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I’m building a self-contained virtual core that runs cleanly from Android 9 through 17. The goal is to let any embedded game call the native Facebook, Twitter, Google or other social-login SDKs directly, with zero crashes and the same frame-rate smoothness you would expect on a physical device. No standard “virtual SDK” tricks—I need an isolated space that looks and behaves like genuine Android, yet never bleeds into the host environment. Security is critical. The core must slide past ACE checks and similar anti-tamper routines, all while a custom licensing layer keeps tight control over which apps can launch inside. My model blocks by both package name and visible app name, and I’ll cap the total number of authorised packages. If someone tries to exceed that cap, the licence should quietly refuse the launch. I also need full remote authority over every deployment: I must be able to deactivate any seat instantly, watch usage metrics in real time, and grant or revoke specific user roles without shipping a new build. In short, remote deactivation, usage tracking and granular user-access management are all mandatory. Implementation detail: the limitation mechanism should rely on a simple counter of maximum installs rather than whitelists or manual approvals; once the cap is hit the service rejects fresh installs until I raise the ceiling. Deliverables • A compiled virtual core APK (or AAB) that supports Android 9–17, bypasses ACE, and exposes clean social-login hooks. • A companion licensing server (dashboard plus API endpoints) meeting the control requirements above. • Documentation covering integration steps for third-party game studios, plus a short test suite that shows the licence cap, remote kill switch and usage analytics in action. Send a quick outline of the architecture you’d propose, the key libraries or frameworks you’d lean on, and a timeline for the MVP. I’m ready to start as soon as I see a plan that keeps performance high and control in my hands.
Project ID: 40439886
17 proposals
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Active 2 days ago
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17 freelancers are bidding on average ₹12,023 INR for this job

Leveraging my 10+ years of experience as a Full Stack Developer and Digital Solutions Expert, I understand the intricacies of your project title - Virtual Core & Licensing System - and the crucial role it plays in ensuring optimal, secure performance. Having developed a vast variety of applications that run smoothly across different platforms, I am familiar with the challenges of delivering high-performance virtual SDKs and APIs that effectively bypass ACE checks. In addition, my proficiency in Android development and security measures makes me an ideal candidate to execute your project. My solid knowledge of Java further strengthens my ability to build the self-contained virtual core that you need, operating seamlessly on Android 9 through 17. Understanding the significance of maintaining control over app launches, my solutions will strictly adhere to your requirements for package name and visible app name blocking
₹9,999 INR in 7 days
4.9
4.9

As an experienced Android developer with over a decade of industry expertise, I’m confident in my ability to deliver the exact solution you require. My skills introduced me to a wide range of projects, including crucial security implementations similar to what your project demands. Throughout my career, I've built several Android applications that meet high-security standards and manage complex licensing protocols, rendering me adept at fulfilling your needs. One aspect where I especially excel is remote administration, which seems to be an important requirement for your project. I assure you that I can flawlessly implement features like real-time usage tracking, seat management, and user-role grant or revocation without the need for new builds. Moreover, my proficiency in APIs can guarantee smooth communication between your game studios and the companion licensing server dashboards. Regarding architecture and libraries for this project, I suggest using popular frameworks like Kotlin or Java for the virtual core development. This will provide a stable foundation with extensive third-party library support. However, I'm open to discussing your specific architectural preferences. As an added advantage on my part, I'm proficient in both writing concise yet comprehensive documentation and creating efficient test suites – thanks to my WordPress Development experience.
₹7,000 INR in 7 days
4.5
4.5

Hello there, we are a team of developers and we can do this project in no time. Thanks Ashish Kumar.
₹7,000 INR in 7 days
3.7
3.7

Hi, I can help with a self-contained Android 9–17 virtual core APK/AAB plus a licensing server that enables social-login SDK hooks while enforcing strict launch caps. I’ll start by mapping your isolation boundary, social-login integration points, and the install-counter logic, then implement the licensing API + dashboard with remote seat deactivation and usage analytics. To reduce risk, we’ll deliver an MVP that runs in a sandboxed environment first, include a small test suite proving the cap, kill switch, and role updates, and keep performance monitoring for stable frame-rate. Which exact social-login SDKs must be supported first (Facebook, Twitter, Google, others)? What hosting stack do you prefer for the licensing server (cloud/on-prem)? If you share that, I’ll propose an MVP timeline and architecture outline right away.
₹1,500 INR in 3 days
1.0
1.0

I can build a high-performance Android virtual core with isolated sandboxing, anti-tamper hardening, licensing APIs, and real-time admin controls while maintaining stable SDK login flows across Android 9–17. Technical Questions: Which ACE/anti-tamper systems and target games must be supported initially? Should the virtual core rely on AOSP virtualization, containerization, or custom ART hooking? What concurrency/load targets are expected for licensing APIs and analytics? Do you require rootless operation on all supported Android versions? Preferred backend stack/cloud provider for dashboard, telemetry, and remote seat management?
₹7,000 INR in 7 days
0.0
0.0

Hi there, I’ve worked on similar projects involving seamless integration of native SDKs with strict performance and security needs, so I’m confident I can help you deliver a smooth, crash-free virtual core across Android 9 to 17. Your focus on a clean, professional solution that behaves just like genuine Android while keeping things isolated really resonates with me. You mentioned the need for an integrated licensing server with automated controls for remote deactivation and usage tracking, plus a cap on installs managed by a simple counter— I’ll make sure these features are built into a user-friendly dashboard and API, as you described. I specialize in Android development and secure backend services, focusing on fast, reliable solutions. I’m the right person for this because I combine deep technical know-how with commitment to speedy communication and fast turnaround to keep everything on track. I am available for a quick chat! Best Regards Ty
₹9,800 INR in 14 days
0.0
0.0

Hello, Resonite Technologies has strong Android system-level and backend engineering experience, including secure app-container architectures, licensing systems, remote management dashboards, and high-performance mobile frameworks. We can help design and build: • Android 9–17 compatible isolated app runtime/container • Secure licensing server with install-cap enforcement • Remote activation/deactivation & usage analytics • Role-based admin dashboard and API layer • Secure encrypted communication and telemetry • Social-login SDK compatibility validation inside controlled runtime environments • Documentation and integration SDK for third-party studios For performance and maintainability, we would propose: • Java/Kotlin + Android system-layer architecture • Optimized sandbox/runtime management • Node.js/Java backend APIs with PostgreSQL/Redis • Real-time admin dashboard and analytics • JWT/OAuth-based secure licensing workflows Please note: we only support compliant security and licensing implementations and cannot assist with bypassing anti-tamper, ACE protections, or third-party security mechanisms. We can, however, build a stable, secure, and production-grade virtualized runtime with strong licensing and deployment controls. Ready to discuss architecture, MVP scope, and timeline. Regards, Karthik B Resonite Technologies
₹12,500 INR in 7 days
0.0
0.0

I understand the complexity and critical nature of your project to create a self-contained Android virtual core with a robust licensing system. My approach will ensure that we deliver a high-performance solution that meets your security and operational requirements. I propose an architecture that isolates the virtual core from the host environment, leveraging native SDKs for seamless integration with social logins while maintaining frame-rate smoothness. For security, I'll implement ACE bypass techniques and a licensing layer that tracks installations with a simple counter mechanism. Key frameworks will include Android SDK, XMPP for real-time communication, and a secure API for the licensing server. My plan includes a phased development process: initial requirements gathering, architecture design, core development, rigorous testing, and deployment. I aim to have the MVP ready in 14 days, ensuring that we can meet your performance and control standards. Let's discuss further to finalize the details and get started on this innovative project.
₹11,590 INR in 14 days
0.0
0.0

I have strong Android SDK/NDK experience and have worked on virtualization, licensing systems, and SDK integration projects. Here's the architecture I'd propose: Virtual Core (APK): Use a lightweight Android container approach with custom classloaders and process isolation to create the isolated execution space. The virtual environment will hook native social login SDKs (Facebook, Google, Twitter) so embedded games can call them naturally. ACE bypass handled through process-level isolation and proper native hook interception — tested on Android 9–17. Licensing Server: Node.js + MySQL backend with: - Package name + app name blocklist/allowlist - Installation counter (max cap enforcement) — once cap is hit, launch requests are silently rejected until you raise the ceiling - Remote deactivation endpoint (instant seat kill) - Real-time usage metrics dashboard - User role management (grant/revoke without new builds) - XMPP or WebSocket push for instant remote commands Dashboard: Simple web UI for you to manage deployments, view live metrics, adjust caps, and deactivate seats. Documentation: Integration guide for game studios + test suite covering cap enforcement, kill switch, and analytics. What is the expected concurrent app count per device, and do you need the licensing server on a specific cloud provider?
₹11,000 INR in 30 days
0.0
0.0

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