Irrlicht SDL -- 2

Đã Đóng Đã đăng vào 2 năm trước Thanh toán khi bàn giao
Đã Đóng Thanh toán khi bàn giao

Was wondering if someone could get one of the examples working where Irrlicht can be rendered inside SDL.

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I just put a bunch in here thinking one of them used to work, cant remember which maybe only the joystick demo works but I am looking for the rendering version. should work on linux, also use 1.8.4 the SVN version had issues last checked with QT possibly others.

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driver->setRenderTarget(rt, true, true, video::SColor(0,0,0,255));

driver->beginScene(true, true, SColor(255,100,101,140));

smgr->drawAll();

driver->endScene();

video::IImage* image = driver->createImageFromData(rt->getColorFormat(), rt->getSize(), rt->lock(), true, false);

rt->unlock();

driver->writeImageToFile(image,"[login to view URL]");

image->drop();

basically combine those examples together to render the saved Irrlicht surface in SDL using the joystick sound and renderer using a 2d surface and opengl cube with Irrlicht be modifiable with SDL aswell like movement using only one event system.

Linux Lập trình C++ OpenGL

ID dự án: #31000407

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sujanttt

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chaming919

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