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The goal is to create a match-3 mobile game for Android and iOS that teaches children English vocabulary while they play. Think classic Candy Crush mechanics stretched across 5,000 progressively harder levels, but with an educational twist: every tile carries a word, and whenever three or more identical tiles are cleared, the game flashes that word on-screen and plays a clear, friendly pronunciation. Over the full campaign the player will encounter roughly 4,000 distinct words, giving plenty of spaced repetition. Visual direction stays cartoonish and colorful—bright candies, playful animations, gentle particle effects—so younger players stay engaged without sensory overload. Core gameplay includes the usual swipe-to-match moves, special pieces for larger combos, timed obstacles, and viral power-ups. To keep motivation high, bonus levels unlock at key milestones; these stages lean heavily on the words already learned, turning revision into a celebration. I’d like a single code base—Unity or a comparable cross-platform engine—compiled to both an Android APK and an iOS build. Standard features such as cloud save, simple parental progress tracking, and optional rewarded ads are expected, but they should never overshadow the learning objective. Deliverables • Complete and well-commented project source • Build-ready Android APK and Xcode project • All original art, animations, and 4,000 recorded word clips with transferred rights • Level-design spreadsheet mapping each stage to its target vocabulary • Concise documentation so new words or levels can be added without rewriting code Acceptance criteria include: smooth 60 FPS play on mid-range devices, clear audio playback for every word, crash-free progression through all 5,000 levels, and compliance with both App Store and Google Play publishing guidelines.
Project ID: 40487010
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97 freelancers are bidding on average $572 USD for this job

Hi — Elias here from Miami. Creating a match-3 game that teaches English vocabulary to children is a meaningful project. The goal is not just to make it engaging but also educational, which brings unique challenges. What usually matters most here is balancing game design with educational content. A common issue in systems like this is maintaining user engagement while ensuring the learning aspect is effective. The tricky part is usually integrating the game mechanics seamlessly with vocabulary lessons and ensuring the app performs well on both Android and iOS. My approach would focus on modular design. This would allow for easy updates and expansions, whether adding new levels, vocabulary sets, or features. Using Unity, I would ensure stability and fluid performance across devices. I have experience working on educational apps and mobile games, which gives me insight into both user experience and technical implementation. A few questions to better understand the scope: Q1 – What user roles will the app have, particularly for tracking progress? Q2 – Are there specific vocabulary themes or age groups you want to focus on? Q3 – How do you envision the integration of audio elements within the game? Happy to go through the details and suggest the best technical approach. Looking forward to hearing from you.
$500 USD in 5 days
8.1
8.1

Hi I can build your cross-platform educational match-3 vocabulary game in Unity for Android and iOS with colorful gameplay, word learning, audio pronunciation, and scalable level progression. I have strong experience with Unity, C#, mobile game development, match-3 mechanics, level systems, animations, audio playback, cloud save, rewarded ads, parental dashboards, and App Store/Google Play release requirements. The main technical problem is managing 5,000 levels and 4,000 vocabulary/audio assets without making the game hard to update, slow to load, or unstable on mid-range devices. My solution is to create a data-driven level and vocabulary system where words, clips, tile rules, obstacles, bonuses, and progression can be managed through structured spreadsheets or JSON files. I can implement swipe matching, special pieces, timed obstacles, power-ups, bonus revision levels, pronunciation playback, spaced repetition logic, and child-friendly UI feedback. I will also structure the project so new words, levels, sounds, and art assets can be added without rewriting core code. The final game will be optimized for smooth mobile performance, clear learning interactions, and clean cross-platform builds. Thanks, Hercules
$500 USD in 7 days
6.8
6.8

Hi there, Do you have a specific set of English vocabulary words ready for the game, or would you like assistance with that? We can create a match-3 game similar to Candy Crush that not only entertains but also educates children on vocabulary. With my experience in Unity and mobile game development, We can develop a robust code base compatible with both Android and iOS, ensuring smooth 60 FPS gameplay and clear audio for word pronunciations. We understand the importance of a colorful, engaging design that maintains focus on learning without overwhelming young players. We’ll provide a complete source project with detailed documentation and a level-design spreadsheet, making it easy to expand in the future. We are committed to delivering a crash-free product that adheres to App Store and Google Play guidelines. Let’s make learning fun! We’ve been developing mobile games for several years. Regards Interconnect Team
$500 USD in 7 days
6.9
6.9

Candy Crush Game Hi, I have reviewed the project details and the concept is clear to me. You want to build a cross-platform educational Match-3 game similar to Candy Crush, where children learn English vocabulary while playing through 5,000 progressive levels. The game will combine engaging match mechanics, pronunciation audio, rewards, cloud saves, parental tracking, and educational progression into a fun learning experience. I have strong experience developing mobile games, educational apps, multiplayer systems, and highly interactive gameplay experiences using Unity. For this project, I recommend Unity for a single Android/iOS codebase, cloud save support, level scalability, audio management, rewarded ads, and long-term maintainability. I can deliver: ✔ 5,000-level scalable Match-3 architecture ✔ Vocabulary learning system with pronunciation audio ✔ Bonus levels and progression rewards ✔ Parent progress dashboard ✔ Cloud save integration ✔ Android & iOS builds from one codebase ✔ Clean source code and documentation ✔ Store-ready deployment support I can also help structure the 4,000-word learning journey using spaced repetition techniques to maximize vocabulary retention while keeping gameplay engaging. I would be happy to discuss timeline, milestones, and the best approach for content management and level generation. Thanks! Purnima
$750 USD in 15 days
7.2
7.2

Hello, I have carefully reviewed your requirements and understand you need an educational match-3 mobile game that combines engaging Candy Crush-style gameplay with English vocabulary learning, pronunciation practice, and long-term progression across thousands of levels. With 9+ years of experience in mobile game development, I specialize in Unity, educational games, level design systems, mobile optimization, UI/UX, cloud save integration, and scalable game architecture. My team and I can build a polished learning experience that keeps children engaged while reinforcing vocabulary through fun and effective gameplay. You will get: Quality optimized work 100% client satisfaction Fast delivery Suitable pricing Unlimited revisions Complete NDA & IP protection (project security is our top priority) Estimated delivery You will receive a complete cross-platform game, 5,000-level progression system, vocabulary and audio integration, parental tracking features, cloud save support, original assets, organized source code, and production-ready Android and iOS builds. Come inbox & I will share relevant educational and mobile game portfolio projects. Let’s get started. Best regards, Sohaib Pasn Games
$500 USD in 7 days
6.8
6.8

# Educational Match-3 Mobile Game Development (Android & iOS) Hi, I can develop a cross-platform educational match-3 game that combines engaging puzzle mechanics with structured English vocabulary learning. The game will be designed for long-term retention through repetition, pronunciation feedback, progressive difficulty, and child-friendly gameplay while maintaining performance and scalability across Android and iOS devices. ### Key Features * Match-3 Puzzle Gameplay * 5,000 Progressive Levels * Vocabulary-Based Tile System * 4,000 English Words Database * Pronunciation Audio Playback * Word Reinforcement Animations * Special Combos & Power-Ups * Timed Challenges & Obstacles * Bonus Learning Levels * Cloud Save Synchronization * Parent Progress Dashboard * Rewarded Ads Integration * Achievement & Reward System * Offline Gameplay Support * Multi-Device Compatibility Lets connect... Thanks
$520 USD in 12 days
7.3
7.3

Hi, Your match 3 vocabulary game concept is exciting because it combines proven Candy Crush style engagement with real educational value for children. I have experience building cross platform mobile apps and interactive game style experiences, and I can help create this in Unity with a single C# codebase for Android and iOS. The system can support swipe matching, progressive levels, special pieces, obstacles, rewarded ads, cloud save, parental progress tracking, and a scalable vocabulary/audio structure. For 4,000 words and 5,000 levels, I would design the game data through spreadsheets or JSON so new vocabulary, audio clips, and level layouts can be added without rewriting code. Performance, clean animations, clear pronunciation playback, and stable 60 FPS gameplay would be key priorities. I can deliver well commented source code, Android and iOS build support, technical documentation, and a maintainable structure for future expansion. Best, Justin
$500 USD in 7 days
5.9
5.9

Hi, this is a very interesting project because it is not just a match-3 game. The learning loop, audio repetition, level planning, and performance will matter as much as the gameplay. I can help build this with a Unity-based single codebase for Android and iOS. My experience is in mobile game development, Unity gameplay systems, level progression, animation/UI polish, audio integration, performance optimization, and structured content systems where new levels or words can be added without changing core code. My approach would be to first build the match-3 gameplay, then connect it with a flexible vocabulary and audio system, and finally polish the learning experience with word popups, pronunciation, revision levels, and simple progress tracking for parents. For production, I'd optimize for 60 FPS on mid-range devices, test audio reliability, prepare Android/iOS builds, and provide documentation so future words, levels, and audio clips can be added safely. I'd suggest building this in phases: first a playable MVP with vocabulary/audio, then level/content production, then monetization, cloud save, testing, and final store-ready builds. Best regards. Daniel
$500 USD in 7 days
4.7
4.7

Hi there, This project instantly caught my eye, so I had to reach out. Creating a Candy Crush-style English learning game sounds like a fun challenge. The idea of combining education with entertainment is brilliant, and I'm excited to be a part of this project. As a seasoned game developer with a strong background in creating interactive and user-friendly mobile experiences, I believe I have the skills necessary to bring this concept to life. My expertise in Unity and cross-platform development, paired with my commitment to delivering high-quality work with quick communication and fast turnaround times, makes me the right fit for this project. Let me know if you are available for a quick chat! Regards, XRProConnect
$400 USD in 7 days
4.7
4.7

Hi, Have you considered how you want to structure the game levels and word integration? I can help you design a captivating match-3 mobile game that keeps children engaged while learning English vocabulary. Using Unity, I’ll create a single code base for both Android and iOS, ensuring smooth gameplay and adherence to all publishing guidelines. With my experience in game development and educational design, I can balance gameplay mechanics with clear pronunciation and interactive learning. I’ll provide original art, animations, and recorded word clips while incorporating features like cloud save and progress tracking. My goal is to ensure that the educational element shines without overshadowing the fun. Let’s make this engaging and educational game a reality! Best,
$300 USD in 5 days
4.2
4.2

Hello I’m excited about your match-3 educational game project for Android and iOS. Creating 5,000 engaging levels with vocabulary integration is a great challenge that fits perfectly with my Unity and C# expertise. I’ll build a smooth, crash-free experience at 60 FPS on mid-range devices, using optimized animations and clear audio playback for all 4,000 words. My approach includes modular coding for easy level and word additions, cloud save integration, parental progress tracking, and seamless rewarded ads that support learning without distraction. I also have experience ensuring compliance with App Store and Google Play guidelines. Could you share more about your current assets or any preferred tools for audio recording? Best regards, AbdulHamid
$250 USD in 7 days
4.3
4.3

With years of experience in Android and iOS mobile app development under my belt, I am confident that I am the perfect fit for your Candy Crush-style English Learning Game project. In addition to having a comprehensive understanding of the features you require, such as cloud save and parental progress tracking, I also have extensive experience with cross-platform engines like Unity, allowing for a single code base which can be compiled for both Android and iOS; making it highly cost-effective. My impeccable eye for detail will ensure that your core gameplay mechanics, such as swipe-to-match moves and timed obstacles, are integrated flawlessly while still providing an intuitive and enjoyable user experience. The clean UI design principles I adhere to will contribute to an aesthetically pleasing and easily navigable game interface. Moreover, what sets me apart is my ability to write clean and maintainable code that does not compromise on performance or scalability. This would allow you to add new words or levels without needing to rewrite the entire codebase. To top it all off, my previous work has honed my understanding of user engagement—which I would use to amplify the learning objective alongside the vibrant animations and fun power-ups we'll be incorporating. Let's use our combined drive for high-performance solutions to create a game-changing learning experience!
$250 USD in 7 days
4.0
4.0

Hello, I’m Karthik, a Full-Stack & Game Developer with 15+ years of experience building mobile applications, educational platforms, and interactive gaming solutions. Your concept of combining Candy Crush-style gameplay with English vocabulary learning is exciting and highly scalable. I can develop this as a cross-platform Unity game for Android and iOS with a single codebase. ✔ Match-3 Gameplay with Progressive Difficulty ✔ 5,000 Configurable Levels via Data-Driven Design ✔ 4,000 Vocabulary Words with Audio Pronunciation ✔ Cartoon-Style Graphics & Smooth Animations ✔ Power-Ups, Special Tiles & Bonus Levels ✔ Cloud Save & Progress Synchronization ✔ Parent Progress Dashboard ✔ Rewarded Ads & Monetization Options ✔ 60 FPS Optimized Performance ✔ Google Play & App Store Compliance To ensure long-term maintainability, all words, audio files, and level configurations will be managed through external data files/admin tools, allowing easy updates without code changes. I can provide complete source code, documentation, Android/iOS builds, level design structure, and deployment assistance. Looking forward to discussing the game architecture, content creation process, and development roadmap. Best Regards, Karthik
$750 USD in 7 days
3.8
3.8

Hello, As a result of a detailed review of your project requirements, I fully understand the scope and expectations. I have experience developing cross-platform mobile applications and interactive game systems, and I'm available to start your project right now. I bring deep expertise in Unity, C# Programming, Game Development, Mobile App Development, Android, iOS, Animation, and Game Design. One of the key challenges in this project is balancing engaging match-3 gameplay with effective vocabulary learning. The game will include responsive match-3 mechanics, special boosters, cloud save support, parental progress tracking, rewarded ads, pronunciation playback, and optimized performance for smooth 60 FPS gameplay on mid-range devices. I will also ensure the project structure is clean, documented, and prepared for future content expansion. I have a couple of quick questions: • Do you already have the word list and pronunciation recordings, or should these assets be produced as part of the project? • Would you prefer Firebase for cloud saves and player progress synchronization across devices? I would be glad to discuss further details and share relevant mobile and game development projects during our discussion. Looking forward to hearing from you. Best regards, Carlos
$250 USD in 7 days
3.4
3.4

Hi, I’m an experienced Unity game developer with expertise in mobile games, educational applications, game systems architecture, and cross platform deployment. I can develop a scalable match 3 learning game that combines engaging gameplay with structured English vocabulary reinforcement across thousands of levels. I’ve worked on similar projects involving mobile game mechanics, progression systems, cloud saves, rewarded ads, educational content delivery, audio integration, and performance optimization. The architecture will be designed to support 5,000 levels, 4,000 vocabulary words, pronunciation audio, special boosters, parental progress tracking, and future content expansion without requiring major code changes. The final deliverables will include complete source code, Android and iOS builds, level management tools, documentation, and a content pipeline that allows new words, audio, and levels to be added efficiently. Best regards, George
$500 USD in 7 days
3.4
3.4

Hi there! A large-scale match-3 educational game like this is not just about gameplay—it’s about performance, scalability, and ensuring 4,000+ vocabulary assets stay smooth, synchronized, and properly managed across 5,000 levels. Without a strong architecture, the game can easily become heavy or inconsistent over time. I have strong experience in Unity game development for both Android and iOS, especially for 2D casual and educational games. I have worked on match-3 mechanics, level progression systems, and scalable data-driven game structures. I am also experienced in integrating audio systems for pronunciation playback and optimizing performance for mid-range mobile devices. My approach will start with building a clean and scalable Unity architecture for match-3 gameplay. I will implement a flexible system for tile generation, word assignment, and special power-ups. I will design a data-driven level system so all 5,000 levels can be managed easily via spreadsheets or external files. I will also integrate audio pronunciation handling, cloud save, and optional ad monetization without affecting learning flow. check our work https://www.freelancer.com/u/ayesha86664 Do you already have the full word list and audio recordings prepared, or should I also assist in structuring them? Let me know if you’re interested & we can discuss it. Best Regards Ayesha
$490 USD in 5 days
3.7
3.7

Hi, this is Osama. I understand that you need a cross-platform educational match-3 game for Android and iOS that keeps children engaged while teaching English vocabulary through gameplay. The key point here is to build the core Candy Crush-style loop, word pronunciation feedback, and long-term level progression in a clean, reliable, and kid-friendly way. I have experience with Unity, C# programming, mobile app development, animation, audio integration, and game design. For this project, I would first review the game structure and content pipeline, then implement the match-3 mechanics, progression logic, cloud save, parental tracking, and rewarded ads without letting them distract from the learning flow. I would also make sure the audio playback, visual feedback, and level scaling stay smooth and consistent across devices. The level design spreadsheet and 4,000-word content structure are especially important here, so I would set up the project to make future vocabulary and level additions easy without rewriting code. I can also help organize the build for Android APK and iOS/Xcode delivery, while keeping the art, animations, and word clips integrated in a maintainable way. I can start anytime and work full-time. I look forward to working with you. Regards, Osama
$285 USD in 2 days
4.0
4.0

Hi there, Imagine a mobile game that not only entertains but also enriches children's vocabulary in a fun and engaging way! Creating a match-3 game that teaches English is a fantastic approach, and this project can bring that vision to life. Utilizing a single code base in Unity will ensure that both Android and iOS platforms are covered efficiently, allowing for a smooth and consistent experience. The game will incorporate colorful visuals and playful animations, engaging young players while providing an educational foundation. The gameplay will include features like timed obstacles and viral power-ups to maintain excitement, while the bonus levels will reinforce learned vocabulary, turning revision into a rewarding experience. Additionally, the project will come fully equipped with clear documentation and a level-design spreadsheet, making future updates easy and seamless. If you're interested in discussing this further, I'm always ready to talk.
$250 USD in 7 days
3.3
3.3

Hello, I have spent the last 4 years solving exactly this type of problem: Unity mobile games with learning content, smooth animation, audio triggers, and scalable level systems. I will build the match-3 core in C#, create data-driven 5,000-level/vocabulary mapping, integrate word audio playback, cloud save, parental progress, rewarded ads, and optimize Android/iOS builds for 60 FPS. My skills cover Game Design, Game Development, 2D Animation, Graphic Design, Illustration, Digital Art, 3D Rendering, 3D Modelling, Industrial Design, Logo Design, Banner Design, Illustrator, Caricature & Cartoons, Art Consulting, Building Architecture, and Adobe Flash. Thanks.
$600 USD in 7 days
2.9
2.9

Hi, I will create a match-3 mobile game that engages children in learning English vocabulary through an enjoyable gameplay experience. With my extensive background in Unity and cross-platform development, I’ll ensure a single code base compiles seamlessly for both Android and iOS. My approach focuses on clean architecture and maintainability, allowing for the smooth integration of 4,000 unique words while prioritizing educational outcomes. I’ll implement the core gameplay mechanics you outlined, ensuring that visual elements are vibrant yet not overwhelming for young players. The game will feature smooth 60 FPS performance and clear audio playback for all words, adhering to both App Store and Google Play guidelines. To enhance the game’s longevity, I’ll incorporate the necessary cloud save and parental tracking features, ensuring they complement the educational objectives. Do you have specific design assets already, or would you like assistance in sourcing them? I’m ready to get started on this exciting project. Thank you.
$537 USD in 7 days
2.6
2.6

Erbil, Iraq
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