- The reference image is added
- Polycount between 3-5k maximum. Keep it low poly as much as possible by keeping the same quality,
- Textures to provide: light/shadow/reflections baked (all colours), ao, specular, normals (all in png 2048px)
- Uv map must be logical
- Model in quads
- Model, Texture maps and renders from 3 different angles (after approval of models and texture)
Render images will be made after approval of model and texture work.