We are looking for a Game Developer to complete an incomplete Ludo game based on Unity 2017 with Photon engine user as Multi player and back end used as PlayFab. There are some conditions needs to be changed :
1. There are two modes, one is quick and second is classic mode. We have implemented one condition here is if two players are playing ludo in quick mode and else if one of any of the pawn crosses one of the opponent's pawn, and after crossing the pawn it enters the home, so he will be declared as winner and game gets closed, so this functionality is working fine now we need to implement the same for 4 players if 4 players are playing in quick mode and if any of the one opponent's pawn crosses any of his/her opponent's pawn and then after crossing any of that user's pawn enters into the home it will be only one pawn entering the home after crossing that player will be declared as winner and other 3 players will be loosers and game gets closed
2. The same condition we need to implement in classic mode, if two or 4 players are playing and if any of the player in two or 4 players gets all his pawns entered into the home, he will be declared as winner and other will be declared as loosers.
The game is 95 % completed and the budget is 10-15 K not more then that.
We need to get it completed by this week itself.
Looking forward to the experienced developers.
7 freelancer chào giá trung bình₹22143 cho công việc này
Hello, i have written 3 games for android with clickteam fusion 2.5, i know 3 languages for developer (android, java and c++) but my main languages is java.