The objective of the project to create a web based interactive real-time Ludo Game solution.
This game will be played between 2 to 4 players there will be multiple modes of playing the
game against the
1. With the Computer
2. With your friends
3. With people from around the world.
Each player in the game gets 4 tokens(piece), these tokens make a full turn of the board and
then make it to the finish line to be announced as winner.
In the Ludo board there will be predefine spots used to increase/decrease the speed of game.
These spots have indication of marker with a short description about what that spot is about.
And if any piece of any player come to this spot, how much increase/decrease of his normal
pace will be affected. Behind these spots there used to be a custom algorithm, runs in
background to control the automatic movement of the pieces. This feature can be treated as the
USP of the solution and it will add Snake & ladder feel to the game. This feature well explained
in below [login to view URL] board show blue/red markers denote the spot defined. It is learned that these spots will
be fixed in nature on the board. There will not be any dynamic support to it.
Ludo game solution will be of responsive user interface in nature so that it will be adopted
perfectly on mobile device browser/ desktop device browser.
1. With the Computer – In this mode of the game there will be choice of playing with 1-3
system. i.e. with you there can be one or 3 system could play the game.
2. With your friends – In this mode of the game user can create a private room and share
that private room information with the friends to join the room and play with him.
3. With people from around the world – In this mode the user will be placed in randomly
generated room by the backend. This room select random people around the world to
play with user.
User registration for the game could be manual/social. In the social registration user can register
In manual registration the user will register with fields like: email, nickname, password.