i need a driver which can bypass Battleye's checks by getting a handle for the game and by letting me rpm/wpm through the driver. Thats it, just a C++ project with a complete code for a driver which can bypass battleye and get the handle of a game and allow me to rpm and wpm. i will also need the details of which external library(s) you used to make this driver, such as Windows Driver Kit and such. You will also be willing to help me setup the library(s) if i am not able to set it up myself. hopefully not too hard. my knowledge about bypassing battleye is that any drivers can bypass the handle, but not too sure so make sure you have tested the driver. Make sure you are allowed to rpm/wpm on any battleye game with the driver. thanks in advance, prices shouldnt be too high as its just a simple driver which rpm/wpm and bypasses a handle check. i dont need a method to load the driver and such, just a working driver which compiles on my pc.