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Job Description: We're looking for experienced mobile game testers to evaluate Titan Saga: Idle, a deep idle RPG available on Google Play. This is a design and gameplay testing role — not QA bug hunting. We want honest, detailed feedback on the player experience. Game Link: [login to view URL] What You'll Do: Play through the first several hours of the game organically Evaluate onboarding, tutorial clarity, and new player experience Assess core loop engagement: auto-combat, faction management, idle progression Review UI/UX — navigation, readability, and intuitiveness on mobile Provide feedback on pacing, progression gating, and reward satisfaction Identify friction points, confusing mechanics, or moments where you wanted to quit Comment on visual clarity, text readability, and overall polish Deliver a structured written report with your findings What We're Looking For: Experience playing idle/incremental RPGs (AFK Arena, Melvor Idle, Idle Champions, etc.) Ability to articulate why something feels good or bad, not just what Familiarity with mobile game design principles (retention loops, session length, monetization feel) Strong written communication — clear, organized, specific feedback Bonus: experience with game design testing, playtesting reports, or UX research Details: Platform: Android (Google Play) Budget: Fixed price per tester Timeline: ~3-5 days of play, report due within 1 week Multiple testers will be hired In Your Proposal, Please Include: Mobile/idle games you've tested or played extensively A brief example of gameplay feedback you've given in the past (even informal) Your Android device model Your availability to start
Mã dự án: 40328191
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58 freelancer chào giá trung bình $19 USD/giờ cho công việc này

Game Testing | Idle RPG Experience | UX & Gameplay Feedback Hi, This sounds like a great fit—I’ve spent a lot of time playing and analyzing idle/incremental RPGs and understand how onboarding, progression loops, and retention mechanics impact player experience. Example of feedback I usually provide: I focus on why something feels off—for example, in one idle RPG, early progression felt rewarding but slowed too abruptly after Level 10, causing friction. I suggested smoothing the curve and adding mid-loop rewards to maintain engagement. What you’ll get from me: • Clear feedback on onboarding & tutorial clarity • Deep analysis of core loop (combat, progression, idle rewards) • UI/UX review (navigation, readability, mobile usability) • Honest insights on pacing, drop-off points, and engagement • Structured report with actionable suggestions Device: Android (mid/high-range device, smooth gameplay testing) Availability: Can start immediately and deliver within the 1-week timeline I focus on player psychology + usability, not just surface-level comments—so you get feedback that’s actually useful for improving retention and experience. Best, Kajal
$20 USD trong 40 ngày
6,9
6,9

I specialize in design-focused playtesting for idle RPGs and will evaluate Titan Saga: Idle with a player-first, retention-driven mindset—not just surface impressions. My approach goes beyond “what feels off” to clearly explain why it impacts engagement, covering onboarding clarity, progression pacing, reward loops, and UI friction. I’ll document real player behavior moments—where motivation drops, confusion appears, or satisfaction peaks—backed by actionable recommendations. Relevant Experience: Extensive playtime and analysis of idle RPGs like AFK-style progression systems, focusing on retention loops and monetization feel. Feedback Example: Previously identified early-game pacing drop-offs caused by unclear reward scaling, leading to improved session retention after adjustment. Device: Android (mid/high-tier for accurate performance + UX testing) Availability: Ready to start immediately, with structured report delivery within timeline. Quick clarification: Should I include comparative insights vs leading idle RPGs and evaluate monetization flow/IAP psychology as part of the report? Best regards, Sohaib Pasn Games
$20 USD trong 40 ngày
6,5
6,5

Hello, I’m an experienced QA tester with a strong interest in mobile game testing and player-experience analysis, especially in idle/incremental RPGs. I regularly play games like AFK Arena–style titles, so I understand retention loops, progression pacing, and what keeps players engaged or causes drop-off. Relevant experience: • Played and analyzed idle/incremental games with focus on progression balance, reward systems, and onboarding clarity • Experience providing structured feedback on UX, navigation, and gameplay loops • Strong ability to explain why something feels engaging or frustrating, not just what Example feedback (brief): In a similar idle RPG, I noted that early progression felt rewarding but mid-game slowed too sharply due to resource gating, causing reduced engagement. I recommended smoothing the curve by adding intermediate rewards and clearer upgrade goals, which improved session retention. Device: • Android: Redmi A3 (latest Android version) Availability: • Ready to start immediately • Can complete 3–5 days of gameplay and deliver a structured report within 1 week I’ll provide clear, honest feedback covering onboarding, core loop, UI/UX, pacing, and friction points—focused on real player experience and retention. Best regards,
$20 USD trong 40 ngày
4,8
4,8

Hi, I am Haresh, having 14+ years of experience in Software Testing Industry. - Having unique blend of knowledge in Quality Product Delivery, Processes Management, Functional testing, Integration and regression testing, load and Perfromance Testing which help me to take the Quality of the software to the next level. - Hands on experience on testing Desktop, Web Based, Mobile application and ERP based application. - Hands on experience on automation testing tools on selenium webdriver, jmeter, katalon studio, Appium, cypress, selenium with TestNG freamwork etc.. - Thorough understanding of Product Delivery Life Cycle, Software Testing Life Cycle and Software Development Life Cycle. - Experience in Well conversant with writing Test plan,Test Cases,Bug report, Release Note and Product Health Report. - Worked in various domains like Finance, Retail, Web Portals, Healthcare, ecommnerce, CMS, Eduction Portal, Life Insurance, ERP system etc. - I do have require mobile devices to test mobile view or applications like android and iOS applications. - I have hands on experience with Git, postman, MSSQL Server. Kindly review my profile and let me know you view over the same. Thanks, Haresh
$20 USD trong 40 ngày
4,9
4,9

I have extensive experience in playing and testing mobile games, specifically idle RPGs like AFK Arena and Melvor Idle. My feedback is always detailed and focused on the player experience. I have a strong background in copywriting, game design, testing/QA, ghostwriting, and mobile app testing, making me a perfect fit for the Mobile Game Tester for Titan Saga: Idle project. I am confident and eager to start, and I am willing to adjust the budget based on the full project scope. Please go through my profile its 15 years old see the work I did over the years. No Win No Fee means that your satisfaction is my utmost priority. Lets discuss the job details. Moreover, I am willing to start the job and perform tasks without even being hired; it is just to show my commitment to this project. Looking forward to hear from you.
$18 USD trong 3 ngày
4,2
4,2

I’m a Game QA & UX Tester with 7+ years of experience in mobile game testing and player experience analysis, especially for RPG and idle/incremental games. I’ve extensively played and analyzed titles like AFK Arena, Idle Heroes, and similar progression-based games, focusing on retention loops, onboarding clarity, and reward systems. **What I’ll deliver:** • Deep gameplay testing over multiple sessions (3–5 days) • Analysis of onboarding, tutorial clarity, and first-time user experience • Evaluation of core loop (idle progression, combat, upgrades, rewards) • UX/UI feedback (navigation, readability, flow, polish) • Identification of friction points, drop-off moments, and engagement gaps • Structured report with clear insights + actionable suggestions **Example feedback approach:** Instead of just saying “progression feels slow,” I break it down like: “Level 8–12 creates a pacing dip due to low reward frequency and lack of meaningful upgrades, which reduces engagement and risks early churn.” **Device:** Android (real device testing) **Availability:** Can start immediately and deliver within 5–7 days I focus on *why players feel something*, not just what—helping you improve retention and overall gameplay experience. Profile: https://www.freelancer.com/u/dipak1337
$15 USD trong 40 ngày
3,0
3,0

Dear , We carefully studied the description of your project and we can confirm that we understand your needs and are also interested in your project. Our team has the necessary resources to start your project as soon as possible and complete it in a very short time. We are 25 years in this business and our technical specialists have strong experience in Copywriting, Game Design, Testing / QA, Ghostwriting, Mobile App Testing, Game Testing, User Experience Research and other technologies relevant to your project. Please, review our profile https://www.freelancer.com/u/tangramua where you can find detailed information about our company, our portfolio, and the client's recent reviews. Please contact us via Freelancer Chat to discuss your project in details. Best regards, Sales department Tangram Canada Inc.
$25 USD trong 5 ngày
1,8
1,8

I’m an experienced idle RPG player (AFK Arena, Idle Champions, Melvor Idle) with a strong focus on gameplay design analysis, not just surface feedback. I provide clear, structured insights on onboarding, core loop engagement, pacing, and UX explaining why elements work or fail, with actionable improvements tied to retention and player psychology. I’ve previously identified issues like weak early reward loops and confusing progression systems, helping refine player experience. I use a Samsung A52 (latest Android), ensuring accurate real-user testing, and I’m ready to start immediately with a detailed report delivered within your timeline.
$19 USD trong 40 ngày
1,8
1,8

Hi, I’m interested in testing Titan Saga: Idle and providing detailed gameplay feedback. I’ve played multiple games including Expedition 33, and Genshin Impact, which helped me understand progression systems, onboarding experience, and player engagement. I can clearly explain why something feels engaging or frustrating for example, I’ve previously noted when early-game progression becomes repetitive due to unclear goals and suggested improvements like better tutorials and short-term rewards to maintain interest. I’ll play organically through the first hours, evaluate core systems, UI/UX, pacing, and identify friction points, then deliver a clear structured report. I use Android devices including Xiaomi, OnePlus, and Nothing phones, ensuring solid mobile testing coverage. I’m available to start immediately and can complete testing and reporting within the required timeframe.
$15 USD trong 40 ngày
1,8
1,8

Hello, dear developers! From what I could see on the Google Play screenshots, Titan Saga: Idle seems like a well thought out and fairly complex game. Congratz on pushing your project this far! The reason I applied for this job is the fact I'm a passionate lifelong gamer with vast experience in all kinds of video games. On this site, I've only worked on gaming related content writing, and my last long term gig was making game descriptions for browser-based games. I have done over 1000 game reviews, and I'd gladly share the google drive folders for you to check out. I don't really play much of idle mobile games, since I play my games on a PS5 console. My Android device is Honor X8C. I would be able to start immediately. I pledge to provide honest and constructive feedback on everything as stated in the project description. For any additional info, feel free to contact me anytime. Kind regards, Alex
$20 USD trong 20 ngày
1,2
1,2

As a leading technology-driven company, VeltrionyxAI, we specialize in web design and development as well as QA automation. Within these core offerings sits my passion for game testing. Although my profile doesn't explicitly mention gaming experience, I wanted to assure you that my knowledge and expertise can be easily translated into the gaming realm as well. I understand the delicate equilibrium between design and user experience. Through our extensive experience in testing, we have built a knack for identifying onboarding issues, gameplay discrepancies, UI/UX glitches, and more. While other candidates may point to their experience playing games of this genre, I believe our wider exposure to various domains will enrich the feedback I provide. An important aspect of my work is not just pointing out what feels wrong but also why it feels that way. This will enable you to get deeper insight into your game's player experience and make informed decisions regarding any necessary adjustments. Given our deep understanding of gaming principles and our ability to offer clear and concise written communication to deliver structured reports in a timely manner, VeltrionyxAI is ready to bring your project precisely what it needs: thorough evaluation with actionable insights. Choose us for your Titan Saga: Idle game testing project for an elevated qualtiy of scrutiny!
$15 USD trong 40 ngày
0,8
0,8

With over a decade of experience in manual testing, I am not only comfortable with the responsibilities the position entails, but more than proficient. My devotion to details, which has been affirmed by my clients time and again, lends itself to providing precise and structured feedback on the gameplay of Titan Saga: Idle. My comprehensive knowledge of mobile game design principles and relevant experience makes me well-equipped to assess and offer insights on points including onboarding, tutorial clarity, progression gating, and reward satisfaction. One might say that being a language translator do not have direct applicability in the field of game testing, but it actually does. As a translator who must adhere meticulously to grammar rules, appreciate intricacies of languages and understand audience pulse for precise translations ensures I look at issues holistically while testing. Lastly, let's not forget about my deep passion for gaming. I have spent countless hours exploring various mobile/idle games including AFK Arena and Idle Champions. This has granted me an intricate understanding of what makes an idle RPG captivating rather than monotonous. Trust me to exceed your expectations by identifying not just friction points or confusing mechanics but also moments where players lose interest- something that can make or break a game. Let's optimize Titan Saga: Idle together.
$20 USD trong 40 ngày
0,4
0,4

Hello, I understand you need someone to play and give honest feedback on Titan Saga: Idle focusing on the player's experience rather than bug finding. I will play the game naturally for several hours, paying close attention to how easy the onboarding and tutorial are, how engaging the main gameplay loop is, and whether the UI is clear and easy to use. I'll look out for parts that feel slow or confusing, and how rewarding the game feels overall. I’ll organize my thoughts clearly to help improve the game's design and player satisfaction. I have experience with idle RPGs and can provide specific and useful feedback. What Android device and OS version should I use for testing? Are there particular game stages or features you want me to focus on more? Would you prefer daily brief updates or only a final detailed report? Should feedback include monetization impressions and if so, any preferred format? Are there any similar games’ reports you can share to match your expectations? What Android device and OS version do you recommend for the testing? Thanks,
$25 USD trong 32 ngày
0,0
0,0

Hi there, I’m excited about the opportunity to test Titan Saga: Idle and give you honest, detailed feedback on its gameplay and design. With extensive experience playing idle RPGs like AFK Arena and Idle Champions, I understand what makes the player experience engaging and where it can fall short. I specialize in evaluating onboarding, progression pacing, and user interface elements, providing clear, actionable insights. My feedback style focuses on why certain mechanics feel satisfying or frustrating, backed by mobile gaming design principles. I’ve tested mobile games extensively and provided structured reports that help improve retention and player satisfaction. Please check out my portfolio: https://www.freelancer.ca/u/ZeeCreatives Looking forward to your response and getting started on delivering valuable insights for Titan Saga: Idle.
$15 USD trong 48 ngày
0,0
0,0

Hi, I am senior mobile app developer with 7 years of experience in Ghostwriting, User Experience Research, Testing / QA, Game Testing, Mobile App Testing, Copywriting and Game Design. I 've checked your project detail and understood what you want. I can also support both app design and development. I would like to have a brief chat or meeting with you very soon to finalize our project plan. Thank you Kashif.
$30 USD trong 21 ngày
0,0
0,0

Hello, I have many years of experience as a QA lead for Gameloft mobile games, having tested games such as Assassin's Creed, Prince of Persia. Avatar, etc. as a 3D artist as well. I'm available to test your game immediately. Right now I'm using Android OS. Feel free to message me. Thanks.
$15 USD trong 40 ngày
0,0
0,0

This Project caught my eye, so I had to reach out. Your focus on evaluating onboarding and tutorial clarity really stands out, as a seamless new player experience is crucial in idle RPGs like Titan Saga: Idle. With over a decade of experience playing and testing mobile and idle games, I provide clear, structured feedback on gameplay mechanics, UI/UX intuitiveness, and player engagement loops. I’ve helped refine progression pacing and reward satisfaction to boost retention and reduce frustration. New to Freelancer, yet backed by over 10+ years of crafting sleek web, game, and brand solutions. Let’s create something exceptional together. I would love to chat more about your project! Regards, Marco Agrela
$15 USD trong 14 ngày
0,0
0,0

Hi, I’d love to test *Titan Saga: Idle*. I play a lot of idle and incremental RPGs, so I naturally pay attention to things like progression, rewards, and how engaging the core loop feels over time. I’ve spent a good amount of time on games like AFK Arena, Idle Heroes, and Melvor Idle, and I tend to notice where games feel satisfying versus where they start to drag or lose interest. I’m especially interested in how onboarding is handled and whether the game keeps players hooked in the first few hours. While testing, I’ll play it like a normal user and focus on: How clear and smooth the tutorial/onboarding feels. Whether the core loop (auto-combat, upgrades, progression) stays engaging. UI/UX — how easy it is to navigate and understand everything on mobile. Pacing and rewards — if progress feels satisfying or too slow/fast. Any confusing moments or points where I feel like stopping. I’ll put everything into a clear, structured report with honest feedback and suggestions. For example, one thing I often notice in idle games is when early progression feels great but suddenly slows down too much without introducing anything new — that usually breaks engagement. I’ll highlight these kinds of moments and explain why they matter. Device: Samsung Galaxy S25 Ultra Availability: I can start right away and deliver the report within a week. Looking forward to working on this. Thanks, Riyas
$15 USD trong 50 ngày
0,0
0,0

Hi, I can provide detailed, structured gameplay feedback for Titan Saga: Idle with a strong focus on player experience and engagement. I’ve spent extensive time playing idle RPGs like AFK Arena and Idle Heroes, analyzing progression loops, onboarding clarity, and retention mechanics. I will deliver a clear report covering onboarding, UI/UX, progression pacing, and friction points, along with actionable suggestions. Device: Samsung Galaxy S21 Availability: Can start immediately and deliver within 5–6 days. Quick questions: – Any specific format/template for the report? – Should I focus more on F2P or monetization experience? – Preferred depth (high-level vs detailed breakdown)?
$15 USD trong 40 ngày
0,0
0,0

Hello, I have carefully analyzed your project for mobile game testing of Titan Saga: Idle. I have previously tested idle/incremental RPGs such as AFK Arena and Idle Champions, providing structured feedback on onboarding, core loops, progression pacing, UI/UX, and reward satisfaction, with clear written reports highlighting friction points and user experience improvements. Your project requires playing the game organically for several hours, evaluating tutorial clarity, idle progression, faction management, and overall engagement, and delivering organized, actionable feedback. I will assess visual clarity, readability, and intuitiveness on mobile, and provide detailed observations on what feels satisfying or confusing for players. I am available to begin work immediately and committed to delivering precise, thoughtful insights within your 1-week timeframe. Best regards, Viktor
$20 USD trong 40 ngày
0,0
0,0

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