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I’m putting together a brand-new game in Unreal Engine and need an experienced developer to help me take it from concept to a polished PC release. The core responsibilities will revolve around building gameplay systems, integrating assets, and packaging stable Windows builds. I already have a general vision and art direction; what I’m missing is the technical expertise to transform those ideas into a smooth, responsive experience. You should be fully comfortable with Unreal Engine (Blueprints and/or C++), know your way around performance optimisation for desktop hardware, and be able to advise on best practices for input handling, networking, and QA workflows. While the immediate target is PC, I’d like to keep the architecture flexible enough that we could consider console or mobile ports later on if the project gains traction. Deliverables I expect at each milestone: • A playable PC build in .exe format with all required dependencies • The complete Unreal project files and source code, cleanly organised • Brief release notes outlining new features, known issues, and performance metrics I’m looking to move quickly, so please mention any similar Unreal projects you’ve shipped, your preferred development schedule, and the tools or plugins you lean on most. Let’s craft something great for PC players together.
Mã dự án: 40234715
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13 freelancer chào giá trung bình $455 USD cho công việc này

Hi, I'm excited to help bring your game vision to life! With over a decade of experience in game development, including extensive work with Unreal Engine, I’m confident we can take this project from concept to polished release. My expertise lies in building robust gameplay systems, integrating high-quality assets, and ensuring smooth performance. I have a strong track record of optimizing for desktop hardware and am adept at handling input, networking, and QA processes. My preferred development schedule is flexible but efficient, allowing us to iterate quickly based on feedback while maintaining high standards. For this project, I would use industry-standard tools like Unreal Automation Tools for automated testing and UE Asset Tools for asset management. We can collaborate using Git for version control, ensuring all milestone deliverables are met: a fully functional .exe build, clean project files, and detailed release notes. Could you provide any specific technical constraints or features you're keen to implement? This will help us align our goals and ensure the project's success. Looking forward to crafting something great together! Best, Reed
$550 USD trong 10 ngày
6,0
6,0

Your project will fail at launch if you don't architect the input system and performance profiling pipeline correctly from day one. I've seen too many Unreal games ship with 30fps drops because developers skipped proper LOD setup and blueprint optimization until it was too late to refactor. Before we lock in the technical approach, I need clarity on two things: What's your target minimum spec (GTX 1060 or RTX 2060 baseline?), and are you planning multiplayer functionality or strictly single-player? These answers completely change how I structure the actor replication system and memory management. Here's the architectural approach: - UNREAL ENGINE C++: Build core gameplay systems in C++ with Blueprint-exposed interfaces so you can iterate on game logic without recompiling. This hybrid approach cuts iteration time by 60% while maintaining performance. - PERFORMANCE OPTIMIZATION: Implement GPU profiling from sprint one using Unreal Insights and RenderDoc. I'll set up automated frame time tracking so we catch bottlenecks before they compound - not during final QA when fixes are expensive. - INPUT HANDLING: Configure Enhanced Input System with rebindable controls and gamepad support out of the gate. This prevents the nightmare of refactoring input logic when you want Steam Deck compatibility later. - PACKAGING PIPELINE: Set up Jenkins CI to auto-generate Windows builds with proper PAK file compression and shader precompilation. Your QA team gets stable builds every 48 hours instead of waiting for manual exports. - MODULAR ARCHITECTURE: Structure your game modules so console ports don't require gutting the codebase. I'll separate platform-specific code from gameplay logic using Unreal's plugin system. I've shipped 4 commercial Unreal titles including a tactical shooter that scaled from 5K to 200K players without performance degradation. I don't take on projects where the scope isn't nailed down - let's schedule a 20-minute call to walk through your GDD and identify technical risks before we commit to milestones.
$450 USD trong 10 ngày
5,4
5,4

⭐⭐⭐⭐⭐ CnELIndia, led by Raman Ladhani, is an ideal partner to bring your game vision to life in Unreal Engine. With a strong focus on performance optimization, our experienced team can efficiently handle both Blueprints and C++ for building robust gameplay systems and seamless integration of assets. We specialize in developing smooth, responsive experiences, optimizing for desktop hardware, and advising on best practices for input handling, networking, and QA workflows. Our process will include: Transforming your vision into a polished playable build with a focus on stability. Packaging Windows builds (.exe) for PC with all dependencies. Providing well-organized project files and source code. Offering regular updates, including release notes with new features, issues, and performance metrics. With previous successful Unreal projects and a flexible approach, we are ready to scale for console and mobile if the project grows. Let’s collaborate to create something amazing!
$500 USD trong 7 ngày
4,5
4,5

Hello there, I reviewed your project Unreal Engine PC Game Development -- 2 and understood the requirements at a high level. I focus on delivering clear, stable, and maintainable solutions aligned with the actual scope, I can work with Game Design, C# Programming, C++ Programming and follow a clean development process with proper structure and error handling. If this aligns with what you’re looking for, please come to chat to discuss further. Best regards
$250 USD trong 7 ngày
3,3
3,3

Your focus on a flexible architecture that supports future console or mobile ports highlights an important aspect: scalability beyond the initial PC target. To address this, I prioritize modular system design in Unreal Engine, leveraging C++ for core gameplay mechanics while using Blueprints for rapid iteration on gameplay features. For performance optimization, I utilize Unreal’s profiling tools alongside platform-agnostic input handling frameworks, ensuring responsiveness across devices. Having contributed to several Unreal projects with multiplayer and single-player systems, I’m familiar with structured source control workflows and automated QA scripts that streamline releases. My approach involves setting clear milestones aligned with your deliverable expectations, maintaining clean codebases, and detailed release notes. Could you specify how you envision the networking layer and multiplayer scope, if any, at this stage? Regards, Dylan
$400 USD trong 14 ngày
0,0
0,0

I’d love to help bring your Unreal Engine game from concept to a polished PC release. My focus will be building robust gameplay systems, integrating assets efficiently, and delivering stable, performance-optimised Windows builds at every milestone. I’m comfortable working in both Blueprints and C++, setting up scalable architecture, and establishing QA and performance workflows that keep future console or mobile ports viable. You’ll receive organised project files, playable builds, and clear release notes throughout development. I work in structured sprints to maintain momentum and transparency, ensuring your vision evolves into a smooth, engaging experience for PC players.
$500 USD trong 30 ngày
0,0
0,0

Your vision for a new PC title in Unreal Engine aligns with my background in developing high-performance games and modular systems from scratch. Having recently delivered a PC prototype using Blueprint-C++ hybrid architectures to minimize CPU overhead, I understand the balance between rapid iteration and long-term scalability. I focus on building professional-grade frameworks that allow your project to evolve from a core concept into a polished, launch-ready product optimized for modern hardware and distribution platforms. To ensure a robust foundation, I will implement a gameplay framework using C++ for performance-critical logic—like movement and data handling—while exposing parameters to Blueprints for design-side tweaks. I'll leverage the Enhanced Input System for native PC controls and utilize Data Assets to keep game systems extensible. For visuals, I’ll integrate Lumen and Nanite where appropriate, ensuring the project remains performant through profiling with Unreal Insights to maintain stable frame rates across diverse hardware. My workflow includes strict version control via Perforce or Git and clear documentation of all primary systems to ensure the codebase remains maintainable as the project grows. To tailor the architecture, what is the primary gameplay loop you are targeting, and do you have a preferred art direction? Are you aiming for an MVP for testing, or a full-scale production? I’d be happy to jump on a call or exchange messages here to discuss your roadmap and how my technical expertise can bring your vision to life. Let me know when you are available for a quick sync.
$566 USD trong 21 ngày
0,0
0,0

Having spearheaded Prime Code Tech to digital success, as evidenced by our long list of happy and thriving clients, I am confident in being the Unreal Engine developer you need for your project. With extensive experience in strategic product development, custom software design, UI/UX strategy and more, my skillset aligns perfectly with your needs. I have also managed countless projects across global markets and implemented automation and intelligent integrations—areas that can provide added value to your project. In terms of specifically Unreal Engine, I am well-versed in both Blueprints and C++, traits that will allow me to fully maximize the potential of the engine for your game. Moreover, performance optimization and flexible architecture are key features I emphasize in all my projects, which align with your aim of potentially considering different platforms like console or mobile.
$300 USD trong 5 ngày
0,0
0,0

Hi, I've built multiple one-page websites and landing pages designed to convert visitors into leads or bookings, not just look good. I reviewed your project and understand you need a clear, focused page that explains your offer and drives action. My approach is simple: define the page goal, structure the content to guide users, and build a fast mobile-first page optimized for performance and SEO. I avoid bloated designs and focus on clarity, speed and results. I can start with a clear section layout tailored to highlight your Unreal Engine project’s technical strengths, flexible architecture, and rapid development timeline. Happy to discuss your goals and timeline. Nadia
$550 USD trong 14 ngày
0,0
0,0

This Project caught my eye, so I had to reach out. Your need for seamless gameplay systems and stable Windows builds in Unreal Engine aligns perfectly with my expertise in performance optimization and clean, well-organized code. I understand the importance of flexible architecture for potential console or mobile ports, ensuring your vision scales smoothly. New to Freelancer, yet backed by over 10+ years of crafting sleek web, game, and brand solutions. Let’s create something exceptional together. I would love to chat more about your project! Regards, Marco Agrela
$300 USD trong 14 ngày
0,0
0,0

Recently, I helped deliver a polished Unreal Engine PC game by developing gameplay systems, integrating assets, and optimizing performance to achieve a smooth, responsive experience. The client launched with stable Windows builds on schedule. I’d love to help with this. I deliver clean, reliable work on time, and I keep communication clear throughout the process. I’ve worked on similar tasks before, so I know how to make things efficient and stress-free. If you want someone dependable who can handle it properly from start to finish, I’m ready to get started. While I am new to Freelancer, I have tons of experience and have done other projects off site. I would love to chat more about your project! Regards, Cristiano Ferreira
$550 USD trong 14 ngày
0,0
0,0

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Thành viên từ thg 4 14, 2015
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