Gaming Prototype Project using assets to go fast.
Already bought asset for design: [url removed, login to view]!/content/85664
an asset for the base of the game play: [url removed, login to view]!/content/7935
PROTOTYPING Unity 3D 5.x
Make a prototype of Diablo like game using already paid assets.
Main asset to use: [url removed, login to view]!/content/7935 for the game play, and for the hero
And the game level design: [url removed, login to view]!/content/85664...
The main idea is to have a working prototype to intent start a real project.
so I need the build of one working level (built with these 2 assets):
create an island, with the Viking village (using the asset)
in the Viking village there must be 2 type of interactions (each time we talk to NPC, camera must change angle and get closer and when finish return to initial position, like cinematic) :
one with shop seller (using the Viking asset model to define a vendor), windows system to select weapon and shield to buy.
one with a Viking chief that wanna give some missions, like quest (2 for this prototype) :
first mission is to go out of the village to the jungle and fight the Viking that makes terror on the road ( 5 Vikings to kill to archive the mission, must be coded, and XP must be integrated) Once this mission is to accomplish second mission is available when we talk with the chief.
Second mission: found the chief of these Vikings, and get the key to the Viking boat to flow away... at the end of the island you could build a port with some houses and put 20 Vikings to fight and a chief, once killed all, the chief gives a key, the key open the port's gate and we could go on the boat.
create an enemy's ports with the Viking boat, and code to move the boat once inside, plus a teleport point once the boat arrives at a defined sea zone.
Hope you will enjoy this prototype idea.