We have created an app that is pretty much complete. We need help fixing one last issue that will hopefully be trivial for another developer.
We currently use an NSTimer to trigger once every 0.2 seconds, this works perfectly on the iPhone simulator but the call happens once every 0.4 - 0.6 seconds on the iPhone 3g and throws all the audio off.
We will send our source code to the winning developer (you will need to sign an NDA) and you will be required to fix the error mentioned above. The app must work on the iPhone 3g (calling the method every 0.2 seconds). Please mention the word 'apple' to show you have read the whole description.