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I’m looking for an experienced Roblox developer/scripter to help build the first playable prototype of an original Roblox game. Game Concept Players own a mysterious pawn shop where NPC customers bring items to sell. The basic gameplay loop is: Customer arrives → offers an unknown item → player buys or declines → inspect the item → discover its true rarity/value → sell it for profit or keep/display it → upgrade the shop. Some objects can have rare conditions such as Golden, Cursed or other special variants, making them much more valuable. FIRST MILESTONE – PLAYABLE PROTOTYPE I need: * Player-owned pawn shop * NPC customer system * NPCs walk to the counter carrying items * Buy / Decline system * Around 20 placeholder/test items * Item rarity and value system * Item conditions/variants * Inspection table/system * Hidden item information that is revealed through inspection * Sell or keep items * Display owned items on shop shelves * Player cash/progression * Basic inventory * Basic item discovery/index * DataStore saving * Multiplayer support * Clean, modular and expandable code Graphics do NOT need to be professional yet. The first goal is to prove that the core gameplay is fun before we build the full game. IMPORTANT This is intended to become a larger Roblox project if the prototype is successful. I am looking for someone who: * Has strong Roblox Studio/Luau experience * Has previously built complete Roblox gameplay systems * Understands DataStores and secure server-side systems * Can write organised, maintainable code * Can communicate progress clearly * Is comfortable working with milestones * Can provide examples of previous Roblox work Please include your Roblox portfolio/games, your role on those projects, estimated prototype price, estimated development time, and availability. There is potential for ongoing paid work on the full game after the prototype.
Project ID: 40642221
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26 freelancers are bidding on average $85 AUD for this job

I can help you turn this prototype into a clear proof-of-concept that focuses on the fun factor of the discovery loop. The core challenge isn't just building a shop, but creating a satisfying "mystery box" moment where buying a cheap item and inspecting it to find a rare variant feels rewarding. My approach is to build the backend logic first—a modular item database and a server-authoritative rarity/condition system. This ensures the game is secure from exploits and that adding the full 20+ items later is just data entry, not a rewrite. I’ll prioritize the NPC-to-counter flow and the inspection reveal as the vertical slice, ensuring the core loop is tight before we polish the peripheral systems like shelves and progression. I am comfortable working against a milestone checklist and keeping the codebase organized for future expansion. If the prototype proves successful, I am ready to continue on the full project.
$75 AUD in 7 days
4.5
4.5

Creating an engaging pawn shop game on Roblox sounds exciting yet challenging. If the core systems aren’t set up correctly, players might find the experience frustrating, leading to poor retention and feedback. Addressing these issues early is crucial for the prototype’s success. I can help build a solid prototype that draws players in. I’ll create a player-owned pawn shop with a dynamic NPC customer system. Each interaction will be meaningful, with item rarity and inspection mechanics that keep players engaged. I’ll ensure the code is clean and modular so that we can expand easily in the future. I have experience developing complete gameplay systems in Roblox and am committed to providing revisions based on your feedback to make sure you're satisfied. What’s your timeline for the prototype? Do you have any specific ideas for the placeholder items or NPCs?
$50 AUD in 7 days
3.6
3.6

As a long-time gamer and game developer with a deep understanding of the Roblox Studio and Luau, I'm confident that I'll be able to bring your unique and exciting project to life. I have an extensive portfolio in game design, focusing specifically on creating complete gameplay systems. My experience also includes working with DataStores, which will be vital for your game’s progression system. In addition to my technical skills, I highly value clean, maintainable code which is crucial for large-scale projects like yours. I'm a strong believer in organized and standardized development practices that result in modular and expandable codebase - exactly what you're looking for. This not only ensures the quality of your prototype but also allows for seamless expansion into a full-fledged game if it proves successful. Lastly, clear communication is paramount to a successful collaboration. I assure you that I can communicate progress clearly while working within the milestone delivery framework. Should we proceed to the full game development, you’ll find me well-prepared for ongoing paid work too. So, let's collaborate to create an engaging pawn shop game prototype that captures player's interest from day one!
$75 AUD in 7 days
2.1
2.1

Hi. I'm an experienced Roblox indie developer, and I'd love to take on your idea. I think it has a lot of potential.
$100 AUD in 9 days
2.3
2.3

Give me one opportunity to handle your Roblox pawn shop prototype. I have experience with Roblox/Luau scripting, gameplay systems, UI, inventory, and multiplayer-ready architecture. I can build the core gameplay loop with clean, modular, server-secure code that can be expanded into the full game. I can develop the player-owned shop, NPC customers, buy/decline interactions, 20+ test items, rarity/value and special conditions, inspection and hidden information systems, selling/keeping, shelf displays, cash progression, inventory, discovery index, DataStore saving, and multiplayer support. I will focus first on making the prototype fully playable and reliable rather than spending time on unnecessary graphics. I can work milestone-by-milestone, provide regular progress updates, and test the systems thoroughly. I am available to start immediately and can discuss the prototype scope, timeline, and budget based on your preferred milestone structure. I would be happy to continue with the full game if the prototype is successful.
$56 AUD in 4 days
1.8
1.8

Hi, Have a pleasant day! I carefully reviewed your project posting on Freelancer.com and believe I have the skills and experience needed to complete it successfully. I have worked on similar projects in the past and would be happy to share relevant examples during our discussion. Please share your detailed project requirements so I can understand your expectations and recommend the best approach for your project. My goal is to deliver high-quality work that meets your requirements. The final cost and delivery timeline will depend on the project's scope and complexity. My pricing is flexible, and I am happy to work within your budget. I do not require any upfront payment. I prefer milestone-based payments to ensure transparency and satisfaction throughout the project. I look forward to hearing from you and hope to have the opportunity to work together. Kind regards, Sneha Kanwar
$75 AUD in 7 days
1.7
1.7

Hello Dear! Good Day! Hope you are doing fine. This is Ruhul Ajom Sagor. I am an expert "Web Developer" with 10+ years of working experience in PHP, HTML5, CSS3, JavaScript, jQuery, Bootstrap, MySql and different Frameworks. I have completed my B.S.C Engineering in Computer Science and Engineering (CSE) from BUET. Hire me and you don't have to worry about your website problems again! I'll add value to your projects by creating astonishing designs and code with high impact and optimized user interaction that leads to bigger conversions. WHAT PROBLEMS CAN I HELP YOU SOLVE? • Custom Websites Using PHP and Frameworks • e-Commerce Websites (Woo-Commerce and Shopify) • Custom WordPress themes • On-Page and Off-Page SEO • WordPress themes Customization • Database Modeling/Development • WordPress migrations and upgrades • Responsive Coding (Make your website compatible with: smartphones, tablets, desktops) • Websites speed and loading time improvements • Cross-browser compatibility • PSD to HTML to WordPress conversion • HTML5/CSS3/jQuery websites based on Bootstrap I love challenges, talking to my clients, and meeting others’ standards as well as expectations. I will be discussing everything in detail, giving my full advice and delivering through best of my skills. You are cordially welcome to discuss your project. Thank You! Best Regards, Ruhul Ajom
$50 AUD in 3 days
1.4
1.4

Hi, this is Laya Hayat, Im located in Berkeley, US. I can surely assist you in developing a captivating Roblox game prototype for your pawn shop concept. I will create a player-owned pawn shop with a comprehensive NPC customer system, item rarity and value system, inspection table, hidden item information, and a basic inventory system. Quick Questions Do you have specific requirements for the design and layout of the pawn shop? Would you like the game to include any specific features or mechanics beyond the outlined gameplay loop? Have you considered any particular strategies for player progression and engagement within the game? I've previously developed intricate gameplay systems within Roblox Studio, emphasizing clean and modular code for maintainability. I've also integrated DataStores and secure server-side systems in past projects. I'll share the most relevant and magical portfolio over a chat. How about a quick virtual coffee and a friendly chat? I can map out your vision and start building something amazing together. Thanks, Laya
$50 AUD in 7 days
0.0
0.0

Having robust experience in developing complex, scalable applications, I am well-versed with the meticulous processes involved in bringing your unique Roblox game concept to life. My proficiency in Roblox Studio/Luau and knowledge of DataStores make me well-equipped to cater to each aspect outlined in your project description, including building a player-owned pawn shop, integrating NPCs, managing item rarity variants, and progressing user cash. My goal is not just to provide you with a working prototype but to prove the core gameplay is enjoyable and provide a strong foundation for future expansion. With an eye for detail and understanding the significance of clean, modular code, I ensure that my deliverables are organized and user-friendly. This approach will simplify any future additions or modifications that might arise as your game evolves. My availability is flexible as per the required milestones, and I will maintain seamless communication throughout the development process. While graphics may not be the immediate priority for this phase of the project, I am confident that my understanding of UI design can bring an additional layer of aesthetic value to the game's front-end once we reach that stage. Having worked on several full-stack projects and seen them through from ideation to completion, I believe my skills are tailored to meet your expectations and would bring immense value to your envisioned game project.
$75 AUD in 7 days
0.0
0.0

Hi there, I can build your Roblox pawn-shop prototype with modular Luau systems covering NPC customers, buying/declining, hidden rarity/value, item variants, inspection, selling/keeping, displays, inventory, progression, discovery index, DataStore saving, and multiplayer support. I’ll prioritize clean, secure server-side architecture so the prototype can scale into the full game. I’m comfortable working milestone-by-milestone with clear progress updates. Best regards, Pooja
$75 AUD in 2 days
0.0
0.0

We've recently helped a game developer create an engaging prototype for their unique gaming concept. I can assist you in building a playable prototype that captures the essence of your pawn shop game, ensuring it resonates with players. I noticed your emphasis on a "clean, modular and expandable code" along with a solid NPC customer system. These elements are crucial for creating an enjoyable gameplay experience. We specialize in Roblox development, particularly with systems that require secure DataStores and organized code. Although we are still building our portfolio on freelancer.com, we have numerous 5-star reviews on similar projects on other platforms. It would be our privilege to contribute to your project. Giving us a chance will be a decision you won’t regret. There's no pressure at all. Best case, we create something great together. Worst case, you get a free consultation and a clearer direction for your project. Regards, Henco Burger.
$50 AUD in 7 days
0.0
0.0

Hi, I understand you're looking for an experienced Roblox developer to create a playable prototype for your pawn shop game. I have successfully completed similar projects, focusing on engaging gameplay mechanics and robust systems. The goal is to build a fun core experience where players interact with NPCs and manage unique items. I will implement the required features using Roblox Studio and Luau, ensuring a clean, modular codebase that supports multiplayer functionality and DataStore integration. I prioritize quality and clear communication, ensuring progress updates and timely delivery throughout the project. I would love to discuss your vision further, as a conversation could provide valuable insights regardless of the final decision.
$50 AUD in 7 days
0.0
0.0

A pawn shop game hinges entirely on whether the inspect-and-discover moment actually feels satisfying, since that's the core loop the whole game gets built around. We build Roblox game prototypes in Luau, focused on proving core gameplay loops before scaling into a full project. Setting up the NPC customer system, item rarity and inspection mechanics, and secure DataStore-backed saving with multiplayer support is exactly the kind of modular, expandable systems work we're comfortable architecting from scratch. We write clean, organized code so the prototype can scale smoothly if the full game moves forward, and we don't just say we build solid systems, we have 75+ 5-star reviews on similar projects and rank in the top 1% among 75 million users! Happy to share our Roblox portfolio and talk through prototype timeline and pricing. Regards, Jody.
$75 AUD in 7 days
0.0
0.0

We recently helped a client achieve an engaging gameplay prototype for their original Roblox game — and judging by your post, it sounds like we could do the same for you. We've worked on Roblox game prototypes and would love to bring that experience to your project. From your post, it sounds like you're looking for something clean and modular, specifically around the NPC customer system and item rarity mechanics. We specialize in Roblox Studio and have extensive experience with DataStores, secure server-side systems, and organized, maintainable code. With 75+ 5-star reviews on similar projects, we rank in the top 1% among 75 million users! You can view my portfolio here: [insert portfolio link]. I would love to help you with your project! The worst that can happen is you walk away with a free consultation. Regards, Shannonkb21.
$50 AUD in 7 days
0.0
0.0

We have over 5 years experience with similar projects for game development, specifically within the Roblox platform. You're looking to create a playable prototype for a pawn shop game, focusing on engaging gameplay mechanics and a functional NPC system. To approach this project, I would prioritize building the core systems you outlined, ensuring the player experience is enjoyable and intuitive. My focus would be on creating clean, modular code that supports easy expansion for future features. Regular updates and clear communication will ensure we stay aligned throughout the development process. Deliverables: * Player-owned pawn shop setup * NPC customer system implementation * Buy/Decline item mechanics * Item rarity and value system * DataStore integration for saving progress I am happy to share relevant examples of my previous Roblox work. Let’s discuss your vision further to ensure we create a compelling prototype. Regards, Ryan
$50 AUD in 7 days
0.0
0.0

⛔⛔⛔⛔⛔⛔⛔⛔⛔⛔⛔⛔ Available Roblox Developer Now!!! ⛔⛔⛔⛔⛔⛔⛔⛔⛔⛔⛔⛔ Hi! ? Your pawn-shop concept has a strong gameplay hook, and I can build the prototype around making the buy → inspect → value → sell/keep loop genuinely fun. ⭐ **EXPERIENCE** — I have experience building Roblox/Luau gameplay systems involving NPC interactions, inventories, economies, UI, progression and persistent player data. I understand this prototype needs solid architecture now so the successful version can scale later. ⚡ **EXECUTION** — I’ll build modular customer, item, rarity/condition, inspection, inventory, shop-display and economy systems, with server-authoritative transactions and DataStore persistence. NPCs will navigate to the counter, present randomized items, and support the complete transaction flow. ❗ **CHALLENGES → SOLUTIONS** — Hidden item values require secure server logic; multiplayer requires synchronized state; DataStores require safe save/retry handling. I’ll isolate these systems into reusable modules and test edge cases throughout development. ? **Prototype estimate:** AUD $100, approximately 5–7 days, depending on final UI/interaction scope. ✨ I’d be happy to discuss the prototype, milestones and future expansion. I look forward to hearing from you!
$100 AUD in 5 days
0.0
0.0

Let's Do This Right The First Time, ✔️ Building a playable prototype for your pawn shop game is an exciting challenge! Ensuring that the core gameplay loop is engaging will be crucial, especially with the unique item rarity and conditions you envision. I would begin by developing the NPC customer system to create dynamic interactions, allowing players to feel the thrill of discovery as they inspect items. Establishing a clean, modular codebase will make future expansions seamless as the project grows. With 5-star feedback, I prioritize strong communication and fast response times, focusing on long-term relationships. I understand the importance of milestones and can provide clear updates throughout the process. What specific features are you most eager to see in the prototype? Best, Kurt P.S. You can check my Roblox portfolio here: [Insert Portfolio Link]
$50 AUD in 7 days
0.0
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THE KEY TO A SUCCESSFUL GAME LIES IN ENGAGING CORE MECHANICS I'd love to help bring your pawn shop concept to life. With extensive experience in Roblox development, I've built various gameplay systems from the ground up. I understand the importance of creating a fun core loop before expanding. What specific features are you envisioning for the inspection table? Also, how do you prefer progress updates during development? Reaching out for a chat could clarify details and align our visions. Regards, Johan
$50 AUD in 14 days
0.0
0.0

? I spotted something in your project that others will likely overlook. One hidden challenge in your pawn shop game prototype lies in balancing the complexity of item rarity and value with the need for intuitive gameplay, ensuring players remain engaged while learning the mechanics. In a previous project, I developed a successful trading game on Roblox that featured a dynamic item valuation system. Players appreciated the balance between strategy and simplicity, which led to a significant increase in daily active users. I understand your goal is to create a fun and engaging prototype that showcases the core gameplay loop. My approach will involve modular scripting, allowing for easy expansion while keeping the player experience straightforward and enjoyable. I prioritize practical solutions, ensuring code is clean, maintainable, and secure. This will not only enhance gameplay but also support future scalability as your project grows. I'd rather earn this with clarity than win it with promises. Regards Brendan
$50 AUD in 7 days
0.0
0.0

I’m interested in building the first playable prototype for this pawn shop concept. The gameplay loop is clear, scalable, and well suited to a modular Roblox implementation. For the prototype I can cover: Player-owned pawn shop NPC customer flow and counter interactions Buy / Decline system Item rarity, value and condition variants Inspection and hidden-information reveal system Sell / Keep logic Inventory and item discovery/index Display shelves Player cash and progression DataStore persistence Multiplayer support Clean, modular server/client architecture I would structure the core economy, inventory and progression logic securely on the server side so the prototype is ready to expand later without needing a full rewrite. For the first milestone, I’d focus on proving the complete gameplay loop with placeholder assets and around 20 test items before moving into deeper progression, polish and content expansion. Estimated prototype timeline: 5–7 days Availability: ready to start immediately I’m also comfortable working milestone by milestone and continuing into the larger game if the prototype performs well.
$75 AUD in 7 days
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