Massively Multiplayer Online prototype using Unity3D
$30-250 USD
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$30-250 USD
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A small Unity3D prototype needs to be created in order to present a video-game idea. I am looking for experienced programmers on the platform that can bring my vision to life. The prototype will use existing unity assets in order reduce completion time and make the process quicker for the programmer.
The prototype is a massively multi-player online game (MMO), though the goal is to create the illusion that it is a mmo. The world must appear like it’s an mmo. Every mmo’s peculiarity must be present, which includes the chat window, leveling system and quests. The prototype must include:
• 1 small world with a small town, npc’s, shops and a dungeon with a specific quest.
• Micro-transaction window
• 5 different classes, each with two unique spells.
• Cross platform play, between multiple systems (pc and mobile).
• Custom GUI integration (will be provided)
• Trait system/leveling
Multiple unity assets will be provided which will make things easier for the programmer, including: Playmaker, Ultimate MMORPG toolkit, photon, among others.
The level does not need to be longer than 7 minutes, in actual playtime. The product must be completed by November 20th. Character models and GUI skins will be provided throughout development. Looking to spend from $250-$400 for the prototype.