I need someone to help me with Unity project.
In the beginning i want to tell that im not a programmer, so i can be wrong in some definitions, but i hope i will be able to tell my needs precisely enough.
And i cant find any asset in unity store that does this thing.
I need unity project/script, where in the end user must be able to select bones/joints in character and move them around.
I WILL HAVE:
character imported in unity from maya or max (specially made for my project, so there can be some suggestions how it needs to be made) with bones, textures, etc (it can be humanoid, or some animal or whatever) something like in attached pics 1 and 2
Bones will have fixed lengths and rotation limitations
User to be able to select any joint or bone and then transform tool shows up (like in attached pic 3), so user is able to move or rotate each bone in all 3 dimensions. When moving or rotating all limitations for bones are taken into account (so its not possible to make impossible poses etc)
And its must be possible to import any kind of character (specially made for this project) into Unity without making any changes to script (like there will be main app where you import some characters.. move them around.. save.. etc)
It will be part of iOS project, thats why its enough with this functionality for now.
I think thats all for now, thank you