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What I need is a funny carry system. My idea is the following: When players join the game, they spawn in lobby. When there are atleast 5 players in game, the players should get teleport into the gamemap. I have two teams, CatPolice and Criminals. So when people get into the gamemap, they will automatically get into those teams (randomly). But there should always be atleast 1 CatPolice and 2 Criminals. Thats when the round starts. The policecats should be able to catch the criminals by touching them. When they touch them, they should automatically carry them. I already have a carry animation for the police, but I want the criminals to lie on the police officer’s head while being carried. Thats what i have problems with. I dont have an animation for the criminal. So it should look like they are really being carried. While being carried by the police, the criminal shouldnt be able to move at all. But the police should walk normal, still having the arms in the animation though. Then the police should take them to a specific area in the game, for example a part called "ThrowPart". When the police touch this part while carrying a criminal, the criminal should automatically be thrown away. I will build a jail there, so it should look like the police throw the criminal into the jail. Thats all. All i have is the lobby and gamemap right now (which are free assets lol). The "ThrowPart" is in the GameMap though, its a basic red Part. I dont have any scripts at all.
Mã dự án: 40294946
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I can build your CatPolice vs Criminals carry system from scratch, including the lobby-to-gamemap teleportation, team assignment logic, and the full round management you described. For the carry mechanic specifically, I'll use CFrame welding to attach the criminal's character to the police officer's head with a lying-down orientation, locking their controls via a RemoteEvent while keeping the officer's movement and carry animation intact. The touch-detection for both catching criminals and the ThrowPart jail throw will use `.Touched` events with server-side validation to prevent exploits. I've built similar pickup/carry systems in Roblox before and can start immediately — your lobby and GameMap setup is all I need to get going.
€8 EUR trong 1 ngày
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5 freelancer chào giá trung bình €19 EUR cho công việc này

I can create the full Roblox carry system including lobby player count check, random team assignment (min 1 CatPolice & 2 Criminals), and round start logic. I’ll script the touch-to-carry mechanic so criminals are welded/attached above the police head with movement disabled while the police keeps walking with the animation. I will also implement the ThrowPart system so touching it automatically releases and throws the criminal into the jail area.
€19 EUR trong 1 ngày
0,0
0,0

Hi there, I hope my experience can help bring your Roblox game idea to life and make the gameplay smooth and fun for players. I carefully reviewed your project and understand that you need a complete system including a lobby, automatic teleport when at least five players join, balanced random teams (CatPolice and Criminals), and a carry mechanic where police catch criminals and carry them until they are thrown into a jail area using the ThrowPart. I have several years of experience in Roblox development and Lua scripting, building gameplay systems such as team balancing, player teleport systems, and custom character mechanics. I previously worked on a Roblox mini-game where players were captured and attached to another character using weld and animation systems, and another project that included lobby matchmaking and round management logic. I’ve studied your requirements carefully and can build a clean, reliable system quickly. I’d also be happy to support improvements and new features after the initial implementation. Best, ilyas Q
€19 EUR trong 7 ngày
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Hello! I can help you build this system in Roblox. I will script the full round system, including lobby spawning, automatic teleport to the game map when at least 5 players join, and random team assignment with the rule of minimum 1 CatPolice and 2 Criminals. I can also implement the catching system where police carry criminals on their head using your animation, while the criminal is fully immobilized to make it look natural. Additionally, I will script the ThrowPart so that when police reach it while carrying a criminal, the criminal is automatically thrown into the jail area. Everything will be clean, optimized, and easy for you to expand later.
€30 EUR trong 7 ngày
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Siegen, Germany
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Thành viên từ thg 3 12, 2026
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