I created an iphone app over a year ago and need some assistance adding a new feature.
The app is built within Unity, and I need to allow the app to continue executing in the background, as Unity does not natively support this functionality.
The project summary:
- Extend Unity3d to allow background execution on iOS.
- Background execution must provide audio and elegantly cease calls to OpenGL (I discovered the Unity function for the latter portion).
- Provide well commented code which makes this possible (as I have another app in development which requires the same functionality).
I would be really excited to have you involved.
Look forward to hearing from you, clinton.