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# Jurassic Nightmare: Extinction Protocol ## Project Brief **Jurassic Nightmare: Extinction Protocol** is a large-scale Minecraft Bedrock survival-horror add-on inspired by Grounded 2, ARK, Jurassic Park, and The Isle. Players are stranded in a prehistoric world filled with dinosaurs, ancient plants, dangerous ecosystems, abandoned research facilities, fossils, and genetic experiments gone wrong. Unlike traditional survival games, progression is based on **discovery and research** rather than grinding XP. Players unlock new tools, weapons, armor, saddles, technologies, and abilities by discovering species, harvesting resources, studying behavior, excavating fossils, and researching DNA. Players begin with primitive survival, crafting stone tools, building shelters, gathering food, and avoiding predators. As they explore, they discover new biomes, tame dinosaurs, unlock research technologies, breed creatures, and eventually gain access to advanced genetics and endgame equipment. The world contains multiple unique biomes, including Ancient Grasslands, Primeval Jungles, Great Swamps, Redwood Highlands, Titan Valley, Frozen Tundras, Volcanic Wastes, and the mysterious Nightmare Zone. Each biome contains unique creatures, plants, resources, structures, and progression opportunities. Every creature has a purpose. Dinosaurs can be tamed and used for combat, transportation, resource gathering, cargo hauling, mining, logging, scouting, and exploration. Players can breed creatures, unlock mutations, and develop specialized dinosaur teams. Major gameplay systems include: * Discovery-Based Progression * Species Research Journal * Dinosaur Taming and Breeding * Fossil Excavation * DNA Research and Genetics * Survival Mechanics (Hunger, Thirst, Temperature, Fear) * Dynamic Ecosystems * Alpha Creatures * Legendary Variants * Boss Encounters * Vehicles * Multiplayer Support The game culminates in the **Extinction Protocol**, a world-ending event featuring Alpha invasions, Blood Moons, natural disasters, mutated creatures, and powerful bosses. Players must master survival, research, taming, and combat to defeat the final boss, Omega Titan, and save the prehistoric world. **Core Goal:** Create the most immersive prehistoric survival experience possible in Minecraft Bedrock, where exploration, discovery, and mastery of a living ecosystem drive progression and long-term gameplay.
Project ID: 40528314
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35 freelancers are bidding on average $521 USD for this job

Hello, As a skilled 3D artist specializing in the creation of immersive environments, unique worlds, and intricate characters, I feel uniquely suited to bring your vision of "Jurassic Nightmare: Extinction Protocol" to life. My team and I at Art Studio Agency have extensive experience in not just capturing architectural designs at their finest detail but also in designing rich, living ecosystems. By crafting primeval jungles, crafting frozen tundras, building the volcanic wastes - we can help you transport your players into these prehistoric biomes. Our work is rooted in a passion for excellence. Never satisfied with "good enough," we incessantly strive for brilliance in even the smallest of details. Moreover, as technology wizards, we can leverage our skills in 3D animation and modelling to create dynamic ecosystems where creatures, plants, and players interact seamlessly. In addition to our artistic prowess, our team strongly believes that timely delivery is of utmost importance. We respect and honour your deadlines. Therefore, we promise you a professional service that not only meets but exceeds your expectations while respecting timeframes. This project provides an opportunity for us to stretch our creative muscles far beyond what we normally do; to plunge players into an immersive survival game filled with discovery as they progress through this prehistoric world; This is the kind of challenge that excites me as an artist! Ch Thanks!
$555 USD in 6 days
7.6
7.6

Hi , [Start with a strong opening that shows you've read the project and are confident.] [Briefly explain your relevant experience and how you will solve the client's problem.] [Conclude with a clear next step or timeline, then add the Imagine a probing question about the project's details to ask the client. placeholder.] 'Sincerely,' Sahil D.
$250 USD in 1 day
6.4
6.4

Hi, I've reviewed your project and understand you're building a large-scale Minecraft Bedrock survival experience where research, ecosystem discovery, dinosaur progression, and world events are the foundation of long-term gameplay. This is the type of complex game design and content planning project that requires strong system integration across progression, creatures, biomes, survival mechanics, and endgame content, and I can share relevant examples once we connect in chat. Also a quick question, do you already have a complete research progression tree mapped out, or are the species discoveries and unlock paths still being designed? Best Regards, Muskan
$250 USD in 1 day
4.8
4.8

Hi, Excited to bring Jurassic Nightmare: Extinction Protocol to life with my expertise in 3D Animation and 3D Modelling tailored for innovative game add-ons. I have extensive experience in creating immersive environments, detailed models, and dynamic gameplay elements like dinosaurs and ancient ecosystems, fitting perfectly with your world's ecosystem simulation, discovery systems, and biome diversity. I will craft stunning, high-quality designs, and engaging models that enhance your survival horror experience, ensuring seamless integration of intricate research and discovery features. I aim to deliver impactful visuals and mechanics that turn your vision into a captivating Minecraft Bedrock adventure, aligning well with your project's scope. I look forward to discussing your specific needs further to ensure a smooth development process and an engaging final product. When would be a good time to chat? What is the most playful way to highlight the unique discovery and research mechanics in your prehistoric survival game? Thanks, Gourav
$250 USD in 1 day
3.6
3.6

I understand Jurassic Nightmare: Extinction Protocol is a discovery-driven survival experience in Minecraft Bedrock with DNA research and epic boss encounters. I’ll deliver modular, data-driven systems that scale with your scope. - I’ll apply C# Programming techniques and Game Design best practices to build robust progression, a research journal, and a DNA tech tree. - Minecraft Bedrock add-on architecture with modular biomes, taming, breeding, and alpha variants for dynamic combat and exploration. - Fossil excavation, DNA sequencing, and species research as core progression, unlocking tools and weapons over time. - Multiplayer-ready state with reliable synchronization and performance optimizations; data-driven content for quick iteration. - UI/UX improvements for the research journal and labs; clear player feedback and accessible controls. Deliverables: - Playable Bedrock add-on implementing core systems and progression loop - Config-driven data for biomes, species, fossils, DNA tech trees, mutations - UI/UX for journal, labs, and dashboards - Documentation: architecture, deployment, and content pipeline - Portfolio: https://www.freelancer.com/u/zarminagull189 Budget + Timeline: - Budget: Negotiable; milestones aligned to scope - Timeline: Core loop in 10-14 weeks; additional content in follow-ons Closing: - Thank you for the opportunity; I’m reliable, flexible, and ready to bring this to life with a playful edge.
$550 USD in 7 days
3.2
3.2

Hi, Jurassic Nightmare is far more than a typical Minecraft add on. The real challenge is creating interconnected progression systems that make exploration, research, taming, genetics, survival, and ecosystem management feel rewarding throughout the entire player journey. I can help build a scalable Bedrock add on architecture that supports creature systems, research progression, taming mechanics, biome specific content, boss encounters, and multiplayer compatibility. I have experience developing complex game systems involving progression mechanics, creature AI, survival gameplay, crafting systems, world events, quest structures, and multiplayer features. What stands out about your concept is the discovery based progression model, which creates a much stronger sense of exploration than traditional XP driven systems. I would focus on making every species, biome, fossil, and research unlock feel meaningful to long term progression. My approach would begin with defining the MVP systems, creature roster, research framework, and biome progression before expanding into genetics, breeding, world events, and endgame content. Best regards, George
$500 USD in 7 days
3.4
3.4

You're building Jurassic Nightmare: Extinction Protocol, an ambitious Bedrock survival add-on. I will craft a discovery-driven progression where players unlock tools, weapons, and genetics by researching species, excavating fossils, and studying behavior. My plan centers on strong Game Design: modular tech trees, tame-and-breed systems, and a dynamic ecosystem with multiple biomes and alpha/legendary variants. Using C# Programming for tooling and prototyping, I will design robust creature AI, DNA research flows, and mission scripts that drive exploration rather than grind. For visuals, I’ll guide 3D Animation pipelines to deliver fluid creature animations and immersive environments, while keeping Bedrock scripting and behavior packs performant. The Extinction Protocol finale will feature Omega Titan as the ultimate test, with boss encounters and world events that feel earned, not farmed. I will ensure multiplayer support and coordinated vehicle interactions to expand playstyles. Which biome should be the primary focus for early unlocks, and what is your non-negotiable milestone for discovery-driven progression in the initial release?
$250 USD in 11 days
3.4
3.4

⚡ I JUST COMPLETED A SIMILAR PROJECT. I have just handled a Minecraft Bedrock expansion focused on extensive world-building, immersive gameplay mechanics, and intricate progression systems. The client aims to deliver an unparalleled prehistoric survival experience, emphasizing exploration, discovery, and mastery of a dynamic ecosystem. From the brief, I noticed the focus on discovery-based progression and DNA research, often overlooked but crucial for player engagement. I would ensure clear communication, streamlined processes, and a user-friendly experience throughout the project. MESSAGE ME, I WILL KEEP THIS SIMPLE. Regards, Stefan.
$450 USD in 14 days
3.1
3.1

Hi, I’d love to help build Jurassic Nightmare: Extinction Protocol into an immersive Minecraft Bedrock survival-horror add-on. With 10+ years of software and game development experience, I bring strong expertise in Unity3D, Roblox/Lua scripting, gameplay systems, multiplayer features, AI logic, backend systems, and scalable game architecture. Your project’s focus on discovery-based progression, creature behavior, taming, breeding, research journals, ecosystems, bosses, and survival mechanics matches the type of complex gameplay systems I enjoy building. I can help design and implement polished mechanics, balanced progression, engaging dinosaur interactions, custom biomes, resource systems, combat encounters, and long-term replayability while keeping the code clean, maintainable, and multiplayer-ready. I’m reliable, detail-oriented, and focused on turning ambitious ideas into stable, fun, and professional game experiences. I’d be excited to bring your prehistoric survival world to life.
$250 USD in 3 days
3.1
3.1

Hi, "Discovery-based progression" is the design decision that separates this from every generic dino mod, and the Dread stat, food chain logic, and per-player research state all need persistent data architecture that Bedrock doesn't handle natively without scoreboard and dynamic property systems built correctly from day one. I'm a Senior Engineer at Vercel with Bedrock add-on development across custom entities, behavior packs, and the Scripting API. I've read both your design documents in full. The vision is clear. I'd structure six milestone phases: core world and survival mechanics, full dinosaur roster with intelligent AI and ecosystem, Discovery Journal and research tree, taming and breeding with per-species riding controls, full technology tiers and the capsule base system, then horror systems and the Extinction Protocol endgame. Xbox controller guide implemented as written. Full player documentation at handover. Best regards
$500 USD in 7 days
3.0
3.0

Hello , I checked your project about Minecraft Bedrock Prehistoric Survival Add-on and I can help you with this. I have experience working on similar projects and can deliver a clean, modern and high quality result based on your requirements. You can check my previous work here: https://www.freelancer.com/u/muhammads867 I understand your requirements clearly. I focus on delivering high-quality, professional results that match your vision. Quick question: Do you have any reference design or style in mind? I’m ready to start right away Best Regards, M. Sajid
$600 USD in 9 days
2.4
2.4

Hi Have a Pleasant day ! I carefully had read your requirements in your job post on freelancer.com I am glad to inform you that I have same extensive experience that you are looking for. I have done similar work earlier in my past and I will share during project discussion. Please share your exact project requirements, So, I can understand your requirements & I will come to know that what do you exactly needs to develop and I will be feeling happy to work with you. Cost and timeline depends on your project or task requirements Price is negotiable and I will work in your budget. No upfront payment will be charged. Always work in milestones. Looking forward for your positive response. Kind Regards, Sneha Kanwar
$500 USD in 7 days
1.9
1.9

Hi, I’m excited about your Minecraft Bedrock Prehistoric Survival Add-on project. With 8+ years of experience in game design and asset creation, I have experience working with Minecraft add-ons, custom entities, items, textures, and gameplay mechanics. I can help create immersive prehistoric survival features, including custom creatures, behaviors, animations, loot systems, and balanced gameplay mechanics tailored for Minecraft Bedrock Edition. My focus is on delivering optimized, engaging, and high-quality content that enhances the player experience while ensuring compatibility and smooth performance. I’m confident I can bring your vision to life and would be happy to discuss the specific features and scope of the add-on. Best Regards, Diksha L
$500 USD in 2 days
1.9
1.9

Hello, My name is Vishakha Kansal. I would be excited to work on **Jurassic Nightmare: Extinction Protocol** and help build it into a deep, immersive Minecraft Bedrock survival-horror add-on with strong progression, exploration, and creature-based gameplay. Your concept has excellent potential because it combines prehistoric survival, research-based progression. I can work on custom dinosaurs, creature behaviors, animations, attacks, taming logic, breeding systems, biome-specific spawns, survival mechanics, research progression, fossil/DNA features, custom items, weapons, armor, saddles, structures, and boss encounters. I can also help organize the add-on structure properly using Minecraft Bedrock behavior packs, resource packs, entity JSON, animation controllers, loot tables, functions, and scripting where required. and I also love to play Minecraft Best Regards, Vishakha Kansal
$400 USD in 9 days
1.8
1.8

Hi there, I just read your posting. It sounds like you need an experienced software engineer who can help build, improve, and maintain a reliable solution using Game Design, Unity, 3D Animation, C# Programming, Level Design, 3D Modelling, Minecraft and Game Development. I am a software engineer with 12+ years of experience designing and developing web, cloud, automation, and enterprise applications. I specialize in building scalable, maintainable, and production-ready solutions while ensuring high code quality, performance, security, and long-term stability. I can help review your requirements, identify the most effective technical approach, and implement the solution professionally. Whether the work involves backend development, frontend development, API integrations, cloud infrastructure, databases, automation, AI solutions, troubleshooting, performance optimization, or system architecture, I can help deliver the project successfully. I focus on clear communication, clean code, and practical solutions that align with business goals. My objective is not only to complete the immediate task but also to create a solution that is easy to maintain and extend in the future. Let me know if my profile looks interesting, and we can set up a time to talk. Best regards, Elijah M.
$700 USD in 6 days
1.0
1.0

Wow! This is ideal fit for me Hello, I went through your project description and it seems like our team is a great fit for this job. I'm familiar with this kind of task and have many years of experience on Game Design, C# Programming, 3D Modelling, 3D Animation, Game Development, Minecraft, Unity, Level Design Lets connect in chat so that We discuss further. Thank You
$250 USD in 7 days
0.0
0.0

I see you need a captivating Minecraft Bedrock prehistoric survival add-on inspired by various popular games. I'd build this immersive experience focusing on discovery, research, and engaging gameplay mechanics like taming dinosaurs, genetics, and unique biomes. This will allow you to offer players a unique survival-horror experience that stands out in the crowded Minecraft marketplace. I've worked on similar projects, combining creativity with player engagement to deliver top-notch gaming experiences. Quick question: how do you envision the player progression in this prehistoric world? Regards, Collen Jr Liebenberg
$300 USD in 7 days
0.0
0.0

Hello, I'm ArasakaSystems. I've successfully developed similar immersive and engaging Minecraft Bedrock projects in the past, combining elements of discovery, research, and survival. Your project, "Jurassic Nightmare: Extinction Protocol," aligns perfectly with my expertise. The focus on **clean, professional, integrated, high-performing** gameplay in a prehistoric setting is exciting. I understand the importance of creating a seamless player experience while exploring unique biomes, taming dinosaurs, and unlocking genetic technologies. Do you have any more information you can send me, then I can set up a proposal for you? My skills include advanced game design, intricate world-building, detailed creature AI programming, and engaging multiplayer support. I am confident in delivering a high-quality and captivating experience for your players. If you’d like I can outline the fastest structure to get this live without overspending early. It would be a pleasure to be of assistance.
$550 USD in 7 days
0.0
0.0

Hello, I'm excited about the opportunity to create the most immersive prehistoric survival experience in Minecraft Bedrock for the Jurassic Nightmare: Extinction Protocol project. To achieve this, I will meticulously design a game where players are stranded in a prehistoric world, uncovering species, harvesting resources, studying behavior, and researching DNA to progress. Starting with primitive survival, they will explore unique biomes, tame dinosaurs, unlock technologies, breed creatures, and access advanced genetics and equipment. Deliverables include a Discovery-Based Progression system, Species Research Journal, Dinosaur Taming and Breeding mechanics, Fossil Excavation, DNA Research, Survival Mechanics, Dynamic Ecosystems, Alpha Creatures, Boss Encounters, and more. Turnaround time: 4 weeks. One genuine question: How will player decisions impact the overall ecosystem dynamics? Looking forward to working together on this.
$300 USD in 7 days
0.0
0.0

Hey, I think you would like to read this. I specialize in crafting immersive gaming experiences. For the Minecraft Bedrock Prehistoric Survival Add-on, I propose a unique approach. By merging elements from Grounded 2, ARK, Jurassic Park, and The Isle, players will embark on a survival-horror journey filled with discoveries, genetic experiments, and ancient creatures. My skills in game design, storytelling, and attention to detail will ensure a captivating gameplay experience. I will focus on creating diverse biomes, intricate progression systems, and challenging boss encounters. By collaborating on this project, you will receive a cutting-edge add-on that engages players in a dynamic prehistoric world. Let's discuss more about the project. You lose nothing. If we create milestones, your payment will be fully protected. This message serves as proof for a full refund if needed. Kind Regards, Riyaat --- **Deliverables:** 1. Unique Biomes with Distinct Ecosystems 2. Species Research Journal and DNA Research Mechanisms 3. Dinosaur Taming, Breeding, and Mutation Systems 4. Challenging Boss Encounters and Endgame Content
$400 USD in 7 days
0.0
0.0

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