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Busco freelance Godot 4.5 para crear zona jugable sencilla para menos de 12h. Necesito contratar a alguien con experiencia en Godot 4.x para ayudarme a crear una zona jugable sencilla pero funcional para mi videojuego 2D. El proyecto ya está avanzado: ya existen jugador, enemigos, HUD, sistema de habilidades CSS, tutorial, tilesets, parallax y varias mecánicas base. No necesito algo grande ni final, sino una primera versión jugable, rápida y ordenada para documentación. Fecha límite: viernes 29 de mayo antes de las 12:00 p.m. El trabajo consiste en reemplazar el mapa actual [login to view URL] por un nuevo mapa de ciudadela. Esta ciudadela será el recorrido principal después del tutorial. La zona debe incluir: Recorrido lineal o semi-lineal. Plataformas y colisiones funcionales. Uso de assets, tilesets y parallax ya existentes. Integración básica de enemigos ya creados. Uso de mecánicas ya programadas. Aplicación simple de 1 o 2 propiedades CSS del juego, principalmente stroke y opacity. Llegada a una zona tipo hub con una torre enorme, usando blockout o arte provisional. Arena final que encierre al jugador para una pelea contra jefe. Integración limpia con las escenas existentes del proyecto. No busco arte final ni una zona enorme. La prioridad es que sea jugable, clara, sencilla y entregable rápido para poder documentarla. Idealmente busco alguien con experiencia en: Godot 4.x Level design 2D Plataformas/metroidvania Tilemaps y colisiones Integración con escenas y scripts existentes GDD del proyecto: [login to view URL]
Project ID: 40476206
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16 freelancers are bidding on average $138 USD for this job

As an experienced game designer and developer, specializing in 2D games, Godot 4.x is a platform I am highly proficient in and have successfully utilized for numerous projects. Your need for a straightforward but functional game zone is perfectly in line with my skills and experience. I understand that you've already made considerable strides with your project and require someone to create a playable, well-documented version quickly without compromising quality. This aligns with my track record of producing results on schedule, while maintaining a high standard of design craftsmanship. Additionally, having proficiency in level design, tilemaps, and collisons, I can guarantee to integrate your existing scenes and scripts seamlessly into the new game zone. My familiarity with CSS-based game systems is also beneficial as I can apply necessary properties like stroke and opacity effectively. My goal is not just to deliver but ensure the functionality and usability of the creation. Lastly, being an avid gamer myself, I fully understand the significance of playability in any digital entertainment and can promise you a simple yet solid design that enhances the overall gaming experience. Let's collaborate to transform your vision into a fully-functional virtual reality!
$80 USD in 1 day
4.2
4.2

Howdy! I'm excited about the opportunity to work on your Godot 4.5 project. With a solid background in 2D game development and experience in Godot 4.x, I can help you create a functional and straightforward playable zone. I understand the need to replace the current map with a new citadel map, ensuring it includes linear or semi-linear paths, functional platforms, and collisions while integrating existing assets and mechanics. My approach would be to first review the current assets and mechanics to ensure seamless integration with the new map. Could you clarify if there are any specific enemy behaviors or interactions you want emphasized in the boss arena? Let's get this playable version ready for documentation. Thank you, Marcos.
$156 USD in 7 days
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Hi Jonathan, I am Everett, an experienced Godot 4.x developer specialized in 2D game design. I understand you need a playable city citadel zone for your 2D game replacing the current map, focused on a linear or semi-linear path with platform collisions, enemy integration, and use of your existing assets and mechanics. I will create a clean, simple, and functional playable level by assembling your current assets and scripts, implement necessary tilemap collisions, integrate enemies and mechanics, and apply the specified CSS stroke and opacity properties, all delivered as a clear first version for documentation. I can communicate in real time in your time zone and provide a working demo within 12 hours of starting. Q1: Do you have specific dimensions or length in mind for the citadel map? Q2: Would you prefer the boss arena design to be more open or tight within the blockout structure? Q3: Are there any existing scripts or scene templates for hub interactions that I should follow? What specific challenges have you faced so far with Godot 4.5 that I should be aware of for this playable zone? Best regards, Everett
$30 USD in 17 days
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Hey there, I'm Vishal Maharaj, a Game Design and Development expert with 25 years of experience based in Perth, Australia. I'm passionate about taking on your Godot 4.5 project to create a simple playable area within 12 hours. I understand the project requirements and the need for a functional, streamlined playable zone for your 2D game. I would approach this by seamlessly integrating the new citadel map, ensuring functional platforms, collisions, enemy integration, and utilization of existing assets and mechanics. Let's discuss further details and kickstart this project. Looking forward to collaborating with you. Cheers, Vishal Maharaj
$250 USD in 5 days
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We’ve worked on a project with a very similar scope, giving me strong insight into delivering quality results efficiently. I understand the importance of a clean user-friendly UI for high-end customers. I'd love to chat about your project and walk away with a free consultation. Regards, Nabeel Ismail
$100 USD in 7 days
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Hola Jonathan, Tu proyecto encaja bastante bien con mi experiencia trabajando con Godot 4.x y sistemas ya existentes dentro de proyectos en desarrollo. Puedo ayudarte a reemplazar el mapa actual por una nueva ciudadela jugable, aprovechando los tilesets, parallax, enemigos, HUD y mecánicas que ya tienes implementadas. Mi objetivo sería crear una zona clara y funcional para documentación, priorizando la jugabilidad y la integración limpia sobre el arte final. El recorrido incluiría plataformas y colisiones completas, progresión lineal o semi-lineal, aplicación de las propiedades CSS solicitadas (stroke y opacity), una zona hub con la torre principal y una arena final para el combate contra el jefe. Estoy acostumbrado a trabajar sobre proyectos existentes, respetando la arquitectura actual y evitando cambios innecesarios que puedan afectar otros sistemas. Si me compartes acceso al proyecto, puedo revisarlo rápidamente y confirmar tiempos de entrega antes de comenzar. Saludos, Gian Franco
$120 USD in 7 days
0.0
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INTRO I've recently worked on projects involving 2D game development, level design, and seamless player experiences. I can help you achieve a functional and playable 2D game zone in Godot 4.5, meeting your Friday deadline. Success for you means having a smooth, engaging, and well-documented playable area. MIDDLE I noticed your need for a new citadel map with functional platforms and existing assets integration. My approach involves clear communication, structured execution, and attention to detail to create a seamless and engaging player experience. "I may not have reviews yet, but that's why your project gets my full attention." OUTRO I'd be happy to discuss how I can enhance your project outcome. Let's connect to explore further. Regards, stPatrickMoloedi
$150 USD in 7 days
0.0
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I’m highly experienced in projects like this, so it’s a great fit. I'm new to Freelancer but have extensive experience in Godot 4.x, level design, platformer games, tilemaps, and scene integration. I've successfully executed similar projects off-site. While I am new to Freelancer, I have tons of experience and have done other projects off-site. I can offer a quick initial draft to ensure we're on the right track before proceeding further. I would love to chat more about your project! Regards, Bester Devenier
$200 USD in 7 days
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This Project caught my eye, so I had to reach out. I see the need for a simple yet functional playable area in Godot 4.5 for your 2D video game project. My experience with Godot 4.x, level design, platforms, tilemaps, and integrating existing scenes align perfectly with your requirements. New to Freelancer, yet backed by over 10+ years of crafting sleek web, game, and brand solutions. Let’s create something exceptional together. I would love to chat more about your project! Regards, Marco Agrela
$150 USD in 7 days
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