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We are looking for a skilled 3D artist to convert high-poly models into optimized low-poly game-ready assets. The work includes retopology, UV unwrapping, texture baking, and PBR texturing while maintaining visual quality and performance for real-time applications. Requirements - High Poly to Low Poly conversion - Clean retopology and mesh optimization - UV unwrapping and packing - Texture baking - PBR texturing - Understanding of game engine optimization Software Skills - Blender - Maya - Substance 3D Painter - Photoshop Deliverables - Low-poly game-ready models - UV maps - Baked texture maps - PBR texture sets - FBX and source files - Organized project files Assets should be clean, optimized, and ready for integration into game engines. If you have read the full description, start your bid with the number 25. Please include relevant portfolio samples showing high-poly to low-poly work.
Project ID: 40501206
24 proposals
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24 freelancers are bidding on average ₹7,438 INR for this job

25. For over a decade, I've honed my skills specifically in 3D design and animation—making me the perfect fit for your Game Prop Optimization project. Through my experience, I've become well-versed in the necessary software such as Blender, Maya, Substance 3D Painter, and Photoshop which you require for this task. My deep understanding of these programs, coupled with my nine-year tenure in the industry, guarantees that I can handle all aspects of your project concerns effectively and efficiently. In conclusion, choosing me for your important project means selecting a seasoned professional who understands and appreciates balancing aesthetics with functionality. My lengthy experience orbits this exact need—we can seamlessly transition your high-poly models into meticulously optimized low-poly game-ready assets without sacrificing quality. So let's get started and create something amazing together in this virtual world!
₹6,500 INR in 1 day
8.5
8.5

25. Hi there! My name is Muhammad, and I am absolutely thrilled at the prospect of optimizing your game props to their true potential. With immense experience in 3D modeling and animation, I can swiftly and flawlessly convert your high-poly models into low-poly game-ready assets while ensuring ideal visual quality and performance for real-time applications. As an artist who values precision and efficiency, I promise you are in good hands. From clean retopology to mesh optimization, UV unwrapping and packing to texture baking, PBR texturing to game engine optimization - I'm fluent in all the aspects of your project. Proficient in software like Blender, Maya, Substance 3D Painter and complemented by my additional knowledge in Photoshop, I guarantee not only exceptional work quality but also timely delivery of low-poly assets perfectly tailored for seamless integration into popular game engines. To better understand my skillset and passion for this precise craft, I encourage you to take a look at my portfolio which highlights numerous examples showcasing successful high-poly to low-poly conversions. Carefully considering your project description's requirements alongside my commitment to excellence, hiring me would be the most logical step forward. With me on board, you'll have a dedicated professional who not only meets industry standards but surpasses them. Let's optimize your game prop together!
₹12,500 INR in 1 day
5.2
5.2

Hello, I’m interested in working on your high-poly to game-ready asset optimization project. I have experience in retopology, UV unwrapping, baking, and PBR texturing for real-time applications, ensuring both visual quality and performance are preserved. I can deliver: • Clean low-poly, game-ready models • Optimized topology and proper UV layouts • High-quality baked maps (normal, AO, curvature, etc.) • Complete PBR texture sets • FBX exports and organized source files My workflow typically includes Blender for retopology and UVs, Substance 3D Painter for baking and texturing, and additional tools like Maya/Photoshop when needed for final polish and optimization. I ensure all assets are clean, engine-ready, and properly structured for Unity, Unreal, or other real-time pipelines. I’d be happy to share relevant portfolio examples upon request and discuss your assets in detail. Best regards,
₹12,500 INR in 1 day
3.5
3.5

(25) Hi There My Self Sharon K and I am a highly enthusiast 3D artist building projects using Blender and Autodesk Maya. I've been freelancing since 2 years and I've done several related projects for multiple clients. I am highly adaptable and is consistent across my work. Thanks.
₹6,500 INR in 2 days
3.2
3.2

25 I'm excited about the opportunity to bring my unique blend of skills, experience and creativity to your 3M model game prop optimization project. Combining my mastery of Blender, Maya and Substance 3D Painter with my extensive knowledge of game asset optimization, I am uniquely positioned to convert your high-poly models into optimized low-poly game-ready assets. In my 5 years as a freelancer, I have honed my expertise in clean retopology, UV unwrapping and packing, and texture baking; all which align with your project's key requirements. My deep knowledge of Substance 3D Painter will also ensure PBR texturing that retains the visual quality you are aiming for while ensuring optimum performance for real-time applications. Let me add that throughout my career, I have always given great emphasis on delivering organized project files and fully organized low-poly game-ready models along with their respective FBX and source files. The FBX format ensures easy integration into different game engines while retaining their optimized nature. Having read your full description and shared with you my abilities based on them, I hope you see why I would be the perfect choice for your project. Let's get started in transforming your high-poly models into clean, optimized low-poly assets that will delight gamers without compromising on performance!
₹2,000 INR in 2 days
2.7
2.7

give me the opportunity to work on your project. I am committed to delivering high-quality results with accuracy, efficiency, and professionalism. With extensive experience in 3D modeling, optimization, and game-ready asset creation, I can ensure your game prop is optimized for performance while maintaining excellent visual quality. What I can deliver: Game-ready low-poly and high-poly models Mesh optimization and polygon reduction Clean topology and UV mapping PBR texturing and material setup LOD (Level of Detail) creation Asset optimization for Unreal Engine and Unity Normal map, AO, and texture baking Performance-focused asset preparation Accurate scaling and industry-standard workflows Software Expertise: AutoCAD, Autodesk Maya, SolidWorks, Blender, Unreal Engine, Autodesk Inventor, Autodesk Revit, Fusion 360, SketchUp, 3ds Max, ZBrush, Substance Painter, V-Ray, Adobe Photoshop, CAD/CAM, 3D Rendering, Product Design, Mechanical Design, Architectural Visualization, 3D Visualization, Interior Design, AI Tools, and more. I am ready to start immediately and will ensure timely delivery with clear communication throughout the project. I look forward to contributing to the success of your game asset project.
₹7,000 INR in 7 days
0.0
0.0

Hello, My name is Zubair Ali, and I am excited to submit my proposal for your 3D ANIMATION RENDER. With extensive experience in 3D modeling, and advanced product visualization, I am confident in delivering high‑quality, precise, and innovative results tailored to your requirements. Why I’m the Right Fit for Your Project Expert in 3D Design & RENDER Skilled in creating detailed 3D models, assemblies, and technical drawings using industry‑standard tools such as SolidWorks, BLENDER Creative Concept Development Whether you need futuristic concepts, or detailed RENDER models, I bring strong creativity backed by technical precision. What I Can Deliver 3D modeling , RENDER , or conceptual Modeling Past Work Concept suv render cyberpunk style city etc... My Commitment I focus on accuracy, timely delivery, and clear communication throughout the project. Your satisfaction is my priority, and I ensure every design meets professional engineering standards. Best regards, Zubair Ali contact me -- 9121569640
₹1,500 INR in 5 days
0.0
0.0

25 Hi, I’m a highly experienced 3D artist specializing in game-ready asset production, with strong expertise in high-poly to low-poly conversion, clean retopology, UV unwrapping, baking workflows, and PBR texturing for real-time engines. I regularly work with Blender, Maya, Substance 3D Painter, and Photoshop to produce optimized assets that maintain visual fidelity while meeting strict performance requirements for games and interactive applications. I focus heavily on clean topology, efficient UV layouts, and properly baked maps (normal, AO, curvature, roughness, metallic) to ensure assets are production-ready and engine-friendly without unnecessary polygon cost. Deliverables I will provide: • Optimized low-poly game-ready models • Clean UV unwrapping and packing • High-quality baked texture maps • Full PBR texture sets • FBX exports + original source files • Organized project structure ready for Unity/Unreal integration My workflow is built around maintaining a balance between visual quality and performance, ensuring assets look detailed in-engine while staying fully optimized for real-time use. I can also adapt topology density and texture resolution depending on your target platform (PC, console, or mobile). I can share relevant examples of previous high-poly to low-poly conversion work upon request. Looking forward to working with you.
₹3,000 INR in 2 days
0.0
0.0

Hello, I am a 3D Artist experienced in converting high-poly sculpts into optimized game-ready assets. I can efficiently handle the complete pipeline, including retopology, UV unwrapping, texture baking, and PBR texturing while maintaining the visual quality of the original model. My expertise includes: • High-poly to low-poly asset creation • Clean retopology with optimized topology flow • Efficient UV unwrapping and packing • Normal, AO, Curvature, and other texture baking • PBR texturing in Substance 3D Painter • Game-ready asset optimization for real-time engines Software: • Blender • Maya • Substance 3D Painter • Photoshop Deliverables: • Optimized low-poly models • Clean UV layouts • Baked texture maps • Complete PBR texture sets • FBX and source files • Well-organized project files I understand the importance of balancing performance and visual fidelity for game engines and will ensure all assets are clean, efficient, and production-ready. I can provide relevant portfolio samples of retopology, baking, and game-ready asset workflows upon request. Looking forward to discussing your project. Best regards, Krishna 3D Artist | Game Asset Creator
₹7,000 INR in 5 days
0.0
0.0

Hello, I am a professional 3D Artist with experience in high-poly to low-poly workflow for game-ready assets. I can handle retopology, UV unwrapping, texture baking, and PBR texturing while maintaining visual quality and optimization for real-time engines. I am proficient in Blender, Maya, Substance 3D Painter, and Photoshop. I pay close attention to clean topology, efficient UV layouts, optimized polycount, and high-quality texture baking results. Deliverables will include: Optimized low-poly models Clean UV maps Baked texture maps PBR texture sets FBX and source files Well-organized project files I can complete the project within the proposed timeline and provide regular progress updates throughout the work. Portfolio samples demonstrating modeling, texturing, and optimization workflows are available upon request. Looking forward to discussing the project details. Best regards, Rohan
₹7,000 INR in 10 days
0.0
0.0

Hello, I’m a 3D Generalist with experience in creating optimized game-ready assets using Blender and Substance 3D Painter. I have worked on high-poly to low-poly workflows including retopology, UV unwrapping, baking, and PBR texturing while maintaining both visual quality and real-time performance. What I can deliver: • Clean low-poly optimized models • Proper retopology and mesh optimization • UV unwrapping and efficient UV packing • High-quality texture baking • PBR texture creation in Substance Painter • FBX files and organized source files ready for game engine integration I focus on clean topology, optimized assets, and professional workflow standards suitable for real-time applications. I can also share relevant portfolio samples of modeling and texturing work. Looking forward to working with you.
₹7,000 INR in 10 days
0.0
0.0

I can add value to your project by converting high-poly models into optimized low-poly game assets. With expertise in clean retopology, UV unwrapping, texture baking, and PBR texturing, I ensure a seamless and professional result for real-time applications. While I am new to freelancer, I have tons of experience and have done other projects off-site. I would love to chat more about your project! Regards, Bjorn van der Linden
₹11,250 INR in 7 days
0.0
0.0

Vishakapatnam, India
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Member since Mar 20, 2019
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