We have an iPad+Web app, completely developed in Unity3D, through which user can apply different textures to 3D models (sofa, carpets).
We want to improve the quality of the final rendering, using maps (Bump, Displacement, Reflection) for a better render (eg: implement shaders)
So we are looking for a person who, having the final Unity3D app, can work on some settings to improve final rendering
In attach you can find the actual result of the rendering, to improve a bit
9 freelancer đang chào giá trung bình €360 cho công việc này
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