I am looking for an extremely basic, one-level 2D iOS game. I would like to take the first level and see how it functions; opportunity to build additional levels and into a full game. Preferred if it is built in Unity 2D.
The basic premise is it's a roller coaster with broken tracks, and the player must jump across the tracks. Along the way, the player must collect coins that are placed along the tracks, some in hard to get positions. If the player falls off, they "die," but get one extra life. The goal is to collect as many coins as possible. The track and the coins do not change placement ever, so the user can become skilled.
Please create new project and add skills: Unity, mobile app development, Game development, android, iOS