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create a brush to smooth the mesh surface in unity

I need you to develop a brush to smooth any mesh surface in unity 3D.

writing C++ code and creating unity scene for testing.

we already have the other brushes and the scene for sculpting.

i just need you to create a brush for smoothing any surface by averaging the displacement of vertices. the brush scale over which smoothing takes effect, depends almost entirely on the subdivision level of the model.

in our unity project all the models for sculpting have the same face count.

same uv and same topology.

all the models located in the scene with

0,0,0 transform, rotation and 1,1,1 scale.

1) it has to work consistent with the other brushes that we have.

2) resizible brush size with slider

3) resizible brush intensity with slider

4) mirror the smooth brush check button.

Kĩ năng: Phát triển game, Lập trình C++, Unity 3D, Ray-tracing

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Về Bên Thuê:
( 1 Nhận xét ) istanbul, Turkey

ID dự án: #27580878

3 freelancer đang chào giá trung bình $183 cho công việc này


Dear Employer, Hope all's well..!! Thanks for job posting. I have read the description carefully and give you 100% assistance as Unity C# Game Developer. I have gone through your requirement and understand that you a Thêm

$100 USD trong 1 ngày
(13 Nhận xét)

Hello.Emre. how are you? I am very pleased to have your attention even just for a while. I have read your project details and attach image very carefully and it is suitable in my skill, thus I am sure to make this per Thêm

$200 USD trong 5 ngày
(2 Nhận xét)

Sure! We can write a custom brush for you! Would you be using this for imported models or for environment design?

$250 USD trong 3 ngày
(0 Nhận xét)