I have a game written in RenPy for Python 2.7 I need the limited existing OpenGL/ DirectX primitives in Renpy (and PyGame) expanded to include the full OpenGL & DirectX library available for Python 2.7 and then verify/validate with test frameworks and proof of work in Spine and Live2d animations. Having some experience working with Live2d is a huge bonus.
MUST INCLUDE: Meshes, Deforms, Texture support, Blends, *DIRECT* play in RenPy
To qualify for this project, you must have *excellent* Python skills, experience in C libs and builds, and significant exposure to OpenGL and DirectX primitives. This is NOT a project for people with intermediate skills. Exposure to RENPY is a significant part of the project, as is experience in Live2d.