Hey, I have a project which I want to make a mask to cut out some part of object, but still want to see the background image. think of the background like a videos or real world background. I want this work in webAR with three js.
I want a webgl mask shader like the example below. we would like to have mesh on the leg parts, but we want the leg parts to be 'transparence' or masked, to see the background. giving a effect the use's leg is inside the shoes. I am using [login to view URL] building a webAR project with the webXR API, maybe this is what you can help.
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you can make a webGL shader to make this works or any other solution
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Pro [login to view URL] developer here! I have experience with writing WebGL shaders. I also got more than 60 [login to view URL] projects in my portfolio. Let's get in the chat to discuss more about your project :)