Looking for someone with very advanced rendering skills to help us producing 1 scene within Maya.
No modeling required, we need someone able to write/compose shaders and materials.
Glass with refraction and reflection
Plastic with small reflection
Preferred Rendering Soft:
RfM Renderman For Maya
Attached an example of what we expect in terms of materials and rendering quality.
We do not want someone with basic rendering skills but really someone with advanced experience in this area and a portfolio to showcase it.
Thanks in advance.