The Project is a combination of BlendShapes, MorphTargets, Bone, Rig, 3D Animation and JS Export from Modeling tool. Then the JS Export will be loaded in browser using the Threejs JSON Loader which is also called WebGL.
Our first goal is to make the required animation based on several aspects like blendshapes, MorphTargets, scaling, water effects (might use after effects). So we can create the complete animation content and then export to JS. So we can load over browser by means of WebGL. Can work very closely with the client until the animation is perfect looking. Over the browser, we can control the dynamic blend/morph/animation using a menu slider. Please Reply so we can effectively discuss. Please check our Portfolio very relevant in freelancer.