameplay loop ✔ Core combat mechanics, movement controls, and camera system ✔ Prototype character/enemy interactions with smooth mobile controls ✔ Initial level layouts, mission flow, and combat scenarios ✔ Basic AI behaviors, enemy encounters, and progression balancing ✔ Playable prototype focused on fun, responsiveness, and scalability Our approach: Game Concept & GDD → Core Mechanics Prototype → Level/Combat Design → Enemy AI & Interactions → Playtesting & Iteration. We focus on creating a strong prototype that validates gameplay early, with attention to mobile performance, intuitive controls, and engaging action dynamics. We can also support future expansion into multiplayer, RPG progression, monetization, or full production after prototype validation. Happy to share relevant game/interactive project samples and discuss engine preference (Unity or Unreal) based on your vision. Warm Regards, Karthik B Resonite Technologies
$750 USD in 7 days
0.0
0.0

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