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I have a mobile game app with 5 distinct game modes (Ludo, Tetris, Sudoku, Wordsearch, Jigsaw). My current AdMob Match Rate is low (~34%), and I need an expert to fix my fill rate and revenue without touching the code. The Setup: Ad Units: I have separate Ad Units for Rewards/Interstitials for different games. Constraint: You will NOT get access to the source code. You must work entirely within the AdMob Dashboard. Your Tasks: Fix Match Rate: It is currently bleeding revenue. Implement Mediation Groups (Unity, Meta, etc.) to ensure 90%+ fill rate. Granular Optimization: Set specific eCPM floors for "High Duration" games (Sudoku) vs "Fast" games (Ludo). Audit: Verify that my ad unit mapping is correct and identify any policy risks. To Apply: Tell me one specific strategy you use to optimize eCPM for a multi-game app vs a single game app.
Project ID: 40171757
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Active 4 mos ago
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Hi, I specialize in AdMob mediation & yield optimization for multi-game apps, and your setup (5 game modes with different session lengths) is a classic case of under-segmented mediation causing low match rate—very fixable without touching code. I will work entirely inside the AdMob dashboard to: Audit all ad units, mapping, and policy risks Build separate mediation groups based on: Game speed (fast vs long-duration games) User geography (Tier-1 / Tier-2 / Tier-3) Integrate and optimize networks like Unity Ads, Meta, AppLovin (if eligible) Set game-specific eCPM floors to protect revenue while restoring fill Monitor performance and fine-tune floors to push 90%+ match rate I’ve done this exact optimization for arcade and puzzle apps where match rate increased from ~30–40% to 80–95% within days, with immediate revenue lift. You’ll get a clean, sustainable setup that keeps earning without ongoing micromanagement.
₹7,000 INR in 3 days
1.8
1.8
4 freelancers are bidding on average ₹5,750 INR for this job

With over two decades of experience in web, mobile app development and especially within my extensive knowledge in AdMob and Unity 3D, I am well-prepared to optimize and maximize your app's ad revenue without having to touch any of the existing code. Even though I won't have direct access to the source code, that won't hinder the quality of service or the desired outcomes. In fact, it gives me a unique advantage. As you might know, optimizing eCPM for a multi-game app requires a granular understanding of each particular game mode and tailoring the advertisement approach accordingly. One specific strategy that I have extensively used is analyzing user engagement and duration times for each game mode while setting specific eCPM floors for "High Duration" games like Sudoku versus "Fast" games like Ludo. This allows me to effectively monetize each mini-game mode by integrating appropriate advertisements without disrupting the user experience. I also intend to use my vast knowledge in ad mediation platforms like Unity and Meta to address your App's low Match Rate which is severely affecting revenue generation. I'll introduce Mediation Groups into your existing setup that guarantees a fill rate of at least 90%. Lastly, I'll provide a meticulous audit to examine your current ad unit mapping and identify any potential policy risks ensuring your app remains policy-complaint whilst maximizing profitabilit
₹7,000 INR in 7 days
2.3
2.3

Surat, India
Member since Dec 18, 2018
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