I'm building a WoW machinima that requires its characters have spell effects (fireball, frostbolt, shadowbolt, etc). The animator must have a basic understanding of the spells used by all classes of wow.
They can be the stock spell animations from the game (updated recently in Legion) or spells generated from scratch. As long as they are 1:1 visually with the updated animations you see in game currently.
Those who accept the job must be able to deliver the finished effect. Must be able to manipulate the file in Ae. Satisfaction may result in future projects involving the same objectives for the entire project.