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I need a shoulder-length head model sculpted by hand in Blender from a photo I will supply. Think of the classic talking heads in Fallout 1, Fallout 2, and the Sonora mod: slightly “plasticine”, worn, and gritty, yet unmistakably faithful to the original facial structure and hair of the person in the reference image. Scope of work • Model and sculpt the head, neck, and a small part of the shoulders, capturing key likeness features without drifting into photorealism. • Add iconic Fallout-era armor or accessories (Power Armor elements, leather jacket plates, combat visor parts—whichever best frames the portrait while keeping it recognisable). • Paint hand-made textures in the same muted, dusty colour palette those games use, with edge-wear and clay-like shading. No procedural or AI-generated shortcuts—everything must be brush-painted or baked manually. • Keep mesh topology clean, with sensible edge loops so I can later rig the jaw, eyes, and neck for talking or idle animations. • Create a simple background plate that matches the original games’ dialogue screens: rusty metal, CRT flicker, or vault interiors—your artistic call as long as it screams “classic Fallout”. Deliverable A single Blender project (.blend) containing: 1. Finished, unrigged but animation-ready head model. 2. All hand-painted texture maps (diffuse/albedo at minimum, plus roughness or spec if you use them). 3. The background plane or mesh with its texture. 4. Organised collections and named materials so I can pick up the file and animate right away. Please stick strictly to manual modelling and texturing; AI or auto-generated assets will be rejected. I’m happy to answer style questions or share additional reference shots during the process.
Project ID: 40748240
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24 freelancers are bidding on average $23 USD for this job

As a seasoned 3D designer with 9 years in the industry and specialization in Blender and Maya, I am well equipped with the exact skills your project demands. My portfolio showcases a range of successful projects in game design, 3D modeling and animation which reflects my ability to produce high-quality work effectively and promptly for clients. In particular regard to your desired Fallout-style Avatar project, I not only possess robust sculpting skills, but I also have extensive experience working with intricate models and detailed textures. Creating your model and its accompanying textures manually poses no challenge as it's an aspect I'm very comfortable with. Clean mesh topology that allows for advanced rigging is another strength I can bring to the table. Your project's need for jaw, eye and neck rigging aligns perfectly with my skill set. The Cherry on top: I can provide you with a fitting background plate capturing the spirit of classic Fallout dialogue screens. Given my aptitude and experience in this domain, there's no doubt that hiring me will help actualize your vivid creative vision accurately .
$30 USD in 1 day
8.5
8.5

Hello, With over 8 years of experience in 3D animation, I have worked extensively in the fields of architecture, medicine, and marketing. I am well-equipped to handle your project of creating a Fallout-style 3D avatar. I will sculpt the head model in Blender, ensuring it captures the gritty yet faithful essence you are looking for. Additionally, I will add iconic Fallout-era accessories and hand-paint textures in the game's signature style. The final deliverables will include an animation-ready head model, texture maps, and a background plate. You can view my portfolio at https://www.freelancer.com/u/BLADESTYLE Let's discuss further in chat to delve into the specifics of your project. Thanks.
$25 USD in 7 days
5.9
5.9

With my extensive background as a Unity Game Developer and an AR/VR Specialist, I have the technical skills and artistic eye required to truly bring your vision to life. My proficiency in 3D Animation and Modelling makes me well-versed in hand crafting detailed models like the one you are requesting. I am well aware of the nostalgia-inducing graphics of the classic Fallout game style and can guarantee a result that captures that essence Over my career, I have consistently demonstrated not just the ability to create but also optimize and problem-solve within a project. Combining this with my passion for gaming and creating immersive experiences, bạn can be sure that every aspect of your 3D Avatar will be meticulously addressed. I’m dedicated to clean mesh topology, as requested, so you can rig the head model effectively for any necessary animation features. Perhaps most importantly, I understand and appreciate the aesthetics you're aiming for: "slightly 'plasticine', worn and gritty". Texture design is not just about painting; it's about telling a story ngày Drawing from my experience with those colors, I can assure you ne-character renditions that even at our high-quality standards, pay homage to the original Fallout style without losing any critical elements. Connect me khẩu so we translate your photo into your convenienteil space
$20 USD in 7 days
6.4
6.4

With over a decade of experience in the 3D modeling and animation industry, I have honed my skills to produce visuals that not only meet technical requirements but also capture the essence and style of the given project. My proficiency in Blender and other relevant software allows me to excel in manual modeling, an essential aspect of this project. I understand your desire for a unique, hand-sculpted aesthetic reminiscent of classic Fallout games, and assure you that I can deliver exactly that, steering clear from AI or auto-generation shortcuts. Your project's need for clean mesh topology for future rigging aligns perfectly with my expertise in character modeling and rigging. I can guarantee a well-structured model from head to neck with sensible edge loops for seamless jaw, eyes, and neck rigging. The final milestone that differentiates me is my ability to think outside the box artistically. By utilizing the rusty metal, CRT flicker or vault interiors while creating a background plate, I will make sure it screams "classic Fallout". I am confident in my capacity to handle this breadth of work—modeling, sculpting, texturing, and creating immersive scenes—to create something unforgettable for your project. Thank you again for taking the time to consider my application. Let's discuss further detail to ensure your full satisfaction throughout this engagement!
$20 USD in 1 day
5.4
5.4

This project has a unique challenge. Capturing the Fallout aesthetic while ensuring the model feels alive is no easy task. If the likeness isn't nailed down, it can lose the charm that fans love. I would sculpt the head and shoulders by hand, keeping the iconic style in mind. Adding the right armor elements will enhance the character without overshadowing the facial features. My focus would be on brush-painted textures, ensuring they fit seamlessly into that dusty, gritty world. Clean mesh topology is essential, so you can animate later with ease. I'm familiar with the Fallout style and will make revisions until you're completely satisfied. To dive deeper, I'd love to know what specific armor or accessories you're envisioning. Also, do you have a timeline in mind for this project?
$14 USD in 7 days
3.6
3.6

I'LL CREATE YOUR FALLOUT-STYLE HEAD MODEL Hi There, I understand you're looking for a shoulder-length head model that captures the essence of classic Fallout aesthetics. My approach will emphasize a slightly “plasticine” texture while ensuring the likeness remains true to the reference image provided. With over 10 years of experience in 3D modeling and sculpting, particularly in Blender, I specialize in creating unique designs while adhering to your vision. I guarantee original concepts with revisions until you're fully satisfied and will provide all source files for your use. Portfolio: https://www.freelancer.com/u/Shahmeer9090 I'm eager to discuss your preferred color palette, style, or any references you have in mind. Thanks, Shahmeer
$20 USD in 7 days
3.2
3.2

Hi We went through your project description and it seems like our team is a great fit for this job. We are an expert team which have many years of experience on Game Design, 3D Rendering, Maya, 3D Modelling, 3D Animation, Blender, 3D Art, Game Asset Creation Please come over chat and discuss your requirement in a detailed way. Regards
$25 USD in 1 day
2.7
2.7

My passion and expertise in 3D modelling and rendering makes me the ideal candidate for the manual Fallout-Style 3D Avatar project. With an intricate understanding of your vision for this avatar, I will hand-craft the head model in Blender to maintain a unique character design reminiscent of iconic Fallout-style 'plasticine' aesthetics. Given my eye for detail and commitment to quality, I'll capture your desired likeness features while incorporating the distinct worn, gritty elements found in the game. Utilizing my extensive experience, I'll ensure that the topology of the model is clean with logical edge loops to allow you to effortlessly rig the jaw, eyes, and neck section for talking or idle animations. Importantly, I fully understand your preference for a mesh that's easy to work with in post-production. My proven skills will ensure that you receive an animation-ready head model without any compromise on quality. Finally, my expertise extends beyond the head model as requested; I am adept at creating atmospheric backdrops that align with the original Fallout games. From rusty metal to vault interiors and beyond, rest assured that the final product will scream “classic Fallout”. Let's collaborate to produce an exquisite and faithful avatar just as you envisioned!
$15 USD in 1 day
2.4
2.4

Being a seasoned professional with a focus in web and mobile app development for over 9 years, my skills encompass a wide range of expertise that can be applied to your unique project. Although I haven't had direct exposure to 3D game design specifically, my experience handling intricate visual aspects and working with tools such as Blender hugely qualify me for this task. One key attribute I bring to the table is adaptability. My proficiency in several programming languages including Java, PHP, and .NET combined with my ability to work on responsive designs, gives me an upper hand in ensuring that your model is animation-ready. I am familiar with mesh topologies crucial for rigging the jaw, eyes, and neck for potential future animations. Moreover, my commitment goes beyond project completion as reflected through my consistent post-support. This dedication resonates well with your desire for a clean mesh topology, sensible edge loops but most importantly hand-painted textures which I specialize in. By guaranteeing precision in creating "Fallout-esque" models without resorting to AI-generated shortcuts matches the exact quality and craftsmanship you require. In conclusion, despite not specializing in game design, my extensive experience combined with delivering effective cost solutions within stipulated timeframes makes me the perfect match for this endeavor. Hiring me will not only fulfil your current requirements but also ensure future design consistency and m
$120 USD in 7 days
1.9
1.9

GET IT DONE RIGHT FROM THE START! Hi, I’m EnriqueHR. Your project caught my attention because I have experience with 3D modeling and understand what it takes to get character likeness right. I’ll help you create a classic Fallout-style avatar by focusing on hand-sculpting and texturing, while making sure the final result is both recognizable and true to the original style. Here’s how I’d approach it: • Carefully sculpt the head and shoulders, maintaining key likeness features. • Add iconic Fallout armor or accessories that enhance the character. • Paint detailed textures manually, ensuring a dusty, muted palette. I may be newer to Freelancer, but I bring 5 years of experience in 3D modeling and have completed similar work. I’d be happy to share a quick idea for your project before you decide. Kind regards, EnriqueHR
$12 USD in 7 days
1.0
1.0

Hi, I’m a professional cartoon/animation designer and video editor, and I can help you with **all types of cartoon and visual content** — character design, 2D cartoon scenes, story videos, illustrations, backgrounds, animation, image editing, and complete cartoon videos. I can follow your references and instructions carefully while keeping the **same character style, faces, clothing, proportions, colors, and overall look**. I can also create custom scenes, expressions, camera zooms, character movements, and 16:9 content for YouTube and social media. What I can provide: • 2D cartoon character design • Cartoon illustrations & backgrounds • Children’s story videos • Character animation • Cartoon image editing • Scene creation and compositing • Camera zooms and movements • YouTube cartoon videos • Social media cartoon content • Full video editing I’m available to start immediately and can provide a quick sample based on your requirements. **Please send me your project details or reference, and I’ll get started.** Looking forward to working with you!
$20 USD in 2 days
0.0
0.0

Hello, I hope your week is going well. I've spent a good while sculpting heads by hand in Blender, and the Fallout talking-head look is a style I genuinely enjoy working in. Having delivered multiple character sculpts, I know that plasticine grit comes from hand work, not filters. I did a similar piece a while back, a worn mercenary bust for a retro RPG menu screen. The tricky part was keeping edge loops clean around the jaw and eyelids so the animator could drive a talking rig, while the diffuse was painted entirely by brush in muted flesh and dust tones. No baked normal tricks for the wear, just layered paint and a low-spec roughness map to get that clay sheen. If it's the Fallout 2 style you're after, I'd start blocking the skull and main planes with a subdivided cube, then refine the likeness from your photo before adding Power Armor collar plates or a leather jacket yoke. Textures would be hand-painted in Blender's texture paint mode, diffuse plus roughness, with the background plate built as a simple rusty mesh. Everything goes into named collections so it opens ready to rig. Could we hop on a short call to confirm the accessory direction and how much shoulder you want in frame? Those two choices shape the silhouette more than anything else. Looking forward to hearing from you, Zohaib
$10 USD in 9 days
0.0
0.0

I'M OFFERING YOU A FREE CONSULTATION, NO STRINGS ATTACHED! You're building a hand-sculpted Fallout-style avatar head from a photo reference, complete with period armor details and manually painted textures. The two critical challenges are nailing the likeness while keeping that iconic plasticine aesthetic, and ensuring the mesh topology stays clean enough for later jaw and eye rigging. Here's how I'd approach it: - Study your reference photo and establish the core facial structure in Blender, blocking out proportions before sculpting detail. - Sculpt the head, neck, and shoulders with hand-painted textures using a muted, dusty palette, adding wear and grit that matches Fallout 1 and 2 dialogue screens. - Organize the finished model into named collections and materials with a matching background plate, ready for animation rigging. My 3D modelling work on data visualization and UI-heavy projects demonstrates clean topology and attention to asset organization. I hand-paint textures without procedural shortcuts and understand the discipline required for animation-ready geometry. Let's talk through your reference material and style direction in detail. What's your timeline looking like? Kind regards, Cornelius
$10 USD in 7 days
0.0
0.0

As an experienced 3D artist specializing in manual modelling and texturing using Blender, I'm excited to deliver on your vision for this Fallout-style avatar. even l am new on freelancing my approach to 3D work aligns perfectly with your project scope; I take care with the mesh topology ensuring edge loops support smooth animations for the jaw, eyes, and neck. Additionally, my commitment to hand-made textures beautifully complements your requirement for faithfully-detailed and gritty "plasticine" appearance of iconic Fallout era elements. Throughout my career, I've painstakingly honed my understanding of shading and colour palette specificity, especially those that mimic the classic Fallout game style. This means you will receive not only a finely sculpted head-aligned with your reference image but texture maps that vividly reflect that distinctive world. Moreover, as someone who treasures communication and client happiness, I commit to keeping open lines throughout the process; from answering any queries or seeking clarification during design stages to sharing regular updates on project progress. My goal is always to ensure you're absolutely thrilled with the final product. So why not choose me, Christiano-the 3D artist who imbibes passion into every project?
$20 USD in 3 days
0.0
0.0

Hi! I’m familiar with the classic Fallout aesthetic and the concept behind its iconic characters and designs. I’m new to freelancing, but I can deliver reliable results with good attention to detail. I can create the bust using your references, with carefully sculpted and high-quality texturing. No AI will be used at any stage of the process. I can deliver the project within 2 days, including the native .blend file.
$15 USD in 2 days
0.0
0.0

Hi, I’ve read your brief and I can help you with the manual sculpting of a Fallout-style 3D avatar. For your project, I’d recommend a meticulous approach to capture the unique aesthetic of the classic Fallout games while ensuring the likeness is spot-on. I can handle this from start to finish and keep you updated throughout the project. I specialize in hand-sculpting and texturing, ensuring all elements are crafted to reflect that gritty, worn look you desire. I can also share relevant examples of similar work before we begin. Send me a message and I’ll explain exactly how I’d approach your project. IF YOU ARE NOT HAPPY YOU DON'T PAY! Kind regards, Shain WWD Digital Solutions
$11 USD in 7 days
0.0
0.0

This project is a great match for my experience, and I’d be happy to put my skills to work and help bring your vision to life. Your requirement for a hand-sculpted head model in Blender, capturing that classic Fallout style, aligns perfectly with my background. I have extensive experience working on a wide range of projects for clients. I’m confident in my ability to understand what a client needs, deliver high-quality work, and communicate clearly throughout the project. My approach would involve meticulous modeling and hand-painting textures to achieve that gritty, worn look you desire. I would love to chat more about your project! Regards, Bester Devenier
$14 USD in 7 days
0.0
0.0

The strongest direction here would be blocking the skull proportions from your reference photo first — getting the brow ridge, cheekbone width, and jaw angle right before any surface detail — because likeness in a stylized model lives in those big planes, not the fine sculpting. From there we'd refine in Blender's sculpt mode to hit that Fallout plasticine quality: slightly softened forms, clay-like surface, no photorealistic pores. Edge loops around the eyelids, jaw hinge, and neck base will be laid deliberately so you can drive a talking rig without fighting the mesh. Fallout-era armor or accessory elements get added to frame the portrait, then textures are painted entirely by hand in Blender's texture paint mode — diffuse and roughness, muted flesh tones with dust and edge wear brushed in, nothing procedural. The background plate (rusty metal or vault paneling — we'll confirm your preference) goes on a simple mesh behind the bust, textured to match the dialogue screen aesthetic. Final delivery: clean .blend with named collections, materials, and all texture maps packed in. Relevant 3D product modeling work in Blender: https://www.freelancer.com/portfolio-items/11309473-3d-model-for-a-herbal-product-bottle Price: $30 Timeline: 3 days Share your reference photo and preferred armor direction and we can get started. Regards, VenomP
$30 USD in 3 days
0.0
0.0

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