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I’m building a mobile-only puzzle game and the core idea is simple: every screen should burst with rainbow colours. Think playful gradients, lively transitions, and a UI that feels bright and inviting from the very first tap. The gameplay itself can follow classic match-3, block-shifting, or another quick-to-learn mechanic—what matters most is that it feels satisfying on a phone, loads fast, and lets the palette shine. I’m open on the visual approach; whether you lean toward cartoonish charm, realistic polish, or even pixel art, I only care that the rainbow motif feels integral rather than tacked on. Key deliverables • Fully playable mobile build (Android to start; iOS optional if time allows) • Source project and assets, clearly organised • Basic level set that shows off the colour mechanic • Simple sound effects and background loop that fit the bright theme • Short read-me explaining toolchain, SDK version, and how to compile Acceptance criteria • Game installs and runs smoothly on mid-range Android devices • No critical bugs in the first ten levels • Core colour effects match the rainbow concept throughout menus and gameplay Unity, Godot, or another lightweight engine is fine as long as you can hand over the full source. Let me know which engine you prefer and how you’d weave those rainbow visuals naturally into both the puzzles and the interface.
Project ID: 40716009
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46 freelancers are bidding on average £110 GBP for this job

With decades in the industry, Falcon Interactive is the epitome of game development mastery. Our unmatched repertoire includes building over 300 cutting-edge games across various types and platforms. Built on that foundation, we're well poised to flourish your mobile puzzle game with a blast of rainbow colors that will hook players from first interaction. Adaptable and agile, we can handle both Unity and Godot engines, giving you the option to choose what resonates best with your vision. No strangers to working on mobile games, we can guarantee a fast-loading, satisfying, and visually captivating gameplay experience for your players. Whether it's a match-three or block-shifting mechanic that aligns with your rainbow theme, we will ensure it feels snug on all Android devices. Moreover, we don't just develop games; we incubate successes. This means that even after project delivery, our 24/7 support services and reliable maintenance will always be at your disposal. Partner with the experts who are committed to turning your gaming dreams into a tangible reality; partner with Falcon Interactive for an unbeatable mobile puzzle game experience!
£3,500 GBP in 50 days
9.4
9.4

Hello, With over a decade of experience, and a passion for building intuitive, eye-catching projects, I firmly believe I'm the right fit for your Rainbow-themed mobile puzzle game. My team at A4Logic has extensive experience with Android app development, providing us with the necessary skills to deliver smooth and bug-free experiences on a range of devices. Moreover, I've cultivated a deep understanding and skill-set utilizing lightweight engines such as Unity and Godot which would be essential to craft your vision of a visually stunning, rainbow coloured game. Making the most of these engines ensures not just efficient interface and gameplay mechanics, but directly ingrains the rainbow motif into every aspect of the game. To obtain phenomenal outcomes in mobile gaming, my expertise with Flutter would enable rapid development without compromising quality. Delivering an exceptional product isn't just about functional aspect but also establishing a long-term relationship on client trust. This is why I focus on open communication, maintaining flexibility based on ideas to meet client needs optimally and after sales support to address any issues. Choose me,Yasir Shah, as your developer & build something incredible together! Thanks!
£30 GBP in 1 day
6.2
6.2

As an experienced Unity Game Developer, I am well-equipped to translate your vision of a vibrant, rainbow-themed puzzle game into a reality. Over the course of 5+ years, I dedicated myself to creating immersive games that perform exceptionally well across platforms. From PC to mobile, I have crafted optimized gameplay, smooth mechanics, and visually engaging environments. My commitment to quality is crucial to ensuring our game runs smoothly on mid-range Android devices. In addition to my mastery of Unity, I am also proficient in Unreal Engine and Roblox - all suitable for delivering what you seek. My expertise extends beyond game development as I specialized in AR/VR experiences as well. This can bring an added layer of uniqueness and interactivity to our project if you're open to exploring this avenue. Above all else, I bring a passion for innovation and a proven track record of delivering on-time and in line with clients' needs. Our collaborative journey won't just end with the completion of this project; it will mark the beginning of a potentially long-lasting partnership fueled by creativity and excellence. Let's get started on making your vision thrive through vibrant interfaces and captivating puzzles!
£15 GBP in 7 days
6.6
6.6

Drawing from my 9+ years of game development experience, I can confidently assure you a top-notch mobile puzzle gaming experience bathed in vibrant, rainbow-themed aesthetics. My specialization in utilizing Unity and my proficiency in alternative environments like Godot, empower me to provide flexible and fluid game design outputs for various mobile platforms. Furthermore, I'm well-versed in integrating backend services like Firebase for seamless functionalities including push notifications, analytics, payment gateways, and social media integration for a more engaging gaming experience. My skillset also extends to optimization - delivering smooth performance across target devices with stable FPS as expected from the acceptance criteria of no critical bugs within the first ten levels. To ensure an immersive feel while playing your game, I'll employ visually appealing UI/UX designs that truly resonate with your 'bursting with rainbow colors' concept. Besides this, my competencies in API integration and payment gateways will facilitate smart in-app purchase and advertisement options while adhering to the game's monetization strategy. In choosing me as your developer, you aren't just getting an expert in game development but a dedicated problem-solver who considers your project scope and business needs holistically.
£300 GBP in 7 days
5.0
5.0

As an experienced Mobile App Developer with 5+ years of web and mobile app development under my belt, mastery of HTML5, CSS3 and React Native, I am well-equipped to bring your rainbow-themed puzzle game to life. My passion lies in turning unique concepts into engaging, user-friendly reality, and I'm excited to do so for you. My proficiency in creating scalable solutions with clean, optimized and maintainable code ensures your game will run seamlessly on mid-range Android devices. Additionally, my previous work in API integrations means I can easily tackle the task of fitting your desired sound effects and background loop into the bright theme of your game. Ultimately, I believe my combination of technical skill, time management abilities, attention to detail, and effective communication makes me a great fit for this project. Partnering with me would guarantee an end-to-end support service marked by punctuality and clarity.
£15 GBP in 7 days
4.3
4.3

Hey, that rainbow colour theme for the mobile puzzle game sounds like a fun concept to build out. I’d use Unity with lightweight particle systems and UI shaders to keep those transitions smooth and vibrant on mid-range Android phones. The trick is getting those gradients to pop without eating up frame rates during fast block swaps. Do you already have a mechanic in mind, like match-3 or block-shifting, or should we map out the first ten levels from scratch?
£20 GBP in 1 day
4.0
4.0

Hi, I’d build this in Godot as an Android-only mobile puzzle game using one lightweight block-shifting mechanic across ten handcrafted levels. The rainbow theme would be part of the gameplay itself through colour-order objectives, gradient transitions, matching feedback and animated menus, rather than simply being added as a visual skin. I have experience with Godot and mobile game development and will provide the playable Android build, organised source project, assets and clear build instructions. I’ll keep the first version focused, responsive and fast-loading across common Android resolutions. Are you happy for the initial release to use one core puzzle mechanic and exclude iOS?
£20 GBP in 12 days
4.0
4.0

Hi, The critical point here is not the rainbow palette itself but how it is rendered on mid-range Android. Continuous gradients, layered transparency and animated transitions are exactly what drops a mobile GPU below 60fps, and the game stops feeling satisfying. So the effects need to be built with cached textures and palette swapping rather than live shaders everywhere. My question is: do you have a preference between Unity and Godot, and does the game need to work offline from the first launch? On the budget, I need to be direct. The range listed is 10 to 20 GBP, and a playable build with levels, sound, assets and source is well beyond that even in a lightweight engine. If the budget is fixed, I would suggest scoping to a single prototype level that proves the colour mechanic and the frame rate, and building from there in phases. Happy to review the details and discuss the best way to implement the solution.
£15 GBP in 7 days
2.8
2.8

Hi, I'm Denis, a full-stack developer with hands-on experience building mobile games and interactive applications. I've worked on puzzle and casual game projects where performance on mid-range devices and visual polish are equally important. I understand your vision: a mobile puzzle game with a vibrant, cohesive rainbow aesthetic that drives both gameplay and UI, not just decoration. Smooth performance, fast load times, and satisfying interactions are what make the experience. I'd start with Unity for solid mobile performance and straightforward Android builds. My approach: lock in the puzzle mechanic first, then integrate the colour system as a core design element. This means gradients, transitions, and particle effects support gameplay rather than just decorate it. I'd build the first ten levels to showcase both mechanic and visual theme, add complementary sound design that matches the bright energy, and ensure everything runs cleanly on mid-range hardware. The key technical challenge is managing performance while keeping colour effects smooth. I'd handle this through intentional particle counts, optimized transition timing, and asset optimization to maintain responsiveness without sacrificing visual appeal. I'm ready to start immediately. Let's discuss the details. Thanks, Denis.
£30 GBP in 1 day
3.0
3.0

Hi there, Your vision of a rainbow-drenched puzzle game is exactly the kind of project I love. I'd build this in Unity (2D)—best balance of lightweight performance on mid-range Android and rich visual effects for that colour burst you're after. My approach: I'd start with a match-3 core (proven satisfying, quick to learn) using DOTween for lively gem swaps, cascading clears, and menu transitions—every tap gets a pop of colour. Rainbow identity woven in naturally: gradient backgrounds, colour-reactive particle bursts on combos, and a UI palette that shifts with player progress rather than feeling static. You'll get a fully playable Android build, organised source, a level set that shows off the colour mechanic, SFX and a bright background loop, plus a short read-me covering toolchain, SDK version, and compilation—all matching your acceptance criteria. I've delivered Unity puzzle and mobile projects with the same colour-forward polish. Happy to share relevant work. Ready to start immediately—shall we hop on a quick chat to lock the mechanic and palette direction?
£20 GBP in 7 days
2.3
2.3

Hi, I hope you're doing well. I understand you want a mobile puzzle game where the rainbow theme is central to both the gameplay and the overall UI, with bright gradients, satisfying transitions, fast loading, and a simple mechanic that works naturally on a phone. The first milestone is a polished Android build with enough levels to demonstrate the concept properly. I will use Unity with C# to create the core puzzle system, mobile-friendly controls, rainbow-based visual effects, menus, transitions, and feedback animations. I’ll build the initial ten levels with increasing difficulty, add lightweight sound effects and a suitable background loop, and optimize the game for smooth performance on mid-range Android devices. I’ll keep the project and assets cleanly organized, test the first ten levels thoroughly, and provide the complete source plus a concise README covering the Unity version, SDK, and build process. My focus is making the rainbow identity feel naturally integrated into every interaction while keeping the game lightweight, responsive, and easy to expand. Best regards, Mikhail
£30 GBP in 7 days
2.1
2.1

Hello! I am Persia Michael, an expert in Unity • Mobile Game Development • Android. I understand you need a lightweight, mobile-first puzzle game where the rainbow visual identity is central to both gameplay and UI. The current focus is a fast, satisfying Android build with a polished colour system, smooth transitions, basic levels, audio, and clean source-code handover. I would use Unity with C# to create a scalable match-3 or block-based prototype, selecting the mechanic that best showcases the colour concept. I’ll build the rainbow system into tiles, effects, backgrounds, menus and transitions rather than treating it as surface decoration. The project will be optimized for mid-range Android devices with efficient assets, responsive controls and lightweight effects. I’ll implement the first ten levels, gameplay feedback, simple SFX/music, organized source/assets and a clear README covering the Unity/SDK setup and build process. Testing will focus specifically on installation, performance and critical gameplay issues. You’ll receive a complete, editable Unity project that is easy to expand with additional levels, mechanics, effects and eventually iOS support. Thank you for reading the proposal. If you are interested, I would like to have a serious discussion.
£10 GBP in 2 days
1.7
1.7

Hi, Quantum Code Solutions is available to transform your mobile puzzle game into a vibrant, rainbow-filled experience. The core of a high-end colorful game lies in rich palette shaders, dynamic particle effects, and smooth screen transitions to ensure every tap and match feels satisfying and visually clean. We plan to utilize Unity to build flexible UI systems and particle pipelines that adapt the rainbow motif naturally into both gameplay mechanics and interface menus. Recently, our team delivered a fast-paced 2D mobile game using Unity with dynamic visual effects and custom shaders. We designed animated UI components and optimized performance to run smoothly on mid-range Android devices, ensuring high frame rates during complex color transitions. We structured clean source files and handled asset packaging to streamline future updates. Our work made the gameplay feel highly responsive and delivered a polished, engaging presentation. Let's discuss in more detail now. Reach out to initiate a conversation! Best regards, Quantum Code Solutions
£15 GBP in 7 days
1.8
1.8

The rainbow concept should drive the puzzle mechanics themselves, not just the background—colour chains, gradient rewards, animated transitions, and level goals can make the theme feel integral from the first tap. I have 8+ years of software development experience building interactive applications, responsive interfaces, animation-driven UI, testing, and production releases. For this project, I’d recommend Godot for a lightweight Android build, fast iteration, and straightforward source handover. I’d create the core puzzle loop, menus, ten polished starter levels, responsive touch controls, rainbow effects, sound/background audio, and performance testing on mid-range Android devices. The project will be organised clearly with assets and build instructions so future levels can be added easily.
£30 GBP in 11 days
1.4
1.4

I can build this in Unity, Flutter, or Compose, depending on the best fit for the project. I’ve already developed and released hundreds of games, including many puzzle and casual games with similar mechanics. I can create a polished, colorful, and highly engaging game that fits your vision perfectly. Let’s make it look amazing and feel great to play. Feel free to contact me — I’m ready to get started!
£15 GBP in 7 days
1.2
1.2

Hi, I’d use Unity for this so the Android build stays lightweight while leaving a clean path to iOS later. I’d make the rainbow theme part of the puzzle logic itself—colour-matching objectives, gradient feedback, animated transitions, combo effects, and UI states that react to play—rather than using colour only as decoration. I’ll deliver a polished first 10 levels, responsive touch controls, lightweight VFX/SFX, organized source/assets, and a tested Android build optimized for mid-range devices, plus a short setup and build guide. Best Regards, Pavle
£100 GBP in 7 days
1.0
1.0

Hi, there I recently delivered a fully‑functional mobile match‑3 with a dynamic rainbow gradient UI for a client in the casual gaming space. I implemented a shader‑based color wheel that cycles through the spectrum in real time, synchronized with particle bursts and UI tint changes, achieving less than 200 ms load time on a mid‑range device. I am planning to create a modular pipeline: a custom Unity post‑processing stack that applies a hue‑shift LUT per scene, a reusable UI kit that swaps color themes via scriptable objects, and a lightweight asset bundle system to swap palettes without re‑building the core. For the puzzle logic I will use a state‑machine approach that tracks color groups and triggers gradient transitions only when a match occurs, keeping CPU usage under 10 % during intense swaps. In a similar project I tackled the challenge of keeping frame‑rate stable while rendering thousands of animated sprites by using a single atlas and GPU instancing, which reduced draw calls from 200 to 7. I will apply the same technique here, ensuring the rainbow effects do not degrade performance. If I use my previous experience, your project will likely be completed successfully. Hope to discuss this in detail. Through detailed discussion, I think I can find the better solution to finish your project successfully. Thank you
£15 GBP in 7 days
1.1
1.1

Hello, As a seasoned full-stack developer with over a decade of experience in mobile app development, particularly for Android and IOS, I have comprehensive knowledge and hands-on expertise that suits your project perfectly. I specialize in designing and developing user-friendly, visually captivating apps, and it's always been my priority to deliver high-quality work on time and within budget. In line with this, I am highly adept in using Unity, which is my preferred engine, and will enable me to competently hand over not just a fully playable build but also the source project and assets to you. One key aspect of my skills that makes me an ideal fit for your project is my strong eye for UI/UX design. Understanding how integral it is for your rainbow theme to be subtly yet consistently represented throughout the game while still ensuring seamless gameplay, I will employ my UI/UX skills to weave those rainbow visuals organically into both the puzzles and the interface. Another huge advantage of working with me is my versatility. Whether you're contemplating cartoonish charm, realistic polish or pixel art for visual approach, I am ready to adapt to whatever you desire while ensuring your palette shines wherever it's used. Lastly, my top-notch communication skills combined with a proactive approach makes collaboration easy and enjoyable. Your satisfaction drives me! Reach out and let's discuss further how we can bring your vision to li Thanks!
£20 GBP in 3 days
0.0
0.0

Hello, I can build this as a lightweight mobile puzzle game where the rainbow theme is part of the gameplay feedback rather than just decoration. I’d use Unity for the Android-first build, with a simple match-3 or colour-matching mechanic, responsive touch controls, animated gradients, particle effects, satisfying transitions, and a bright interface that stays fast on mid-range devices. I’ll create the initial levels to demonstrate the colour mechanic, add suitable sound effects and background music, organise the Unity source and assets cleanly, and test the first ten levels for gameplay and performance issues. I’ll also provide the requested README with the Unity/SDK versions and build instructions, leaving the project structured for future iOS expansion. Would you prefer match-3 gameplay, or should I propose a simpler colour-based mechanic that makes the rainbow effects more central? Nicolas
£30 GBP in 7 days
0.0
0.0

Hello, I understand that you require mobile puzzle game development. I see you need a vibrant, rainbow-themed puzzle experience for mobile platforms. I will use Unity to build your game mechanics and visuals ASAP. With 5+ years of experience and a 5 star rating, I am confident that I can provide you with the best solution regarding your mobile puzzle game project. I assure you with professional communication until your work is done. Let's connect in chat so I can understand your requirements and get started right away. Regards, Faisal Javed
£30 GBP in 1 day
0.0
0.0

Blackburn, United Kingdom
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