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I have a steady stream of puzzle games that need to be played on both iOS and Android every month. For each title, I want a clean package of evidence and insights that I can review without having to install or play the game myself. Here’s what I expect you to hand over for every assignment: • Player performance metrics (level completion times, scores, fail rates, or any other meaningful numbers the game surfaces) • Screenshots and video captures of key moments, menus, and progression flows in HD quality • A concise log of notable game elements such as core mechanics, monetisation hooks, UI patterns, and anything else that stands out in the first-time user experience and mid-game loop You are free to use any reliable screen-recording tool, built-in device capture, or emulator as long as the footage is clear and the frame rate holds steady. Raw files plus an organised Google Sheet or Excel workbook for the metrics will be perfect. There are several titles landing on my desk each month which need these type of analysis. If this sounds like the kind of ongoing analytical capture work you enjoy, let’s talk and set up a quick paid trial.
Project ID: 40717712
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Active 2 days ago
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48 freelancers are bidding on average €5 EUR/hour for this job

Hello, I checked your "Mobile Game Data & Capture" project description, it looks like the focus is on delivering a clean, responsive website that works well across all devices. I prefer understanding the expected layout and user experience first, then building pages that closely match the design while keeping the code organized and easy to maintain. Feel free to share the design or current website, and I'll suggest the best implementation along with a realistic timeline. Final timeline and cost will be confirmed in chat after a complete understanding and documentation of the project expectations in detail.
€2 EUR in 1 day
7.8
7.8

Hello, I have carefully reviewed your requirements for ongoing iOS and Android puzzle-game analysis, focusing on measurable player performance, HD gameplay evidence, and structured insights into the complete player experience. With 9+ years of game development experience and 200+ successfully delivered games, I will analyze each title from the player’s perspective while also documenting the underlying gameplay patterns, progression, UI, and monetization elements. You will get: 1. Level completion times, scores & fail rates 2. HD screenshots of key screens and moments 3. Smooth HD gameplay video captures 4. First-time user experience analysis 5. Core mechanics & progression notes 6. UI/UX and monetization observations 7. Raw organized media files 8. Structured Google Sheet/Excel metrics I will follow a consistent reporting format across every title, making monthly comparisons and review straightforward. I will discuss the paid trial, per-game workflow, timeline and pricing based on your requirements. Available to start immediately. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
€5 EUR in 40 days
6.7
6.7

I’ll handle the full capture and analysis workflow so you never need to open a title yourself. For each puzzle game, I’ll play through the first-time experience and mid-game loop on both iOS and Android, recording clear HD video and screenshots of menus, progression, and key moments. I’ll extract the meaningful player performance metrics the game surfaces and organize everything into a clean Google Sheet or Excel workbook, paired with a concise log covering core mechanics, monetisation hooks, UI patterns, and anything else that stands out. The raw files and structured data will be ready for your review exactly as specified.
€3 EUR in 40 days
5.5
5.5

Hello, As a result of reviewing your requirements, I understand you need consistent hands-on analysis of puzzle games across both iOS and Android, with enough evidence that you can evaluate each title without playing it yourself. I’m comfortable with mobile game testing, gameplay analysis, screen/video capture, and structured data reporting, and I’m available for recurring monthly assignments. In my opinion, the key is using the same testing framework for every game so results remain comparable. I can track completion time, scores, retries/fail rates, progression and other surfaced metrics, while capturing HD evidence of onboarding, menus, level flow, monetisation prompts, difficulty changes, and important UX patterns. For each title, I’ll deliver organised raw screenshots/videos plus a clean Excel/Google Sheet with metrics and concise observations covering core mechanics, UI, monetisation hooks, FTUE, and the mid-game loop. I have two quick questions: • Approximately how many games do you expect to test each month? • Do you require testing on physical iOS/Android devices, or are emulators acceptable for some titles? I’m happy to begin with the paid trial. Best regards, Carlos.
€5 EUR in 40 days
4.8
4.8

Hi, this sounds like a strong fit for ongoing mobile capture and analysis work. I can handle the full workflow for each title: recording clean HD gameplay on Android and iOS, extracting player performance metrics, organizing screenshots and video captures, and summarizing the first-time experience, core mechanics, monetisation hooks, and UI patterns in a clear Excel workbook or Google Sheet. I’m comfortable structuring the evidence so you can review every game quickly without installing it yourself, and I can keep the reporting consistent across monthly batches. If helpful, I can start with a paid trial and define the exact capture format for For the trial title, do you want me to prioritize specific metrics like completion time, fail rate, or monetisation touchpoints?. Best, Miguel
€17 EUR in 26 days
4.1
4.1

Hi, I can handle the gameplay testing and capture work across both iOS and Android, providing organized evidence that is easy to review. I’ll record completion times, scores, fail rates and other useful metrics, while capturing clear HD screenshots and videos of key screens, progression and gameplay moments. I’ll also document mechanics, monetization, UI patterns and the first time user experience in a structured Google Sheet or Excel file. I can follow a consistent process across every title so the results stay reliable and easy to compare month to month. Thanks
€3 EUR in 40 days
4.3
4.3

Hi there! You need consistent gameplay testing with clear evidence, metrics, and practical insights across both iOS and Android. The main challenge is capturing useful gameplay data and HD recordings while keeping the analysis organized and easy to review. I have experience with mobile app testing, iOS, Android, game testing, game analysis, and data collection. I can carefully test each title and document the player journey from the first session through the main progression loop. For each game, I will record completion times, scores, fail rates, progression details, and other available metrics. I will capture HD screenshots and videos of key screens, mechanics, menus, and important gameplay moments. I will also prepare a clean Google Sheet or Excel report covering mechanics, monetization, UI patterns, onboarding, progression, and notable observations. Raw recordings will be organized clearly so your team can review them quickly. check our work https://www.freelancer.com/u/ayesha86664 Would you like the paid trial to cover one game on both iOS and Android? Let me know if you’re interested & we can discuss it. Best Regards Ayesha
€3 EUR in 40 days
3.6
3.6

Hi, there. I am Manh "Mobile Game Data & Capture" — you need consistent gameplay testing and evidence capture across iOS and Android, with organised data that makes each game easy to review. I can play each title systematically, record level times, scores, failures, progression, and other meaningful performance metrics while capturing HD screenshots and stable gameplay videos. I will also document mechanics, monetisation elements, UI patterns, onboarding, progression, and notable UX observations, then organise the raw captures alongside a clean Google Sheet or Excel workbook for each assignment. Could you please share the paid trial game and the expected number of levels or gameplay hours per title? Looking forward to working with you.
€5 EUR in 40 days
3.7
3.7

Hi, Your project is a great fit for me. I can provide structured, evidence-based gameplay testing for your puzzle titles across both iOS and Android, so you receive everything needed to evaluate each game without having to play it yourself. For every title, I can deliver: ✅ Gameplay metrics such as completion times, scores, fail rates, and progression data ✅ HD screenshots and smooth screen recordings of key gameplay moments and flows ✅ Detailed observations on mechanics, difficulty, UI/UX, onboarding, progression, and monetization ✅ Cleanly organized Excel/Google Sheets with all metrics and findings ✅ Clearly labeled raw footage and screenshots for easy review I understand that consistency matters when this is an ongoing monthly workflow, so I’ll follow a repeatable testing and documentation process for every game. My rate is €3/hour, and I’m happy to start with a paid trial so you can assess the quality of my work before committing to the ongoing assignments. I’m ready to get started.
€3 EUR in 40 days
3.5
3.5

Hi, I'll start with a capture template and per title folders. Delivering a clean evidence package with performance metrics, HD captures, and a notable elements log is the goal. Previously I have played and documented mobile titles where progression loops and monetisation hooks needed clear reporting and I kept raw files and sheets organised. I am determined to win this project and confident I can deliver high quality results within your deadline if awarded and I am ready to start with a paid trial. Best regards.
€3 EUR in 40 days
3.1
3.1

Hello, Greetings , Good evening! I am an expert mobile engineer with skills including iPhone, Android, Game Testing, Game Design, Mobile App Development, Data Analysis and iOS. Please send a message to discuss more regarding this project. Thank you
€17 EUR in 25 days
2.7
2.7

This kind of recurring game analysis needs consistency more than anything: clean captures, comparable metrics, and notes that make each title easy to review without playing it yourself. I’m comfortable testing on both iOS and Android, recording HD gameplay, capturing key menus and progression flows, and organizing results into a clear Excel or Google Sheet structure. For each game, I can track completion times, scores, fail points, progression behavior, monetisation hooks, UI patterns, onboarding, and mid-game mechanics while keeping the raw screenshots and videos neatly organized. I can also follow the same reporting format across multiple monthly titles so comparisons stay straightforward. A paid trial sounds like the right first step. Which game would you like me to analyze first?
€13 EUR in 40 days
1.4
1.4

Your approach to capturing insights from puzzle games is spot on. It’s clear you value high-quality metrics and visuals without the hassle of diving into each game yourself. One specific hazard here is missing out on key player performance metrics. If those numbers aren’t captured accurately, you risk basing decisions on incomplete data, which could lead to costly missteps in game development. I'd start with identifying the core mechanics and player performance metrics first, because that sets the stage for everything else. A clean, organized Google Sheet will help you see trends at a glance, making it easier to compare titles over time. I’ve done similar analytical capture work, consistently delivering organized insights and high-quality footage. Revisions are part of my process, ensuring you get exactly what you need. Do you want to explore the possibility of us getting this sorted together? We can chat during a free consultation, even if you decide to go a different route.
€2 EUR in 7 days
1.6
1.6

Hello, reviewed your project. I can handle recurring iOS and Android game playtesting with structured evidence and analysis. I’ll capture gameplay in HD, record key screens/progression, track measurable metrics such as completion times, scores and failures, and document mechanics, monetization, UI patterns and first-time/mid-game experience. I can deliver the raw screenshots/videos along with a clean Excel/Google Sheet organized by title, level and metric, plus concise observations tied to the captured evidence. I’m comfortable working with real devices or emulators and can follow a consistent process across monthly batches. I’m available for the paid trial and can start with the first title.
€3 EUR in 40 days
0.9
0.9

I understand you need a systematic approach to game auditing and performance capture to save time on manual installation and testing. Given my background in mobile development with Flutter and experience building interactive mobile experiences, I am well-versed in navigating both iOS and Android environments and identifying core UI/UX patterns. My approach for your ongoing requirements: - Systematic Capture: High-definition recording of progression flows, onboarding, and monetization triggers. - Analytical Reporting: Delivering organized Google Sheets tracking level completion, fail rates, and mechanical loops. - Insight Generation: Identifying UX friction points and core gameplay hooks based on my technical experience as a developer. I have experience managing technical assets for mobile projects like my Burger Beast and SoleVault mobile apps, ensuring quality and performance benchmarks are met. I am comfortable with screen recording, emulator workflows, and structured documentation. I am available to start immediately with a paid trial project to demonstrate the quality of my reporting. Please let me know which title you would like me to audit first.
€2 EUR in 40 days
0.0
0.0

Hello, As a seasoned veteran in the mobile app development realm, I understand your burning need for reliable and insightful data about game performance metrics. My team at IT Flex Solutions India comes with over 19 years of industry experience, where we have crafted and developed countless mobile applications across various genres, including games. We're well-versed in using different screen-recording tools and emulators to create clear, high-definition footage as per your requirement. Our detailed analytical approach, which encompasses not only player performance metrics like completion time but also key moments and UI patterns, aligns perfectly with your needs for this project. Apart from delivering raw files, we can structure the game information you require through an organized Google Sheet or Excel workbook providing you with an easy-to-comprehend package of evidence and insights. Trusting this task to us will give you the peace of mind to focus on other aspects of your business while receiving exceptional quality outputs from our diverse team. I truly believe that the sophisticated organizational skills and attention to detail that distinguishes us will drive meaningful value in our collaboration. Let us embark on a trial where you'll experience firsthand the difference we can make to enhance your game data capture process. Thanks!
€17 EUR in 28 days
0.0
0.0

Hi, I can systematically play each iOS and Android puzzle title, capture the key progression moments, and deliver clear performance data and visual evidence so you can review every game without installing it yourself. I would track surfaced metrics such as completion times, scores, and failure patterns while recording HD screenshots and video of onboarding, menus, mechanics, monetisation, and mid-game progression. My Android and iOS Development background helps me evaluate mobile flows carefully and organise observations around actual player behaviour rather than providing a simple gameplay summary. I will keep each assignment structured and consistent, with clearly named raw captures and an organised workbook that makes comparisons across monthly titles easy. I’m available for the paid trial and can follow your preferred capture format and metric template from the first game. Thanks, Andri.
€3 EUR in 40 days
0.0
0.0

Hi there, I can handle recurring iOS/Android puzzle game testing with clean HD captures and organized performance data. Here’s how I can help: -Track completion times, scores, fails, and key metrics -Capture HD screenshots/videos of gameplay, menus, and progression -Document UX, mechanics, monetization, and first-time experience clearly I’m detail-focused and reliable for ongoing analytical work. I communicate clearly, so you won’t need to over-explain your requirements. I’d be happy to start with the paid trial. Best regards, Farhan Sial
€2 EUR in 40 days
0.0
0.0

Hello, I can handle the monthly gameplay testing and capture work for your iOS and Android puzzle games. I’ll systematically record performance metrics such as completion times, scores, and fail rates, while capturing HD screenshots and video of key gameplay moments, menus, and progression. I can also document core mechanics, monetisation elements, UI patterns, onboarding, and the overall first-time and mid-game experience. I’m experienced in data entry, organized data collection, Excel/Google Sheets, and detailed documentation, so I can keep every title clearly structured and easy to review. I’m available for a paid trial and ongoing monthly work.
€2 EUR in 20 days
0.0
0.0

Hi! I can handle your monthly puzzle game testing and deliver organized metrics along with HD screen recordings for both iOS and Android. Gathering raw gameplay data tends to get tricky when frame rates drop or metrics vary across different operating systems. I keep everything consistent by running native screen recording tools alongside standardized logs to catch performance drops and capture clean UI flows. Just to clarify before get started, do you prefer raw frame data or structured CSV exports for the Google Sheet summaries? Recently I have worked on the same type of mobile testing project where I recorded gameplay and structured competitive analysis logs for iOS and Android titles. I used OBS Studio, Scrcpy and Excel to log level completion times, monetization triggers, and onboarding friction for over twenty games. This setup produced smooth video captures and clear sheets that let the client audit titles quickly without playing them personally. Best, Ariba
€3 EUR in 40 days
0.0
0.0

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