I need a sound system for my retro game projects
1 It should be a Code::Blocks Project.
2 The sound system should work in Windows, Android.
3. Be simple.
4. I would like it to program-maticly take values for duration, frequency, Attack, sustain and
5. Three Channel.
6 Sound very Retro like Old Nintendo, or the Pacman Arcade, Or Sid-like (C64)
7. I am using SDL 1.2.
8. Should use FMOD or OpenAL.