Take a concept/idea for a game from us and take it to the next stage to create that 'I GET IT'.
We require people to create concise and thoughtful high-level game designs (think- two page document) which we can share with our development team and creative partners. The document will effectively be a blueprint and must create that 'I GET IT' for anyone who reads the document. A fuller, fleshed out game design would then follow.
Along side the game description (this is a smallish paragraph or two) and the key feature list, its integral that the document considers the following and more:
- effective monetization
- use of social media to promote the game and player activity
- consumer engagement
- creating funnels to get people to make in-app purchases
- ways and means of bringing the player back to the game e.g. offers/promotions/free gifts
- game aids
- ads and offer wall placement
Any understanding of the following SDKs would also be desirable: