After importing skeletal rigs into 3D Max,
I need a script, plugin, or utility that will
accuratley transfer motion from a CAT rig to to that imported rig. In other words,I need to be able to map motion from the CAT rigs body parts, to the imported rigs body parts. I will then be exporting that rig with the transfered motion out to another application using the standard 3D max fbx exporter.
CAT is a character animation plugin for 3D Max available here at the link below.
There is a free trail version available.
<[url removed, login to view]>
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.
2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):
a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.
b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.
3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).
Needs to work with 3D max 8 and above
and CAT 3.0 on Winows XP platform.