I have a 2D game made from grid tiles. I want the enemies to be able to find the shortest path from the enemy to the player using the A* Pathfinding Algorithm. The map must be in a 2D array (0 = none walkable space, 1 = walkable space). The enemies must have their own class and their final paths will be stored in an array.
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Hi, sir! I have a good skill in python programming and A star algorithm. If you award this project to me, I'll complete it in time. Thank you in advance. Stay tuned, I'm still working on this proposal.
Hello, I have read your requirement we have good exp. in Python want to discuss more in details. Relevant Skills and Experience Python Proposed Milestones £18 GBP - . Stay tuned, I'm still working on this proposal.
I've worked on similar projects using pathfinding algorithms including A*. Relevant Skills and Experience Experienced in python and using pathfinding algorithms Proposed Milestones £24 GBP - Completed program