We basically are trying to simulate a smoke trail that would appear outside of the cockpit window if a surface to air missile were fired at a plane . We essentially want to create an instance of the AI object inside the flight sim environment, and be able to control its flight path by giving it a heading, speed, altitude (essentially a flight plan, which most AI objects respond to). The AI object created can be anything such as small square as far as the actual missile itself is concerned.
Please apply with relevant examples
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Hi I am very good at poly mesh and box modelling design in product and object modelling in 3Dsmax. I started to learn 3Dsmax in 1999. Please let me know if you have any questions. Best Regards Arsham
Hello, I am a professional 3d artist, I have a lot of experience working on various projects, and I assure you that I can do your job effectively. If you are interested, please get in touch.