
Open
Posted
•
Ends in 16 hours
Paid on delivery
I have a large city-scale map sitting in Blender that has grown too heavy to manage in a single file. I need it split cleanly into four separate .blend files, each weighing in at roughly 20 MB so they remain lightweight for future edits and exports. Here’s what matters: • Source content: a city map—no topographic or fantasy elements involved. • Target fidelity: medium detail is perfect; I’m not chasing ultra-high realism, but I don’t want it overly decimated either. • File sizing: each of the four output files should hover around 20 MB, keeping textures and geometry balanced so none of them balloon past that figure. If you have a reliable workflow for slicing large scenes in Blender—collections, linked libraries, or any other method—and can preserve materials and UVs intact, you’re exactly who I need. Let me know how you plan to tackle the split and how quickly you can turn this around, and I’ll get the master file over to you right away.
Project ID: 40491557
16 proposals
Open for bidding
Remote project
Active 6 days ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
16 freelancers are bidding on average $28 USD for this job

Hello, i am ready exited to work you as i read your job description I am also an expert in making 2d,3d modelling and animating characters 2dautocad drawing ,elevation, solid work, Revit ,FBX ,Unity, Render also interior and exterior design. I have experience in field of more than 5+ years. I can Create Intro and Explainer Videos. for products and companies. Kindly check My Portfolio as well. Hope for your very soon reply. Thank you
$120 USD in 2 days
7.8
7.8

Hello, I specialize in 3D Modeling and Blender, making me the perfect fit for your project. I understand the importance of efficiently managing large-scale maps in Blender. I will expertly segment your city map into four separate .blend files, ensuring each file remains lightweight at around 20 MB without compromising on detail. Using a precise workflow involving collections and linked libraries, I will preserve materials and UVs intact throughout the segmentation process. Effective communication during Saudi Arabia's time will be maintained to promptly address any queries or feedback. Please have a look at our Freelancer Portfolio through the links given below. https://www.freelancer.com/u/CreativeDesign50 Looking forward to your positive response to establish a business relationship that will benefit both of us. Best regards Kirandeep K.
$20 USD in 1 day
6.2
6.2

Hello! I understand you need assistance with the project titled "Blender Map Segmentation Into Quarters." The goal is to split a large city-scale map in Blender into four optimized .blend files while maintaining quality and keeping each file around 20 MB. My skills in 3D Rendering, Blender, and 3D Modelling are directly relevant to your needs. I have experience efficiently managing complex scenes and ensuring that materials and UVs are preserved during segmentation. My background in 3D Visualization allows me to balance textures and geometry effectively, which aligns perfectly with your project requirements. To execute this project, I plan to use an organized workflow leveraging collections and linked libraries in Blender. This method will enable me to maintain the desired fidelity while keeping file sizes within limits. I can ensure a timely turnaround and will communicate clearly throughout the process to keep you updated. Please do check out my profile for project reviews and portfolio at: https://www.freelancer.com/u/umaranimators "I would love to discuss your project in more detail and share ideas to make it a success. Let me know a convenient time to connect!" Best Regards, Muhammad Umar
$28 USD in 1 day
5.2
5.2

Hi, I’m a 3D Designer with experience in Blender scene optimization, large-environment management, and asset organization. I can split your city-scale map into four clean, lightweight .blend files while preserving materials, UVs, object hierarchy, and overall visual consistency. My workflow uses collections, linked assets, and geometry cleanup where necessary to keep each file close to your target size without sacrificing important detail. I’ll ensure the resulting files remain easy to edit, export, and manage while maintaining a balanced distribution of geometry and textures across all four sections. I can complete the split quickly and provide organized, production-ready Blender files ready for future work. Thanks.
$20 USD in 1 day
4.6
4.6

With my extensive experience as a 3D Generalist and 3D Printing Specialist, I have developed an intricate understanding of handling vast, complex 3D files like your city-scale map. I am highly proficient in Blender, which is crucial for this project, as it enables me to employ efficient segmentation techniques that would meet your specific needs. Utilizing collections and linked libraries, I can ensure a clean, accurate segmentation while preserving materials and UVs intact. In terms of fidelity, I understand the fine balance between necessary detail and keeping the file sizes manageable. I will keep each of the four outputs balanced around 20MB without compromising the required medium-level detail you seek. My optimization skills extend beyond just Blender – I am comfortable handling various formats and utilizing multiple software tools to deliver quality results. Given my proficiency with STL, OBJ, 3MF. and STEP – all suitable for engineering workflows, which translates into an understanding of balancing geometry and texture – I am confident that my workflow will address your map slicing needs precisely. Speaking of turnaround time, rest assured that I'll value your time as much as you do. By drawing upon both my technical skills and efficient work style honed through years of multitasking as a freelancer, I can guarantee a timely completion of the task while maintaining optimal quality. Look forward to addressing your needs.
$17 USD in 1 day
4.1
4.1

Hi, I am available to START WORK RIGHT NOW! I can efficiently split your large Blender city map into four optimized .blend files while preserving materials, UVs, collections, and scene organization. I have experience managing heavy Blender environments and can ensure each file remains lightweight, balanced, and easy to edit or export without unnecessary loss of detail. I have over 10 years of experience and can deliver accurate, high-quality results with quick turnaround.
$20 USD in 1 day
4.0
4.0

⭐ I handled a similar project ⭐, Happy to show you what works before you commit. I segmented a city-scale map in Blender into four separate .blend files, each around 20 MB, ensuring lightweight files for future edits and exports. Aligned with your need for medium detail segmentation of a city map without topographic or fantasy elements, I can deliver the split seamlessly. Understanding the importance of file sizing and fidelity, I specialize in balancing textures and geometry to maintain each file at approximately 20 MB. Specializing in Blender scene segmentation, I prioritize performance, security, and a polished user experience to ensure optimal project outcomes. Let's discuss further and plan the segmentation process together. Worst case, you walk away with a free consultation and a clearer understanding of your project. Kind regards, Curtley
$22 USD in 7 days
1.4
1.4

Hi there, After reviewing your project, I am confident that I can efficiently handle the task of segmenting your large city-scale map in Blender into quarters. With my experience in Blender and expertise in managing large scenes, I can ensure a smooth and professional split while preserving materials and UVs intact. I understand the importance of maintaining medium detail fidelity and keeping the file sizes around 20 MB for future edits and exports. I have a structured workflow for slicing large scenes in Blender using collections and linked libraries, which will help in achieving the desired outcome efficiently. I am ready to get started on this project and deliver the segmented .blend files as per your requirements. Please share the master file with me, and I will begin working on it promptly. Looking forward to collaborating on this project with you. Best regards, Minhaj Ali Blender Specialist
$20 USD in 7 days
0.0
0.0

Hi, I have carefully reviewed your project requirements and I am confident that I can efficiently split your city-scale map into four separate .blend files while maintaining the desired fidelity and file sizing. My approach involves utilizing Blender's collections and linked libraries to ensure seamless segmentation without compromising textures or geometry. With over 3 years of experience in 3D Design, 3D Modelling, and Blender, I have a proven track record of delivering high-quality results. I am committed to meeting your expectations for medium detail and ensuring that each output file remains lightweight at around 20 MB. I am excited to discuss your project further and demonstrate how I can effectively tackle this task. Feel free to send over the master file, and I will promptly begin working on the segmentation. Looking forward to collaborating with you on this project.
$25 USD in 1 day
0.0
0.0

Hi there, I can cleanly split your city map for you. Managing heavy Blender files and optimizing their size without destroying the geometry or losing UVs/materials is right up my alley. Here is my workflow for hitting that ~20 MB target per file: 1. I will first organize the master scene into four distinct regional collections (e.g., North, South, East, West quadrants). 2. I will save out four separate .blend files based on those collections. 3. I will run a recursive purge on orphaned data (cleaning up unlinked meshes, unused materials, and unassigned textures) in each of the four new files. This ensures the file size drops dramatically to your 20 MB target, as each file will only hold the specific textures and geometry it actually uses.
$20 USD in 2 days
0.0
0.0

I am a perfect fit for your project. I've just finished working on a comparable project, and the results I achieved for that client align perfectly with what you're trying to do. I understand the need to cleanly segment a large city-scale map in Blender into four separate files, each around 20 MB. I recently helped a client split a complex 3D model into smaller, manageable files while maintaining material and UV integrity. While I am new to Freelancer, I have extensive experience in 3D modeling and file optimization. You won't find an agency better aligned with what you're looking for. I would love to chat more about your project! No pressure! The worst case would be for you to turn away with a free consultation and good conversation. Let's chat. Best Regards, Marius Van Der Hulle
$12 USD in 7 days
0.0
0.0

Hi , You need an expert in 3D Modelling, Blender, 3D Rendering, 3D Design, 3D Graphic Design, Maya, 3D Animation and 3D Visualization, and I have a tailor-made solution ready for you. Your project brief instantly reminded me of a recent client who faced similar challenges, and I know exactly how to execute this flawlessly for your specific needs. To ensure we hit the ground running, I have three quick questions: Are there any additional technical details or constraints not mentioned in the brief? What is the primary hurdle currently blocking your progress on this? What is your strict timeline for completion? Why trust me with your project? The Record: 250+ Projects. 6+ Years. 100+ consecutive 5-star reviews. The Standard: Zero misses. I don’t just finish the job; I guarantee flawless execution. The Availability: Full-time freelancer, online 9 AM - 9 PM EST. My biggest "heavy-hitter" projects are kept off my public portfolio to protect client confidentiality. Click 'CHAT', and I’ll immediately send over relevant, private samples so you can see the standard of my work firsthand. Best regards, Salikeen Studio
$10 USD in 6 days
0.0
0.0

Hello, I've reviewed your project and understand you're looking to split a large Blender city map into four optimized .blend files while preserving materials, UVs, and a practical level of detail for future editing and exports. For this type of task, the key is balancing file size without damaging usability. I would organize the scene into logical sectors, preserve all existing materials and UV mapping, and optimize geometry and asset references where necessary to keep each file close to the target size. Using collections, linked data, and cleanup of unused assets can significantly reduce file weight while maintaining visual consistency across all four sections. You can review my work here: https://www.freelancer.com/u/GridsmithLTD Approximately what is the current size of the master .blend file, and are the textures embedded or stored externally? Regards, Atik
$15 USD in 1 day
0.0
0.0

Riyadh, Saudi Arabia
Payment method verified
Member since Apr 29, 2026
$10-30 USD
$10-30 USD
$10-30 USD
$10-30 USD
£20-250 GBP
€750-1500 EUR
$10-30 AUD
₹1500-12500 INR
$250-750 USD
₹1500-12500 INR
₹600-1500 INR
$10-100 USD
$250-750 USD
$75-100 USD
$10-60 USD
₹600-1500 INR
₹1500-12500 INR
₹1500-12500 INR
$250-750 USD
₹100-400 INR / hour
₹1500-12500 INR
$30-250 CAD
$10-50 AUD
$30-250 USD