TCP and UDP client-server application for message management
The purpose of the theme is to build an application that respects the client-server model for message
management. The objectives of the Assignment are:
• understanding the mechanisms used to develop network applications using TCP and UDP
• multiplexing TCP and UDP connections;
• defining a type of data used by the proposed application in a predefined UDP protocol;
• developing a practical client-server application using sockets.
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I have in the past coded something that does all this for a video game I made. I can put a interface on it pretty quick and change anything you want from there.